#1┃general
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Yea I saw a YouTube video and it looked like a fun spell and what not. Just didnt know if anyone had tried, only my third real league and first league not starting pohx rf.
yeah it felt good in phrecia, i'm gonna start it in ssf
mines are a relaxed play style especially since they introduced automation
@neon bay can we get this guy banned or something, he doesnt listen
i havent played in awhile does dying in hc put you in sc league now like poe2 or still standard?
The video i saw mentioned it being strong for ssf, I assumed that meant trade should be "easier/stronger faster" unless im thinking about it incorrectly
yes basically
moves you to softcore of that league
cool ty
anyone trying to make holy strike guestimate pobs yet?
not stronger, but easier to get items
Yes, sorry this is what i meant.
hard to quantify what the real dps would be since we dont know if overlaps are a thing or not
hmmm tahts fair
Maybe it creates overlaps when the enemy is close to walls
or maybe it doesnt if there isnt enough space
We don't really know
i hope ssf will be more of a challenge in 3.28
it kinda seemed like there was overlap on the mirage league page in the little video preview
but im not entirely sure
Don't expect it to be
Also saw a holy absolution build that looked pretty cool.
isnt there ruthless if you wanted more challenge?
i dont expect it just to be a more clear thing with more manifested weapons
thatd just be bad
Ruthless isnt really more challenge
its more tedium
enemies are not harder
i like movement skill and map dropps
i mean, isnt that what ssf is relative to trade.
what are you league starting
currently ssf is a joke
you just have worse ascendancies, less items, cant buy gems and worse mechanics
Also like
no movement skills except quickstep
which did get buffed yes but still
not sure yet. most likly kb or bleed bow if any of the new gems is pog
bleed bow glad was in the trailer a lot of the time
lmao
Did we ever get it confirmed the belt rolls other shrines other than the guy that “spoke to a GGG employee”
none of the patchnotes that I remember from what was posted will help you out much
Other than the imbuing of lvl 20 gems and the greater supports
or whatever they're called I forgot
and a support gem with 200% faster tickrate
i cope since 5 years for a essence contagen buff
but worst case ill just play kb
and reroll when i have mageblood
wait how does tramu work with static strike
they would never actually say but it seems to be other shrines from what i've seen
if you really want have confirmation you would have to wait for datamine
cause I'm bad
Not really
I'm mostly immune to mid level jank
and champ looks tankier and has much saner pathing
I also play Templar too. much
gotta diversify
what did they say
it was the bit about party play
showing the 4 offline friends
the status said something about bleed bow in 2026
😭 we have so few poison attack skills lmao, Pconc fine I get it but cobra lash and mamba barley played.
2% play rate
wow
kboc looking juicy
in 3.28
you cant just skip the chance for extra proj on fork there no
https://www.reddit.com/r/PathOfExileBuilds/comments/1rh9vfs/i_feel_like_some_of_yall_are_just_making_up/
this is a really amusing post
oh ya have to remove a small
ill be playing regular kb doe
someone please make RAW CoC (Ranged Animate Weapon Cast on Crit) a reality
already is ask ur mom
the wand stuff was confusing last league
"I'm playing KFBOC"
Me: cool I guess that's one of the new wand skills
i love power over ethernet
I love Edgar Allan Poe
true
kentucky fried balls of corn
does the poe in poets pen stand for pay over ethereum or party's over, everyone
pain on entry


God that took way to long
i learned a few things, some NPC dialogue is cut off before it finishes, and some is not voiced, and it feels like some of them talk to much
Be glad the envoy’s in map dialogue isn’t counted under this lmao
storm burst totems or shockwave totems
true but the notes in the random vaal side areas do count for no stone unturned
maybe ill do that during 3.28
What will be the next meta builds?
Next meta build is the lore build, 3% more damage and rarity per achievement
next meta build will be shrine belt with any build
yes
Next meta build is dual-wield bows
is this bait?
the only thing thats throwing me off for totems or even static strike now is I kinda want to play with the dessicated belt and neither benefit from accel shrine
smells like bait
maybe cheap extra damage on a bleed build
How is giants blood in Poe 1? Does it scale crazy or?
IDK i'm an RF player, we don't think
I wanan try that shrine belt so bad lmao
it scales to the infinite
with the mirage league release will we be given a full passive tree reset for free or nah
because idk how we got the msot recent one
do they change the passive tree?
Well everything's reset back to zero with mirage League, It's a new league lol, also they unintentionally buffed RF, dangerously gave us a 12% fire DoT Multi nearby
yeah, but you don't have millions of gold in standard? 
