#tooldev-general
1 messages · Page 74 of 1
Do you think you can extract the new ones as well?
Probably
YESS
༼ つ ◕◕ ༽つ OPENARL TAKE OUR ENERGY! ༼ つ ◕◕ ༽つ
Well, a lot
Well nice anyways, thanks 😃
༼ つ ◕◕ ༽つ OPENARL TAKE OUR ENERGY! ༼ つ ◕◕ ༽つ
Good luck then ^^
And would you be able to add only 20/20 gems? Since most playes only use them to see their final build I think and they are showcased
Ok gl 😉
someone have already written a map parser for poe? something that parse the map item from the clipboard into an object with readable properties?
Yoo openarl, ya said old skills are there, but is CA there?
Yes
Oh that's cool
yeah 33% of the playerbase is now happy lol
plus weirdos who dont use CA nor new skills
Question is if PPAD has a new entry, or if they just renamed it
Alright, that's something at least
There is a new .dat file called 'SkillGemInfo.dat' as well
when you only get 10 seeders 😭
unfortunately not reverse-engineered yet 😐
😄
Could you possibly publish the new CA while working on the other ones?
Nope; things are still broken in some places
Never mind; SkillGemInfo is boring as tits
Looks like tutorial-ish stuff
Interesting, though
"Concentrated Effect reduces the area of effect and increases the damage of the supported skill. This makes it an excellent choice for high health enemies or areas where mobs are tightly packed."
is it legal to ask for a screenshot of that text. im so curious it hurts
No, it's.... stranger than that
@zinc grove Still sane, Exile? :p
sane! ❤ Openarl is the sane standard right now so relatively yea I'd say still
i'm trying to mockup an app that uses some ML to overlay which of your currencies you should be focused on most and maybe specifically the tab name(s) where the item they should be used on is (if applicable to that currency)
SkillGemInfo contains nothing useful
yeah realized quite quickly
saw some urls to some video stuff, like Openarl said, looked like tutorial stuff
AdvancedSkillsTutorial.dat is turotial too
ya like a recommendation system that combines actions related to currencies, specifically crafting/master crafting
just got a 1080ti hooked up to tensorflow so i want to flex a little bit
i hope i get there with this idea
@zinc grove I'm not sure if ML is applicable to crafting advice, unless you have a lot of training data.
how could that be fun? :p
you realize the amount of permutations required right?
(EVE)
@simple ravine no
noob at coming up with things that can actually be done with the tools
i still want to try it to see where I get permastuck
Well that's a nice project anyways
And if you dont get mad before succeeding, that'll be like one of the most advanced tools created
could be more focused on upgrading a specific piece of gear at first rather than a persona who just wants to stack mirrors and get mad profitz
well let me have a go at mocking it up XD
ty @unkempt abyss
@simple ravine A crafting "assistant" would actually be pretty easy to make, assuming you tell it what desired stats you want
And then the "assistant" already knows the bet way of crafting
you mean like https://poecraft.com/
@old heath Yes, I did something like that earlier
But it didn't use machine learning algorithms such as regressions or decision trees
ya that information as an overlay in game with direction
ML would be bad for it, I agree
It was more like "These are the mods I want", and then had set domain models with logic on how each orb worked, and it brute forced it
ml takes some imagination
Yea, exactly. That's probably the best way of doing it
Maybe I will make something like that...
the thing is that even if you get something that looks accurate, the probability of it actually being accurate will be low in this case
it's easy to tinker with already-made modules, and have something that looks cool with your training set
approved do you want to start a git repo, or I can
and it falls completely short in real world, or even worse you have a model that believes it is correct, meanwhile it isn't
I've got github new repo page opem
I said maybe 😛
@indigo shale poecraft isn't accurate enough
I can't even change quality, for one :<
you can
It only goes up to 20
No
In incursion you could get above 20q items
but Neversink's filter had them hidden
so 99% of people didn't know
Really? How?
They just drop in the temple
@unkempt abyss they dropped from the weapon room if I'm not mistaken
For example: I'm trying to roll this
Well, it's not possible anymore
or maybe it is? hehe
ggpk still undeciphered fully, all is up in the air XD
delve area with alva
way deep
idk lol that'd be bonkers
Nah. Hate alva lol
I'd get banned though 😢
Just mod your content.ggpk to remove her entirely
that would be a layer not touching any poe memory
oh now we can mod that
sweet let me make lab huge
xD
🤔
Wait a minute
I didn't know you could unlink 3 link items 🤔
I didn't think you could
Wrong chat lol
Cool
3h30m to launch real patch
can't wait for BaseItemTypes
Same
People that want them uniques
i dont see that update notification 
I don't see why the content.ggpk wouldn't have the files, unless it was because they're doing some last minute number changes
That doesn't make sense, since the patch goes out before league start anyway.