I need to reset my whole tree because I was like halfway through a different rf build
also I was out of poe1 for like a year
Pohk RF guide is handy
alright now im getting mixed views
I started on pohk but someone else said a different build and so im kinda just confused at this point
If you're looking for a low budget, consistent and reliable Pohk
If you're wanting to juice the hell out of it, go with someone else
very cool but seems sketchy as a starter, especially if it gets popular
Hey everyone, What would be a good duo support build to boost a frostblades player? Trying to get some recommendations
it's bait
😩
yes, its like, if you're pushing hard at the start for 4 stones yourself, you wont have this chest online
if you're slower and some are already on the market, you're praying it's not like 20 div
the big hurdle is getting the foulborn ghostwrithe and on the lesser hard part, the breach ascendancy.
though checking the pob, there's a non-ghostwrithe version you can settle on but im not sure if the dps is passable
https://poe.ninja/poe1/builds/keepers/character/itsmemitsui-2692/_WOLF_OF_VAAL_STREET_?i=0
league start this
depending on the silly, scion may be my 2nd toon
i dare GGG to put headhunter or mageblood on her
????
league start dps
that is juiced to hell and not a league starter
naw its very fair, 3 1p voices
thanks. it was kind of unclear what the red bar means
i thought it meant life
ggg needs more visual clarity
for now im planning to start boneshatter glad, im praying they aren't going to do anything to the rarity of Azadi.
they could pull a funny and make it T1 or something then i cry
since they're on a grueling gauntlet afk cws nerf streak, its not out of the question
Boneshatter got so much love with the blood tree
but now, that is gone
the tree was rolling 1 Div axes for free
if u have 22 challenges, can you get to 36 in 2days
Mhm
depends on how built up your character in the current league is
there are many that are quite easy
oh yeah, remember my friend told me they got a ton of challenges in a single day when they focused on the easy ones
so it looks like you can use any tier map on any map space, what the hell is the void stones gonna do now?
yea, as long as you dont mind burning a bit of divs on stuff
16/36 do I still have time
like not even to buy them, things like the memory orb challenges
is there some sort of like, "firing squad" style build with archer?
yeah
still wild though that someone would want to do 36
when the league is about to end
vaal ice shot
can we vote to remove the maven fight?
i will look into this
nightmare map drops (aka old t17), and those 4 voidstone have different passive effect included
true
i can't do memory stuff
the mana version of katal amulet looks more hype tbh
or any projectile skill with greater volley support xd
practice, watch tips
4.3 mil is juice to you???
cheat a little by using text macros using awakened poe trade
runegraft of quaffing + enduring mana flask from amulet and life recovery from mana flask is so nice
until you get used to it
no like, short term memory has issues, i will not remember a 5 item string
we have hp regen at home
you actually dont need to memorize 6 combinations
stand on the side of the memory to skip the first two
there are rules to the maven memory game that makes it more predictable
and ending up withj you not needing to memorize more than you think
if you are building for mana flask wouldnt just going for indigon at that point be better than the runegraft
unless you have a diagnosed memory issue, you literally can do it
even though i guess you can archmage instead with the graft
possible yeah
runegraft has less recovery i think
gods im gonna need so much stuff, mostly chomatic orbs and gold
reduced
any suggestions?
but then again i am a indigon hater
e.g basically nothing
i mean ffs ben can do the memory game by just hearing the AUDIO while doing his passive tree
oh indigon + kf totems? 
hi where do I check if new leagues are here?
Watch Ben on Twitch:
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Edited by: awildseal (on discord)
actually seems like he didn't memorize the audio, just following certain rules of memory game lol
indigon + manastorm and you got all your damage increases and flat sorted
why do i get the feeling im gonna bait myself into starting holy hammer even after all the planning for something else im doing now... like i can feel this itch you know
😔
if only they have a countdown on the main webpage
ah
nothing wrong with testing a new skill , at worst you pivot into something else
thanks!
as totem at least you get the totem playstyle which is safer
testing boneshatter just has me missing earthshatter tbh, like it works but damn, i actually have to aim now
you can't archmage brands but maybe stormbrand with indigon and the amulet would make it have decent damage
yea but i would rather have proper defensive package
wintertide indigon actually used to be rly nice build
6 portal is a decent ammount of defence
same with blight

saw a few of those yeah
idk if it stll works but with this it probs does again
please let us use the coins on portal for cast on death
please (i know you can only use it on level 20 gems)
please anyway
and beenfit of indigon and having external recovery is that you dont rly care about max mana at all
so you just stop at like same mana as life
and then you dont grab any more
because its useles
manastorm's 100% mana recovery from flask sounds really fun to play with though
for KF totem
spooky strike
So, what are we starting guys?
dude it's a slam
would surely outscale warden in damage on KF with hiero with manastorm indigon and katal but in ssf that's annoying farm
holy strike
Holy ghosts looks fun
also there's a lot of guardian oriented skills they pulled out , SURELY some are good
respec is cheapo
that's insane
anything with guardian
damn you really dont know someone playing poe just because they make money from it until you see jung stream 
so KF, okay
if nothing else at least you have perma giant glowing dude now
i dont rly like that they added arcane surge scaling to the amulet tho could've been different stat
bruh literally hate the game every minutes he plays it
because the arcane surge scaling basically locks it to hiero
wait it might be cringe to run katal on KF totems due to reduced duration
as its kinda stupid
maybe just good old KB with the massive spell damage scaling
to free up more jewelry to stack mana
what the heck is Katal
yeah that's an insane line
yea but could've been something different, like mana recovery rate or mana flask effect or something :d
the funny part is the arcane surge boots are still probably a trollpick
no the thing that's different about being baited into this one is powercharges, i might not even start marauder lmao
in whic case going into other slams will be kinda suspect
well they are decent-ish
its just high MS boots since hiero gets arcane surge for free
its not horribly bad but you're not keeping them
pillar of the caged god
yea and you have too much cast speed anyway so you can just wintry blast
well maybe not with manastorm xd
yeah its shield charge time
imbued gems are going to relieve so much socket pressure
going to feel nice
did they say if imbued support works for the entire link?
or just the gem imbued
🤷♂️
i would assume it works to anything thats actually linked to the gem tho otherwise it wouldnt rly mak sense
btw isnt the follow through nerf a big buff to magma orb especially with the new "hybrid" clusters?
you get exactly 5 chains on it
well it went from 15 to 20, its fine
but it also got global limit
so if you were stacking it before then not really
its bascially nerfed for everyone who wanted follow through
no i mean multiple follow throughs
have sameglobal limit
yeah
but like as a single one on builds with some chains
easily getting good value
ah, sure
and since now we can "make" our megalos
could do mine notable + this
since i guess most magma orbs are miners
well if it wasnt changed then you would just do 2 follow throughs right
so technically still nerf
with the pseudo megalo stuff
could be , mine notables are damn strong tho
leaked
Guys quick bow question. How does longshot or pointblank work with thunderstorm. If you shoot it from afar and then walk up will the explosion be long shot damage or point blank damage?
usually stuff doesnt snapshot
wow an actual question
idk why im even pobbing this mana stuff ngl i want to play with the new belt and this makes it impossible
well at least you got a pob if the belt is 1.5% drop chance and impossible to divine
well if thats the case i will just play pf anyway instead :d
have some pf builds planned but trying to find something elsewhere for the belt
that looks fun
i must say if it cant be divined... the shrine weights arent looking good its going to be all defences/res shrine + freezing
i'd probably take a single res shrine over any belt outside of mageblood/HH tho
well if the part where someone said it rolls 1 offense and 1 defense is true
then you have half solved
should works the same as always with rain skills, from the point you shoot to the landing spot
what ever effects it have just dont matter
and then just have to roll good offensive shrine on the offense roll
how can I only have 1 bingo lul
no lifeblade, but yes cold archmage
how is skeletal only at 30 lmao
yea thats not horrible odds if the rolls are split
skeletal is offensive isnt it
massive is more life or increased?
increased
increased
balls
they should change the name to slightly bigger instead of massive
or at least most of my builds xd
would be weird if it was defensive :d
so its 300 weight total for offensive if i picked the right ones as offensive
even though skeeletal should be in separate useless category
so 10% chance for diamond 10% for accel
as freezing/ligthning at least does something
i wonder if shrine effect would boost the shock effect
on lightning
at least wouldnt be a giga brick
maybe even do some weird LC build
yea maybe
as long as its not skellies shrine
but its also likely its some stupid shocked ground that do not scales from your stats
as WTD was saying that you catn dark pact skeletal shrine for example
so its just weird effects
you guys think that line stormcall will be good?
yeah but they said they upgraded to greater lightning/freeze shrine no?
so if they change it for the belt maybe they're nice
greater lighning? uh idk i havent caught that
wasnt that shock nova
yep, shock nova of procession
idk if the belt is considered "random"
cold archmage looks cool, maybe
i assume they all just use same pool idk
inb4 greater skeletal shrines deals high damage 
I hope greater skeletal just gives minion stats
if these shrines are decent guardian's node might actually be good
With the belt, will we be able to scale the shrine effects?
those shrines giving some useful effects on top of the useless base effects would be cute
- phys dmg gained as
we should be able to scale unless they prenerf it
its same wording as blunderbore
so no reason we couldnt
there's no reason to assume with the wordings that the shrine effects cannot be scaled
so while you can safely assume that you can scale the new belt with shrine effects, there is a possibility ggg will do something about it
lowkey since its guardian's node and they want to buff guardian for their flavour of the league... maybe they're good /copium
Ohh man I hope this belt is giga busted lmao. Looks fun lol
i can already see the guardian playrate staying 0 regardless :d
its gonna be worth mirrors brotato
will be decently popular as start i think
the buffed sentinel is basically autowin until yellows
its gonna roll any 2 shrines and if u get the diamond one + acceleration or resistance i promise you itll be worth mirrors
checked the dps earlier and level 40 its doing 12500 per swing with a level 40 tree
idk what do you even play on it at start, the buffed absolution?
if it's not, will you promise me 3 mirrors?