Unique information is not in the GGPK, even with the patch
well that reduces the time tho
By 8 hours or something.
Yea
apparently their strategy changed
for many they are
People actually play league to do the challenges? That's a bloody wild concept, for me anyway
build of the week series is the selling point of the league
Well you just have to look at ppl who played bestiary lol
I played bestiary because I liked it :(
I played Bestiary a lot, but at the time I was on unique map farming craze
So there's that
yeah ik just joking :p
Also I liked Spirit Beast stuff
Stupid beast!
I'll take that as a lootfilter I thnk tbh
Exalt drops are "You are captured, stupid beast!"
Dang, none uploaded Einhar's VO on YouTube
Wonder if it's still in the files somewhere
Should be
Yep, it's there
ooh nice
so we got the update in PoB?
It's in the works for now
great, no rush
Nearly dooonnneeeeee
Pitchforks away plix
Withering Touch turned out to require a great steaming pile of hacks
No pitchforks, just ❤
but that's the last of the new ones
༼ つ ◕◕ ༽つ OPENARL TAKE OUR ENERGY! ༼ つ ◕◕ ༽つ
http://pitchforkemporium.github.io/products/ get your pitchforks here folks
---€
I'll build my own ---%
wtf is that
a special snowflake pitchfork
-----¤ always been one for morning star personally
is there any map filter mods ready with icons and such, or that isnt developed yet?
NeverSink is working on it I believe
what a king
Yep ^^
okay, I will work on unique mods
Will the HoAg minion have stats with this build?
Yeah don't worry, didn't expect it
The whole chose your stacks shtick needs to be implemented for the virulence I'd guess
That's the least of the problems, really :/
Oh ^^"
did you also incorporate blink/mirror arrow yet @timid hemlock <3?
Eh? What about them?
additive_modifiers_to_bow_damage_also_apply_to_minions
Oh, I forgot about that
:3
Too late! Update is out 😛
😦
I was seeding at 820 Mbps earlier :-[
another question regarding tools, is there any smart tool organizing the stash?
confirmed illegal
i guessed that, thou i wanted to ask, have they banned all forms of tools ?
ok
@timid hemlock one question, the minions from the new skills aren't included, but their effect in you is?
Alright everyone, have fun with the new skills
im interested in the life regen from the holy relic for example
Nope, sorry
I need to be able to export the minion skills to get at that stuff, and I can't ATM
oh hey it's the torrent with the porn trackers
man, whoever's making these definitely didn't get the memo that more trackers != better
i like my porn trackers
Speaking of holy relics, I'm gonna need to put a few of those around the skill exporter now
There's demons in there that must not be set free
did you use your 400 energy from my post openarl 
well played
can we find lolis in delve? 
Don't worry, I've made a dumb mistake there somewhere that will require a .100
Nice Openarl, tyvm 😃
-_-
i have special needs!
I don't even know how that stat is supposed to work
i am not even sure if its going to work
I'd need to check the description for clarity
and we'll likely not know
It's the same id as the "increases and reductions to minion damage also apply to you" on the tree
well, not exactly because there's "bow" in there
damn people pledging 669 a month to openarl only 10 times that and you can quit your day job 
i could quit a job only with 700 a month
do you pledge at all ferret
what are u talkng about lol
no I'm a ferret
do you
make a "pro" version of pob that you have to subscribe to
whoa lad you're giving me a heart attack with those gifs
We don't have virulence in pob yet right
Correct
ok you can rename "pro" to "early access"
Hmmm I can't get melee damage nodes to apply to smite & consecrated path, am I missing something?
It would probably work if we just added flat Phys and the increases
Then again we don't really have the attack speed of the minion yet
imagine PoE having a paid EAP
idk about you but i love getting monthly payments 
yea, lock best gems behind the paywall
getting and paying are 2 different shoes
Hey Openarl, just got a random error message after opening PoB. https://i.gyazo.com/3976fe6165a7614c7b35666725d849ba.png
free version: elemental hit only
PoB is actually located in D: and not C: for me
When opening it?