vaal absolution damage got nearly doubled too on his absolution cast
as going any of the new melee skills on guardian def sounds pretty troll
nah i need the 3 mirrors to buy the belt 🤣 x3 xd :3
Is that two offensive rolls tho? I saw a YouTuber say one defensive and one offensive
xd
it got 40% more base from normal absolution buff and then 200% to 300% buff
New Conner video dropped https://www.youtube.com/watch?v=HyUGx5zc0rw
https://www.twitch.tv/onemanaleft
Tribal fury is mainly a feels thing. if you want more pops for aoe content use that annoint, if youre doing more single target content go force of darkness
valako is still GG but it got super expensive last leauge so im mixing up the flesh flame a bit and hopefully people spread out and buy both sets to make t...
str stack bible kek
hello, this is one MLF
and vaal absolution was already doing VERY good damage
wait they buffed absolution? lol
yeah ive heard that too but i reckon its gonna be any 2 because thats actually WORSE than one defensive one offensive cause ur more likely to hit a bad one with any 2, whereas with 1 offensive 1 defensive, all the bad ones are on offensive and theres no bad rolls for defensive shrines... also what even constitutes a defensive shrine. i reckon its just all the majro shrines rolled twice n oduplicates
what is this guys gimmick?
guardian and reliquarian are the two builds highest on my leaguestart list rn , right above slayer sweep shotgun memes
complex and expensive giga scaling endgame builds
so you admit hiero is the best. Thank you
(took KF totems off because i played KF 4 times already)
gonna be a cleaner witch playthrough to bama
I’d love the one for 50% all res and 10% max res. Man that solves like all my res in an instant lmao. Plus the chaos rolls chaos res lmao
wth do you do on single Target for sweep
when does it fall off would u say. pal made it sound good
hydrosphere and worm's flask
i watched a pal vid and he says that self cast would probably be better in the later game vs totems
in damage it doesnt fall off at all as totem. As non-totem you struggle at pinnacles without reduced duration jewelry but then it scales super well
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00:00 Big Totem Buff
01:02 Totem Delays
03:25 Totem Pros & Cons
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M...
i think i was around 25M dps in phrecia on the totem palladin
and palladin is lowkey not THAT good scaling once well geared
just insane to get going
palladium
hiero would beat it with gear and warden too by quite a lot
on hiero I assume u take the charge node as 3rd, but whats 4th?
how much aoe do you want on your ice crash?
farrul probs
we dont know the new bloodline might be good too
olroth is a good bloodline if you're doing sacred wisp and not totems
you instant stack ward
since you hit over 100 times per second
3 mirror build warden dealling 6shitrillion dps on a slightly juiced t16.5 map pressing 2 additional buttons
absolutely unethical damage
that'll show those white mobs
i wouldnt be surprised if a KF nerf would pop in patch update tbh
still can't believe its "safe"
a surprise roundhouse kick day before launch
they need to nerf it today or tomorrow if they do
it would be a turbo di** move to wait for all content creators and players to plan a KF starter to nuke it thursday
ye well see monday in nzt
about half a day off reliquarian full reveal too
the burden of shadows and grace value interest me a lot
also terminus est, like SURELY they dont give it frenzy on hit and call it a day like it would make flicker playable
hell yeah
i wanna try warden but i know its not well rounded late game. cant stand releveling another charac
mayb just dont play
watched some of this and it looks miserable to play
we will miss you
issue with warden is 0 flexibility on KF
its really good but you cannot take olroth for ward defenses
because oath of spring more than doubles your damage
kf?
Issue with warden is it dies all the time
Kinetic fusillade
Same as every warden
i didnt die that much even on bad defenses because warpslinger makes you dodge everything 
poor mobs trying to touch rat irl prime
lock in
Can you imagine what the mirage zone will look like in places like Aquaducts/Waterways lol
Can scorch go above 30 percent with ailment effect?