Right after it opened and launched, not the opening itself
Before I did anything though
ah
That error message suggests the program is trying to exit while loading....
Okay so guess it's because I kept opening and closing pob.
Hmm
Was trying to fix DPI scaling
Maybe
Oh, I think I know how that error can occur
@faint remnant do you have damage on full life
....maybe
O dang, there are new uniques with variants
got a quick question, logs in the client.txt have a specific constant id, for example 2018/08/31 16:56:20 28560296 a34 [INFO Client 14328] : You have entered Primordial Pool. the id is a34, is this log id constant whatever the computer is? or did it change depending of the user/hardware specs/...?
🤔
ty for the update openarl!
oh fuck
uhh where do i send it
nope ._.
fair
pete probably
wait but for real where am i supposed to send money
Nowhere 😛
Well, you can always sign up to my Patreon, or give via Paypal
If you actually do want to send money 😄
i might if i remember wew
i thought i had to deliver via mail or something that would be hard
It's true 😦
i could send you a jar of frogs if you'd prefer
dunno if it'd help
they'd be dead though dont worry i know you guys have a frog problem
he wants a tortoise
that would be illegal
the frogs would probably be illegal too if you sent through mail
Open, realistically speaking, do you get the necessary info to update PoB with all the uniques as soon as the league starts or do you have to wait for something specific?
If the unique doesn't exist on poedb before then, he wouldn't have the info
Yeah...
Bummer
I basically just trawl poedb for them 😄
I'm assuming if you discover the unique kilts, he'd be able to add it in, since then he has the info
send energy to @velvet fog
😃
Have got any idea on minion stats for Herald of Purity?
Nope
I might see if I can aquire the basic stats for it
But skills are out of the question
Hey guys where do i go if i have technial problems?
And I'm absolute awe about you pulling it off without necessary files
Technical problems with what?
Game?
Or tools?
I'd recommend google
Ah it's poe related, sorry
Well, I can tell you that the Sentinel of Purity has a metric ton of life
That's neat
Makes zombies look squishy
We're talking tens of thousands I assume?
So... HoP + Minion Instability?
5.6x multiplier
Dang yo
wow
They be tanky
Stone Golem, for reference, has 5.25x
wtf
hot dang
Wait, they don't count as spectres, right?
Nah, I think they have their own minion limit attached to the gem
Which currently appears to be 4 tops
Well, I was more so asking for Umbilicus Immortalis

They aren't
rip
Trying to work out Static strike without the beam is real hard, trying to do maths by hand is the worst 😛
Patience, young one
Your time will come
... in about 5 minutes or so when I push out the Static Strike update
Just double checking that I have the mechanics correct
(probably got them wrong anyway)
Eyy, something to tide me over in work, decide between spectral throw and static strike 😛
Aaaaand done
Try again; Github is a potato
@timid hemlock Is the Static Strike beam damage based on standing still or running? should i be adding or removing from this number 😛
Standing still, by default
But you can use the "Are you always Moving" option in the Configuration tab to change that
Ah cool, handy to have a toggle 
One last static strike question, is there a built in "area" for how far the beams will target? There's the weapon range in the calcs page but im guessing (hoping) the beams have a longer target range than that?
I honestly haven't the foggiest clue
They'd be a limited area, but I don't know how large
Maybe the same size as before (20 units? IIRC), maybe not
Hmm, maybe static strike not a good starter choice without knowing this kinda stuff 😛
@timid hemlock is it normal that frot blades don't show total dps ?
Build!
Ah feck
I know what's happened
asdasdzzzzzzzzzzzzzzz
Yup, it's dual wield builds that're buggered
@hushed relic why can't I mix and match sounds from the community presets in the preset selector? I want all the mathil vulgarity higher rarity sounds and the ziz lower ones
nvm I see now 
poedb.tw/us/ is ready for 3.4
you're only minor news chuan 
you can adjust volume in filter I think
thanks
but yea i can just bump up the filter sound in the game
Anyone know when Ladder tracker will be uploaded? (on poe-racing page)
probably when the ladder is online
Okayish, thanks!
@hushed relic i think the slipperyjim sounds are wrong
yeah, just tested them
slipperyjim sounds are the wrong ones
and veskara sounds are the alternative set of custom sounds
@velvet fog
Is it supposed to be two entries for each abyssal socket?
I guess it makes sense, just kind of confusing
He doesn't have a fancy variant system like PoB has, so he kinda needs to do it that way 😄
Ah lol
it's different UniqueID and can't use Divine Orb to change it
I wonder where you guys get the list of unique items and rare item mods (and ranges)
Are they available in content.ggpk?
ohhhh that sounds like a lot of work xd
anyway can I find a list of the names of unique items somewhere?
https://pathofexile.gamepedia.com/Iron_Heart -> Edit Source ->
|explicit1 = LocalIncreasedPhysicalDamageReductionRatingPercentUnique__12 <!-- LocalIncreasedPhysicalDamageReductionRatingPercentUnique__15 -->
|explicit2 = ReducedMovementVelocityUnique__2
|explicit3 = BlockPercentUnique__1
|explicit4 = CannotBlockSpellsUnique__1
|explicit5 = StrengthDamageBonus3Per10Unique__1
List of unique names? Steal them from the wiki
wiki si kinda dying tho
good idea mate
@hazy fog you can!
I figured it out now
kk
neversink where's the moldran version 😮
I don't have any contacts to moldran
aww
if he pokes me, I'd love to include his sounds - if he creates a pack
"A RARE MALLET!"
do you have tiny hamsters including them
so we don't mind including all the streamers, I think it's an awesome thing for the community
@velvet fog do you have a patch for pypoe?
@hushed relic sorry if this has been asked yet, but if i include my custom sounds, do i need to make it say "filename" or "filename.mp3" ?
don't know Omega_K2 is working on it or not, I use my own dat parser
ok
@chrome topaz Probably doesn't cover all dat files, but that's everything where it failed for me.
thanks
i just did pretty much the same lol
look where it throws an exception and pad it out
Me too
And then I got to NPCs and saw that it was smaller than the spec
No idea what the heck was removed
@fleet reef full name, including extension
I think using Ziz's sound pack on high value drops might cause a heart attack for someone
Because my god is it loud and sudden
mathil's fucking sugoi sound is way better
not a fan of using c*** for currency
interesting new mod
['Item sells for much more to vendors']; ID: DoubleModSellPrice1; ModType: DoubleModSellPrice1; CorrectGroup: DoubleModSellPrice; Tags: ['default']; GenerationType: UNIQUE; Domain: DELVE
wait what's the best use case for that
does that mean recipes give twice the results
like 2 loreweaves
on a mirror so you get twice as many exalts 
isnt that an item mod
u get two scroll fragments
or is it on the vendor
a fossil mod i'd think
seems pretty bad then except stuff vendors for more than a few shards
maybe you can stack them
['Item sells for much more to vendors']; ID: DoubleModSellPrice1; ModType: DoubleModSellPrice1; CorrectGroup: DoubleModSellPrice; Tags: ['default']; GenerationType: UNIQUE; Domain: DELVE
['Item sells for much more to vendors']; ID: DoubleModSellPrice2; ModType: DoubleModSellPrice2; CorrectGroup: DoubleModSellPrice; Tags: ['default']; GenerationType: UNIQUE; Domain: DELVE
['Item sells for much more to vendors']; ID: DoubleModSellPrice3_; ModType: DoubleModSellPrice3; CorrectGroup: DoubleModSellPrice; Tags: ['default']; GenerationType: UNIQUE; Domain: DELVE
['Item sells for much more to vendors']; ID: DoubleModSellPrice4; ModType: DoubleModSellPrice4; CorrectGroup: DoubleModSellPrice; Tags: ['default']; GenerationType: UNIQUE; Domain: DELVE
['Item sells for much more to vendors']; ID: DoubleModSellPrice5_; ModType: DoubleModSellPrice5; CorrectGroup: DoubleModSellPrice; Tags: ['default']; GenerationType: UNIQUE; Domain: DELVE
['Item sells for much more to vendors']; ID: DoubleModSellPrice6; ModType: DoubleModSellPrice6; CorrectGroup: DoubleModSellPrice; Tags: ['default']; GenerationType: UNIQUE; Domain: DELVE
['Item sells for much more to vendors']; ID: DoubleModSellPrice7; ModType: DoubleModSellPrice7; CorrectGroup: DoubleModSellPrice; Tags: ['default']; GenerationType: UNIQUE; Domain: DELVE
['Item sells for much more to vendors']; ID: DoubleModSellPrice8; ModType: DoubleModSellPrice8; CorrectGroup: DoubleModSellPrice; Tags: ['default']; GenerationType: UNIQUE; Domain: DELVE
['Item sells for much more to vendors']; ID: DoubleModSellPrice9; ModType: DoubleModSellPrice9; CorrectGroup: DoubleModSellPrice; Tags: ['default']; GenerationType: UNIQUE; Domain: DELVE
idk why they have nine
hmm i guess more likely it's just a drop
@hushed relic There seems to be a bug with FilterBlade. So what happened is: I deleted all the entries in T5 Div Cards, then I decided to add some back manually myself, but the website thinks that the card is already there despite the list clearly being empty.