ailment effect doesnt change the maximums
all ailment maximums dont scale with ailment effect
some ailments have tools to increase the max though
they scale with maximum effect of ailment
well yea its 0.0% playrate for a reason, the mechanics are just as important as the numbers, no matter how big you make your explodes its still a single target strike skill
but Conner does deep delve, its fine there, you just hop around delve nodes and once they activate you wait for mobs to swarm you and hold the skill down
Strikes get to a point where the clear will be alright with all the +strikes and range
during progression, keeping up the dmg while doing ^is the problem
after trying MSoZ last league i kinda learned a lot about what i like and dont lol, i wont be doing something like that again. I did have sionnes and extra strikes up the wazoo but its still kinda clunk
bro
i just realized
trauma stackers with acceleration shrine screams of the dessicated
about to go CRAZY
mirror stacker
ngl conner builds usually look like PoB valdo builds
QoL : 0 fun : 0 damage and tanking : yes
well this is zenith
which really does not ever get to the point where clear is acceptable
zenith is like the biggest negative qol skill in the game lmao
zenith plus trauma stacking
negative qol squared
zenith plus trauma stacking on pillar of the caged god, negative qol cubed
yea you reduce your proj speed/aoe for more damage, and your gain on hit relies on that too
trans glacial hammer also has a nuke every X hits but at least it deals good damage on the two other hits and feels nice to play
funny some ppl actually mapped until mirror drop with zenith
but yeah i can hit attack speed cap with accel shrine on trauma stack now
PoBed a trans GH a few days ago and it looked actually good leaguestart i'm just scrapping it because marylene is over half your damage... and i'm ssf
the problem is uh
10.2k self dmg without IC
on a 12k hitpool
first executioner without IC just kills that char lmao
hell yeah
what about having less duration
so you can't stack trauma as high to be safe
but still get a lot of trauma because accel shrine
less ramp more QoL
what is life if pob isnt' telling you you have 4 billion dps at 1200 trauma stacks
(ignore that you only get 30 stacks a second)
but yes im back on my we're so back angle with hybrid str/dex stacker pillar
waiting for reliquarian pyroclast confirmation this evening 
mystic refractor node better have +3 proj
or it would legit be worse deadeye since it has a downside
isnt the item itself 3-4 proj
its 2-3
but yeah it has shit rolls aside from that and the downside
there's no way they put +2 proj and a downside when deadeye just gets +2
Are people theory creating the next best league starter or?
well the week before leaguestart is theorycraft week
trauma stacker about to kill itself at record speeds xddd
30.3 aps into 10k self hits
I wonder if there's a point where you attack fast enough that you can start actually using greater multistrike
what's the attack speed cap with that?
put trauma support on a slam and do echoes of creation to push that self damage even higher
really hurt yourself
the problem with that is that we dont have infinite exerts
you run out of exerts in literally .2 seconds LOL
@karmic gust
they changed the thing no?
i dont remember it being "20% less damage"
yeah it got obliterated
because each weapon hits separately it no longer combines them for poisons
so thats immediately like
-60% dmg
on top of betrayal's sting no longer functioning and low tolerance value being cut by 33%
nevermind wayback machine says it was already 20% less damage idk
i swear i didnt see the 20% less
so yeah it's literally just a dead skill now
if both weapons still hit
rip mamba
i wouldnt say DEAD but a lot worse i guess
both weapons hit but it doesnt add their dmg together
for poison
so you're basically only using one or the other weapon for calculating poison
its legit probably like -80 or 85% dmg
from the combined nerfs to it
its about 50% less damage if both still hit so it would be playable
if they dont its unplayable yeah
maybe 2H sword can work but eh
yeah
its just doomed lol
they said they were talking about it tho
so it's not 100% certain i guess , maybe copium and they talk about the 20% less damage or something else
its straight up the hit combining
that makes or breaks it at this point
20% less dmg doesnt matter versus if it does full or half dmg
on a 2H setup its "just" about 30% less damage
from having 2 weapons if it adds them or not
with Low toles losing 33% value and mamba losing the double poison, its kinda gone
Doesnt this inherently not work of it can only apply one with its other rule added
Does your offhand just do nothing
Or is it just to block betrayals sting
ppl were estimating 70% dmg reduction
yeah if it loses the double hit dual wield is dead
Isn't that still a bazillion dps anyways tho 🤔
shame they removed the poison spread embalmer
if non dw mamba does enough, it will be the same old
maybe could have done some assassin mamba with a high tri ele 2H
the way it reads at least to me is that it no longer does the double hit, so it alternates between which weapon it picks for calculating poison damage
Like... wasnt it super easy to dot cap mamba and now its just kinda challenging to dot cap mamba
ppl said it was, I borderline capped to 6M 
in trade sure , in ssf it wasnt that easy
but yeah betrayal's sting is also dead for that
at the end i had like 25M i think on mine
betrayal was always dead to mamba
i vaguely remember one of my guildies testing betrayal's sting and saying it worked
double betrayal is probs great for regular viper
on mamba
Yea betrayal was bugged
I am excited to see if twisters has been buffed further with exceptional gems
Praying for exceptional swift affliction and/or exceptional efficacy
At least early
pretty sure there were betrayal users on poe ninja
i'm a little leery of trying to do pillar trauma stack at anything under like a 50 div budget lmao
just cuz the starting ramp on maps and whatnot feels ultra ass
yeah a 2H sword can get 1000 average damage so it could be playable if we had spread gloves
sadly no spread gloves no gaming
pob is like "yeah astramentis and str/dex gear+splits without more than 20d gets you 40mil damage"
except im looking at that like
flaskfinder angle
"in maps maybe it'll be half that, and start of maps will do literally zero damage for the first few hits"
Im sad I prolly will struggle to ever make my insane arakaalis ever again tho
did they update the mamba notes or something now?
ppl were doing foulborn tulborn for the uhh
viper said they were discussing and would update it right once they were ready?
vaal cold snap? build
nah i can't read and somehow didnt read 20% less damage on dual wield when it came out idk
Prayge tomorrow
im talking about the 'hit together' part
anyone has idea what unique it is?