Neat, appreciate your hard work ❤
@hushed relic Thank you for your static links, makes my life easy
@slow forge we deployed the fix for your bug btw
about to jump in and check out all your new changes in filterblade, going to be awesome 😄
How do I do custom sounds?
no infinitely scaling upgrades? :/
max 3000 depth
TFW PoB automatically recognises and handles shit like this You and Nearby Allies have 64 to 96 added Fire Damage per Red Socket
Feels good man
Yes, the raging dumpster fire that is PoB's stat parser does occasionally surprise me by deciphering something like that :/
I would like to take this opportunity to express my... distaste... for Unnatural Instinct
And my mild desire to end whoever designed it
When I saw that, I knew it would be a huge pain
Aaaaand done
Jesus, what a pain
Doesn't compare to the pain of Intuitive Leap, of course
But still
Any idea why this would be happening on pob when allocating the minion wheel from templar start? 🤔
https://i.imgur.com/cR0Xtmq.jpg
I can make a git issue for it if it isnt me just being dumb
hey question--what's the proper code for highlighting dropped prophecies
Spiritual command is broken on path of building whoever needs to know
That'd be me; I've already deployed an update that fixes it
Had about 1000 reports of it
kk ty ❤
Is it just something on my end that's broken, or are several of the new skill enchantments missing their stat descriptions o_O
Summon Holy Relic's, to be precise
Hmm, Wither 36% increased Duration
Someone accidentally a word
holy relic must be like the least descriptive active skill gem
is it just me or is PoB only pulling one jewel for BOTH sockets of Darkness Enthroned?
can provide pob data as well as a char import if necessary
Please do
give me one moment to make my profile public then.
was wonderin how I had 300 less ES, 14 more int & 10 more mana than waht I do in-game lol
So this is specifically when importing a character?
yeah
https://www.pathofexile.com/forum/view-thread/2202889 the belt & jewels in question
worked fine prior to the second round of 3.4 updates (during/post-patch, bout maybe 1 hour & 30 mins before too)
That doesn't make sense; I didn't change any of the code
Wait, what the hell.... the two jewels have the same unique ID!!!
Oy yoy yoy
That is super odd
Oh there he is
@compact isle get-items is returning the same 'id' for both of the Abyss jewels socketed into a Darkness Enthroned
Shouldn't that be unique?
Actually, make that literally all socketed items
Hmm.
working on new .dat is a lot of ..fun
it's off topic
Didn't know that, sorry
well, now i got a reason to buy a 2080 Ti I guess.
@grave wren poeprofile already does what I thought character tracker was gonna do lol
for every char you add and for every level?
no it looks like it only does latest character and every 10 levels
lmao
@grave wren welp, if i wanna enjoy poe global illumination... my 1080 Ti struggles
an unfair monopoly, so to say
well that's the thing lol
beach's closed due to illumination
ok cool, i just got a bunch of tells simultaneously after an hour
can you also automatically double the buyout price for items with those implicits
Will implement asap
hm, did the api for /character-window/get-items changed? I am unable to retrieve items in inventory (not items currently equipped)
it worked well before delve release
yeah looks like I can't retrieve non-equipped items because I can't login the user using the poesessid
there is something i'm definitively doing wrong :/
Just 
Never would've thought that Crawler's resistance to darkness was coded as an aura buff
the darkness is a "buff" that adds some unknown amount of -max hp and -max es per minute per stack :p
when you think you're being low key genius with a feature and it's super simple to implement, usually a huge sign of domino effect
is there a /command for the new party teleport system? e.g.
I would love if Path of Building would show order of tree points, would be very useful for levelling.
Just make a few separate skill trees for, let's say levels 15, 30, 45, 60 and 75
hey all, does anybody know the default alpha value for item filter colors?
I ve read 235 somewhere and wiki mentions 240 for background color so I wanted to double check
just open it and check
Sorry open what? game?
default.filter?
I am asking what value is used when no alpha given in item filter
wiki says it is 240, some users claimed it is 235
so I wanted to be sure, thanks tho @simple ravine
Or just do the ethical thing and make them stackable.
That's...actually not a terrible Idea. A League tab. Buy it once, for a fairly hefty sum, then for every league thereafter that has a need for its own stash tab type it's just there right from the getgo. Then it migrates to standard as the league tab, instead of being a remove only tab like other migrated tabs it keeps its function since it's only usable for the signiture items from that league. Somebody smarter than I should write that up in a better way and suggest it.
@timid hemlock hey, do you still plan on adding obliterattion damage display?
or inpulsa/gratuitous violence, etc
is there a trivial way to add a fake skill to display it?
i want to see how my multipliers affect it
right now, my calculations bring my total for gratuitous violence to around 400% of mob life if i'm calculating correctly
i want to make sure im not missing anything
Hmm
i guess, an option to set mob hp for it would be necessary
Yes; or display it as a percentage
that's fine by me too
But either way, adding a fake skill for it would be a major pain
Obliteration could theoretically be handled in the same way as other item-granted skills
But GV... big problem
Yup
MI and Flesh Binder are doable, as it's easier to hook into Minion skills
But granting player skills is trickier
I'd need to alter the granted skill system to allow parenting to passive skills instead of items
Not sure how easy it would be to do :/
Would be nice, also interested as an occu
what I've been doing is using abyssal cry as a base for checking %increased/mores
yeah, but unfortunately it won't show ailment info
it would be nice to have a herald of ash display somehow too
@timid hemlock why don't you show total dps for GC mines, it's calculated 🤔
It isn't, though
It's just a fake number then?
Which number?
https://poe.technology/poebuddy/8fVnFEmL < total dps is calculated
PoB doesn't show it
you can see why it made me curious haha ¯_(ツ)_/¯
😛
PoB show/hides a lot of sidebar stats based on various conditions
Most of which aren't available to you
Good luck 😄
I might just end up making a lua->js
and pass it through it
I've already done it for the tables
we will see for now nobody complains ¯_(ツ)_/¯
i'm not sure if this is correct, but pob tells me that chain on CA increases total dot
Are you a Deadeye?
right, forgot that was added 2 leagues ago
i can understand the resonators not stacking
but the fossils not stacking seems wrong
theyre in the same class of currency as fragments
I would be stoked if they didn't have to choose between UX (user experience) vs monetization (more stash tabs sold)
I'd bet the implementation itself also flows into it
so not sure if this has been discussed
but i think a nifty app idea
that could crash the entire crafting market
is one that mathematically computates how to arrive at a specific mod
with X permutations of fossils + resonators
i am thinking, you load up all the mods in the game
assign them tags
then get all the fossils and tag each fossil as what tags it allows or disallows
then you could potentially make an app that lets you choose a specific combination of mods for instances and tells you if its possible or not
Well if you want to do it quickly
Path of Building has the mods
It also has item bases
interesting, i am learning python so I wonder if i could do this in python
Just need the fossils and resonators
PyPoe or RePoe I forgot what it's called would be helpful if you're thinking of python
@timid hemlock spoke with creator of Fengari, he said it would be pretty simple to convert over to WebGL
Might explore it
should just rewrite it in Typescript
TypeScript is a saint, never going back
can someone tell me how to search items in poe.trade through the URL? I thought this should work http://poe.trade/search/league=Delve&type=&base=&name=Goldrim etc
but it returns to just poe.trade
Sorry, I have no knowledge about web stuff, I've only done game programming, I dont know what a form is, neither where I would put that code, I basically want an autohotkey script where I press a key an poe.trade opens (Like PoeTrade macro), I know how to do all that minus the searching for the item part, do you have any links that could get me started?
oh so the whole problem was me using "search/" instead of "search?", wow that was silly. Thanks!
@compact isle does the trade site support something similar? ^
I remember we talked about the ID, but I can't remember whether it did or not
yeah you can pass the query body along as the ?source= parameter I believe
and &redirect will redirect you to the results page instead of returning the JSON
oh nice, have been wanting it for poe buddy while looking at build
should've made it ?q instead of ?source sigh
Is there a pattern for the mods?
a pattern? They're hashes so no not really
there are data endpoints that you can get them from though
I'm confused as well by what you mean when you say hashes
I was thinking of a pattern like %#_elemental_resistances
oh fun
Is there an import item feature
like poe.trade?