i think it used two of those
nah
cybil's paw
the patch notes read like they butchered mamba but viper in disc said it needs to be updated
so we're waiting for that
kk 🤞 tomorrow then
don't need to play a skill to know if something's fair or not 😄
no , i mean not playing it this league
i getchu 😛
if it gets updated it's earliest tomorrow
i played mamba every league
ye
Gold price of beasts fix is looking pretty hot
its weekend we're not expecting anything today
@leaden quiver https://pobb.in/gR4rEi9aSnC4 a rough holy strike poison pobb
If yellow beasts become viable to bulk sell in async trade, Im gonna be hype
they're always viable to sell
its buying that was rough 
They'll prolly only sell for 1c if so, but its just easy fast money
are these just like heist vault with random treasures to choose? and are those 4 repeatable or one time each only?
depends on how many people do it and would rather buy off async than tft tbh
I meant sell, not put up for sale but "people will buy it"
sounded like you could farm them to target specific reward
wait how does bottling beasts in menagerie work now
If the gold price is reasonable ppl will for sure prefer async trade I hope
i know u can oneclick it but does it still cost a chaos?
these appear on end of astrolabe
so you want to rush
You just ctrl+click
wait
so my guess is you can astrolabe the same region again and again to target one reward
no it doesnt
It's free
ah okay
can u tell i dont fucking do bestiary 
bottling beast is free
Just spam ctrl click om nom nom
okay so the worst case scenario is 1c price floor on async
i remembered like halfway through typing that it was free now
i think u meant 1gcp floor
Surely there will be some way to sanely farm harvest beasts right
gcps are gonna be HELLA demand this league
Could be gcp or fuse or etc
saving 1c each during leaguestart was huge
cuz of the imbued gems
if astrolabes don't do this it's going to wreck that market
like kirac missions were such a good thing for those
surely astrolabes will have this 
i didnt want to go back to delve this league
The biggest seller for beasts are usually imprints which got heavily nerfed tho keep that in mimd
but then they made fossils delve only
man speaking of gcp
that shit is going to be expensive this league isn't it
and buffed the fuck out of trauma stackers
Specifically beast locking corrupted magic items
so like... fuck it, i'm going back LOL
base gems (including popular trans gems) and gcps are gonna go up in price now
That was rly niche tho
if the corruption coins are cheap enough
yeah
Delve also looks very fun but luckily delve and bestiary synergize
wdym locking corrupted items
going to have to farm exarch altar in ssf
For mythic orb
to have the gcp reserves to fish for imbued
Could print +PC willclash etc
huh
interesting
mythic orb or synth adorned jewels
I kinda might do delve this league start
i feel like that's not enough to wreck the market on its own, should be fine
But like almost no one knew that + barely anyone did that
with delve being exclusive fossil source now, i suppose this is probably as good a league as ever to try delve yeah
Wdym with synth adorned
With harbys dead I need a better exp strat
you could beastlock to see what corrupts hit
to see if it eats your delve implicit or not
Yeah but thats not beastlocking corrupted item
imbued are basically a trans gem sink now lab enjoyers will make bank
wait
does that mean tujen is nerfed again now?
o did i misread
That's beastlocking for vaal orb result
if u cannot get resonators or fossils outside of delve lmao?
dude expedition keeps catching nerfs i s2g
While mythic orb you actually apply beastlock to corrupted item which felt like it rly shouldn't work (and now don't)
Expedition maybe needs a rework at this point
gwennen is useless, rog is near useless, tujen keeps taking strays league after league
and dannig only has value if the others have value
are you confident this is going to be mystic refractor?
jfc lol
its legit more useful to ssf than trade now
cuz at this point the value is just from the rare runic monsters
being able to be juiced up
I hope a new runegraft impacts twisters well
especially tujen who lost value from losing most stacked decks and stuff a few leagues ago
like faustus means bubblegum hits price floor sooner rather than later
logbooks aren't even worth running after 2-3 weeks honestly
unless its changed yes , the icon is mystic refractor
weeks?
speakinf of reliquarian, i hope they will have forbidden variants
35% less vs 25% less on gmp 1-21
do u mean days now? 
bit rough
wasn't tujen being the only good one compared to the 2 since merc league after they nerf gwenn again?
I don't understand why ggg didnt move the merc gems to just be trans gems, its the same thing design wise
well depends on how much div/hr ur happy with
tujen's okay, like his div/hr running logbooks is like 5-10d range early on
but a lot of that is bubblegum
I also despise the fact ggg made replica uniques 2 with keepers
tujen might be a solid GCP farm
not really
well in ssf i guess maybe idk
just get good and roll a mirror 🙂
This thing of making the same thing again but rebranded is annoying cuz it steps on the feet of existing content
well they removed fossils so it will roll more of the other stuff
i have legitimately run thousands of logbooks lol over a few leagues
never even seen a shard
Who played chains of command?
Oh 
animated weapon is kinda nice
command lost
Gem swap?