I could use that instead 🤔 #lazy
there's not unfortunately
you can get what stat an item has by fetching it though
if you have the public id
which stats rather
Unfortunately we're in the wild west where nothing has public identifiers
I should just build an item processor
to do all of that and tell whether something is a suffix or prefix and etc etc
I find myself needing it more and more
@compact isle I don't mind building the thing above ^ you were saying there is an api to get the hashes does it say whether its a prefix / suffix and the mod line?
no it's purely for stat descriptions
everything the trade site does is based on those
not stats nor mods
Hm, it'd be nice if there was an api for mods with meta info like range and type (suffix / prefix)
mhm
I'd be fine if it was separate mostly because I never do anything with the river
Or could be correlated with the river
Using the stat_<hash> maybe
we don't have any plans for more APIs at this time
Is there any reason for not supplying an API for mods and ranges?
we don't have any APIs to fetch client data
that's rough
you're in the same boat
pats the boat, this bad boy has many holes
@velvet fog curious, do you have an api for mods?
not public
just use mods.dat from the ggpk if you want that info
can someone ctrl+c on a map item (any tier, any rarity) and send me a pm with the result? thanks
you can get the ctrl+c text by searching them up on the trade site and clicking the copy button
it'll be the same as the game's
currently on a macbook, can't get path of exile 😄
oh okay, nvm haven't read well
thanks for the answer, i remember something like that but for poe.trade but can't find it...
great that it is implemented in the original trade site
hey, i'm currently developing a trading tool for linux. i still want to get it working on windows, but since i'm unable to test it on windows myself, i'd be really grateful if any windows users could try it out and report if there are any bugs or behaviour that seems buggy. thanks 8) https://github.com/klayveR/xenontrade
Azure provides VMs that are rented per minute (or hour?), if you want to test it urself easily
thanks, i'll check that out. doubt poe runs on those though. might have to install a windows vm on my hdd somehow
dual boot perhaps
there are VMs with serious GPUs in Azure tho
but it would be annoying to install PoE each time
guess i'll have to set up a vm, dual boot seems overkill for just testing a single application. didn't expect developing for multiple os' would be this annoying 😄
@chrome topaz 30q items arent indexing correctly on poe.trade
theyre not showing the armour/evasion/energy shield with 30q
correct*
That's a sick helm yo
@wheat pewter I'll try to get it fixed asap
aha cheers dont worry about asap tho its no big deal
the pathofexile.com/trade shit doesnt index it properly either with their es calculation but it does list properly for es
@compact isle por exemplar
middle then bottom right
yep just fixed it locally
did you guys have multiple people working on the site
its pretty impressive looked like it took a lot of work
we had a "small team"
(just me)
but nah it was easy I just did "view source" on poe.trade and copy pasted bam
clicks view source oh PathOfExile.exe
Garena Online API had broken for 11 days, still waiting a fix
Did you email someone? I haven't been notified
ya, I had mailed Michael
sounds like it's not easy to get running again, so might take a while
okay, thanks
@timid hemlock This might be a bug, but I am unsure. If you turn on/off Despair in this build, it decreases my total dps, meanwhile I'm expecting the opposite. I tried the same with Vulnerability, same effect.
https://pastebin.com/5tr9GV40
@simple ravine You know, I've seen this one enough times that I knew what the problem was before I'd even opened the build
You've got Witchfire Brew active, which grants level 21 Despair
Activating a Blasphemy curse will override that, causing you to lose DPS
I see your point. Although, I am also curious about the assumptions being made in the logic. Assume I pop withchfire brew before I dash into the mobs, or the other way around. Is it still the same thing? And let's assume the same thing with Vulnerability.
I understand this is a tricky question, and I am not saying your logic is wrong. I am curious, because I know you've spent way more time than me thinking about this.
Blasphemy curses always take priority over Witchfire Brew
gotcha.
Are there and flask macros which are in line with ggg policy?
Say, you hold down a button or press it several times to activate flasks in sequence
Having to piano flasks kinda hurts
Macros that alternate key sequences are not allowed.
As long as the scroll wheel "press/roll" performs the same action, it's allowed. It can not alternate behavior.
I once wired up an actual MIDI piano with a custom program to play Guitar Hero by sending input to the game.
It should probably work out of the box to play the Flask Piano game 😄
You can't use any programmable MIDI sequencer tho, against the ToS 😛
you can't even use a popsicle stick
this needs to change
ggg needs to give out communal popsicle sticks as part of supporter packs
save our fingers
making an app to track item prices for builds and stuff, thoughts on this kind of layout?
🤔 
basically that pops up after you search for an item
Looks pretty good
yea, that's best I could figure out because there's so many variants of the same thing sometimes
Google material with a touch of PoE!
has anyone had an idea to make a dynamic filter yet
basically, i want to use the stash api and analyze a stash tab for chaos recipe
and then change the highlighting of chaos recipe items depending on the ratio of items needed
the only problem, is that there is no /reloadfilter command yet
i might put in a feature request
stash tab API is a good joke 😂 that thing is incredibly hard to use
the amount of data is insane and the amount of updates would also be insane
it's not that difficult to use it for keeping track of your own stashes
a couple of tools already do that
I guess, then you'd have to run it locally or something right? Because you need the cookie to even see your own stash
I couldn't figure out how to get a single user (that isn't me) in any way
except for absolutely everyone at the same time
do you have any examples of anything that currently does that already?
yea the amount of data is insane for what I want to achieve
not at hand, no. it's much more feasible to use character window api and sessid to get stashes
well, what I want to do is have a user put in their account name and just find their amount of currency, and that's it
hmm, how could I do that in a web app? is there some specific url that uses the session id?
hmmm
😂 well I have node.js already, I saved all the items from poe ninja to my database and all the prices so far
so I can just make a simple request, update the prices/items and the user can then find which items they have added and that's it
hmm, so is there any way to like make a fetch request with that session id?
doesn't it need to be specifically on the poe domain
🤔 this is all so tough
well everything is open source anyway
🤷
It will be yeah
🤷 there are no other options
other than making it optional
@compact isle there are some places in the client's stat_descriptions.txt where there are missing spaces, idk if affects anything (but me): 1reminderstring 1negate and 2reminderstring in various places
oh i've figured it out
🆒
still have to get the user's session id though
ty for the session id tips 👍
@timid hemlock can you please add a herald of ash overkill section to the Calcs tab
using mean overkill damage as described here
factoring in calcs that apply to the burn that is
since only modifiers to damage over time (and burning) apply to it
also, do you know if global damage applies to herald of ash?
ideally it would look like:
Herald of Ash: <DPS> <Duration>
Total Increased:
Total More:
Source Damage:
Effective DPS Mod:
Burn DPS:
Burn Duration:
actually
if you could add modes like for ignite in the config tab
one for mean, and one for maximum
that would be lit
i would assume global damage doesn't apply
since that would mean double dipping
hmm, that reminds me. full fire herald of ash should double dip on fire resistance, cool
@obtuse citrus I've addressed this, and he explained that it doesn't affect them, as their code is badass simply put
Some c++ black magic
@fickle yew any way we could get a flag to filter for foils only on .ninja pretty please?
@grave wren Yeah that should be possible. Why do you want to see only foils?
Hehe
why infinity drag skill tree in PoB? 
Is there any way to gather broad character info via api? All I'm really looking for is Character name, Level, Class, League, and Zone. I'm assuming there is as the site must pull from one to show character info on profiles.
Is it impossible to read the map tab in Currency Cop, @gritty olive? Beyond you just not getting around to it, I assume you would've fixed it by now if it was possible to fix.
@boreal panther check the most recent pin here that is all the Api info we have
It is not 😦
why not
the api returns empty result set for the map tab
https://www.reddit.com/r/pathofexile/comments/9er561/the_technology_is_here_fossil_stash_image_found/ interesting if real
which it's not lol https://www.reddit.com/r/pathofexile/comments/9er561/the_technology_is_here_fossil_stash_image_found/e5r9el5/
I need to renew my bamboozle insurance
but why not? I wish it's true
Damn, whoever did it fully committed to the bait
the ugly image at the top right was sketchy
I thought it was good detail
It looks like a "map sketch"
Like something a cartographer would draw, to detail their documentation on the mines
I guess what I meant was that it didnt fit the feel/style of the other tabs but it didnt look bad at all
It definitely sells "pre-production"