You mean ring swap?
Maybe this is the league I run enough lab for emperor jewels
actually 6 years ago i played it the same league as ziz
Just for mass qualitying up gems to corrupt -.-
this would actually be a really good league to lab farm
I'm considering to start poison srs and after getting currency for voidforge change into CoC
coz you also need a lot of gems lol for corruption with coins
GCP gonna be sky rock in used next league
Kboc practically needs fork corrupt to compensate for refraction
No i mean animate weapon (of poison) swapping from single target to pierce + unleash i think
Labbers gonna eat good printing these
yea but also gonna need bigly supply of coins in ssf so
gonna have to see how it goes
The problem i have with lab as a strat is some days u wake up check the layout and go back to bed
I am rly unhappy with a fat bunch of changes for ssf
Look man
or depends on how willing you are to run worse layouts and watch a movie as you do it 
Sometimes we have better things to do ok
hahahah
Conversion scarb rly didn't need a nerf
it didn't but someone's got to take the stray bullets
wait i didnt even think about it but NO mention of alva on patch note?
Evo scarb in bugfix section
This weekend some folks not even running alvas with it anymore tho
Just poping magic packs in maps
More finnicky but +2 scarb slots flexible
could just do settlers magic scarab too
And still get fractured mob chaining
is it just killing normal mobs that caused it to break or what
So can run shit like 2x evo 2x Nemesis 1x wisp
Doubleclick evo shrine to get stacked effect + rare mobs fracture is the fundamental part
Everything Else is Just how to get enough magic mobs together to start the chain
yeah i mean with killing mobs before entering the alva it seemed to cause it to break (which i also tried just to be sure after someone mentioned it)
The gut punch of another nerf to heist is ow
whats the heist nerf ?
Idk rly how this brick scenario doesn't proc now yea
The Follow-Through Notable Cluster Jewel Passive now grants Projectiles deal 20% increased Damage with Hits and Ailments for each remaining Chain, up to 100% (previously 15% increased with no cap)
this is a kick in the teeth honestly
Heist feels almost unplayable now unless you long term gamba on the stupid morbillion $$$ jewellery
rip pconc/pcob players lole
and cobra lash players too
poison concoction of bouncingless
hmm
Removal of map device mods
Why else do heist
Thats the whole problem, I hate that heist has devolved to scratching 10,000 lotto tickets
conc of bouncing was nice as an attack right click since it also leeches per hit and hit a lot
but man
doesn't the currency/div chests and tailoring/tempering/etc orbs add up
That's a rly fair Point tho
this is fully offset by the increased smugglers chance on tree
apparently barely affects pconc but kills cobra lash
If I wanted to do that Id save myself time and ancient orb belts
wonder if it poison conc of bouncing could ever work with cast on crit
Its like super bleh div/hr even with like +800% movespeed and suicide trick
as an aside, normal pconc also needs a buff since forever dude, that skill is dead content as soon as u hit a pconc of bouncing in labs, it uses way too many charges
i really dont like it consuming a charge per proj for regular
its so dead with that late game
Its not, then map device mod was +2 entire caches
oh yeah regular pconc sucks
it was 3 but like thats alot of baseline chance
The buffs to the atlas nodes are much less than +2/map
ill go count how much since im bored though
Its still net less per map by a decent chunk
poison concoction of boucing cast on crit ice spear 
fwiw i think its kinda cool that there's enough fun bases (all the ring and amulet variants + other things) to get outta it
if heist gets a buff at some point would be cool to see a lot more bases with rare enchants spawn i think to bump up the div/hr and also improve crafting base supply
Only the last 2 matter
That 5->15% for 6 caches is kinda mmm
Okay not worried anymore
The top one is only like +16% chance so thats +0.16 caches/map avg
Thats an avg of +0.6 only
Thats accurate, its really bad for ele cobra lash but less bad for poison since those guys have strong alternative options for cluster notables
this is insane tbh
15% to get 6 smuggles
Enter map, check if proced, abandon map. More caches per hour
And the 2 smalls are avg of +0.2
LIKE LOW TOLERANCE
*knee slap
Dann that's a lot of heist caches
Heist caches were only about 8% of my profit/map
those guys have strong alternative options for cluster notables
thats a fair take ig
Its not its a net loss
Oh?
its about an extra 90% chance to contain a smugglers cache excluding the 15% chance for 6
15% for 6 adds what, +0.9 stash/map?
-# over baseline 1, that is at least?
4 buffed lines for heists, net loss btw 🤧
I guess you're losing map device mod
It's only a nerf if you actually do maps that don't proc
smth like that
We took a -2/map hit and gained only +0.16+0.2+0.6 %[= a total of +0.96
So a net loss of -1.04 caches/map
Though..
The +2/map cost... 4c? So I guess we get that +0.96/map without spending 4c/map so I guess its vaguely okay
what's the +0.6 coming from
oh right its going 5 -> 15

yea i mean it seems fine imo your average profit should go up too higher chance for +6 increases the value of this alot
and depending on how you run the maps (clear vs not clear) maybe save a bit on buying maps too since now its generic blank maps
Betrayal was by far way better div/hr
Senses are you worried about tomorrow
Thats a pretty good point actually
yaaa
I only paid 1c/map before anywho
whos the green guy
What’s happening tomorrow
There isn't a scarab for it either huh
Reliquarian reveal

I’m not worried, already know terminus is in the class
I ran:
- bestiary
- betrayal
- threads
- heist
- ores (for chance at svalinn)
- delve splash (traveling by and it was nice to take delve breaks for fun)
For my setup and it shit out so much value/hr
Frenzy on crit most likely
probarly the gain frenzy one
With my build at top performance I was clocking in at like 32~35 div/hr
i mean beside that terminus dont really have other unquie stat
i wanna see the grace of the goddess/brass dome numbers
trying cooking without butter
probably wednesday
those seem pretty legit
that too long :(((
I still believe in widowhail
yeah looks good for kf with warped timepiece
heresy
if they nerf it below 100% eh
ye i was looking into that warped is pretty good
It will be buffed trust
lol poison concoction of bouncing is pretty funny with cast on crit
if they buff it i might consider a sparker reliquarian 
probarly cause 100% is quite absurd
big ass proj speed
Really slow skills can be funny like that
I feel like I care way more about the defenses my ascendancy gives than dps tbh
Bladestorm is similar
and its an ascendancy point at 50% imo taking a pasive point b eats it
which reliq can do
i added gmp and it benefits both pcob and icespear
🤣
Considering several ascendancies to pick from provide some of the biggest sources of tankiness in the game, I inherently benchmark any other ascendancy against that atm
also need to bench mark it against taking bloodlines
Thats true
albiet a bit sketchier on reliq since you have to drop jewellery for that
ice spear of splitting was nicer for clear ig
Guys whats ur prediction for the "shrine go brrrrr" belt droprate?
Like atm gladiator sorta seems hard to beat with 99% block chance
5% BUT can't be rolled with divines
100% drop rate only unique onthe boss surely
Depends on if they gonna be divinable or no
probarly tier 0.5
so 95% of them will be piss shrines
Surely 🙂
Im gonna guess the new belt is gonna be a shako situation
Prob not
doubt so
shako is 10c
if you can divine it they may make it 2%
Then they can make them common and weighted
so you can vendor 3 to get new one
low chance of good combo will mean good shrine belt = $$$$$ imo
im guessing it'll be similar to og svallin drop rate
but the shrine weightings will be dogshit
or maybe they will make the belt possible to divine and 20% drop rate to apologize for keepers league 
Like if we can divine the shrine I don't mind the drop rate being ass, if we cannot I sure do
its still could be common but rolls shirne on it have wieght
Accel+res go for mirror+ for sure
not buying a 30c shako with perfect ES
Pfft
svalinn appear on valdo more pls
I dont want it to be divineable tbh
Gotta spam 150 divines on shakos like I did and profit +30div
they could make it like watchers eyes so you cant 3:1
100% use rate items kinda boring
If it's not divinable make it like 20% drop rate pls
the shrine belt was a mistake
Copium
nothing in poe is scary enough to need that much power
man i wish ggg buff some unpopular skills to make the league abit more chaos seem like my wish too hard
introduce t18 maps with 2k delve depths scaling
cluegi
Yea for sure but if its mageblood competition it should probably be mageblood rarity
Im confused what's so good about the shrine belt compared to mb
Repeat shrine seems theoretically juicy
i assume it will be in terms of rolls
100% crit on anything even heralds that got 0% base crit
If it's divinable sure
herald of ice will proc itself
Oh thats true its good for Herald chaining
50% action speed already beats what you get from flasks and then res shrine gives you the same max res
from accel shrine
Res shrine and diamond shrine prolly best then
similar for echoing shrine but feels like ass on some skills
the number is quite insane
diamond shrines good but i think action beats it for alot of skills
Acceleration, echoing, all these are potentially insane too
its would be more buff than mb if u land the good one
repleneshing's also one im a believer in
it enables indigon on spell builds with some mana regen rate investment
so your now getting 2 damage mods from your belt
Well then its gonna be 1/1000 for sure
we know from golden charlatan players
Diamond shrine practically lets fishing rod builds dual wield graces instead
Mb level of rare
Belt is only useful if you have acceleration
That will be some fun fun explosions
50% charge on hit god damn
Actually diamond shrine and AOE shrine might be the take tbh
good to know cause its seem abit to op with that stat
I think only is a bit of a stretch, but definitely the jackpot imo
ya
Compared to the alternatives without it youre just slow
100% inc aoe 100% inc life is pretty huge for HoI chain build
no shot belt rolls acceleration and echoing under gull and blunderbore
most shrines combo obliterate rare belts , a few nukes mageblood
disagree see leap slam jugg's if you can control the echoing you dont need move speed from accel



