#2┃build-planning
1 messages · Page 264 of 1
warrior just got 250 passive nodes to play with lol
shield wall is great, idk about other mace builds though
games in a much better state across the builds vs 0.1 or 0.2
in terms of balance 0.4 will be much better than 0.1 ofc
but still very unbalanced and I had so much fun in 0,1
0.3 was pretty good balance wise, there just were some clear speed outliers. and rhoa is dumbz never shouldve happened in the first place
0.3 was less balanced than 0.1 if you disregard mobility
also ppl are less comfy playing something out of build guide territory for poe2
i disagree, player count =/= balance
I mean the build damage and tankiness, 0.3 had way higher numbers
in 0.1 I have heard about some spark build with 1 million dps, it was like a legendary build I wasn't even sure even existed
meanwhile 0.3 = 12 million spark dps or whatever
billions of damage on the lightning rod and comet lol
i see balance as what % of skills/builds can comfortably do all content rather than counting the few that are way off the high end in scaling, but thats just my personal perspective
the sandbox is better, basically
fair then, the 0.3 maces were much better
i really hope they can release all the new supportgems tomorrow before the patch hits so we can have some time to adjust out builds
i am hoping there will be some new supportgems that can benefit a cold caster build
is there any place i can see updated ascendancy classes?
What build should I go for campaign if I plan to be aurabot for my group?
I think an entire full respec would be expensive first day or 2
Thats just dex/int? How is that the same as needing 3 stats. Going from a pure int side into hybrid dex isnt really that hard. You usually run ES on deadeye aswell cause its so easy and gives alot of ehp
lightning arrow, shield wall, essence drain @autumn egret
storm lance + explosive spear is great too
alr bet you tha goat
Anyone planning a spell casting shaman ? How it lookink ? Apocalypse seemz pretty good !
Thanks. From memory I think an entire respec is too costly and I'll brick my build when we start maps
even without farming gold you will be able to fully respect after campaign
that is, if you don't gamble and don't waste gold to buy a lot of currency
I never gamble
Because I was thinking bleed/spear ritualist in campaign then respec auras for mapping
rake bloodhunt is strong for bosses
do an aura bot if you like the playstyle and the build btw, not to farm more divines
I do both. I'm support main in LoL
if you split the loot evenly you basically get less loot
the damage dealers would have to pay you for your services so you can make more money than solo
so stormweaver gonna be very strong eh?
fire storm got a huge buff, but you can also limit stack and just spam orbs of storm, through cast on crit they will trigger spark or ark
I doubt stormweaver will be insanely strong or anything, but should be at least averagely strong imo
i dont do spark. what about ice stuff?
comet recieved a huge buff, frost darts consume infusions too, so
frostbolts always solid
Anyone out there whipping up some "walking storm" type builds? I wanna be spamming thunderstorm and plants, I think, at least. It's awkward only in that I'm not sure what to focus on damage-wise. Lightning? Physical? Thorns?!
but keep in mind stormweaver was one of the weakest ascendancies, they buffed it by a lot now
yea i did cold comet frostbolt last season https://poe.ninja/poe2/pob/12086
Life: 1371 - ES: 0 - Mana: 3999
Skills: Comet, Frostbolt, Lightning Conduit
didn't like my survivability though
yaay hi fellow frostbolt player 🙂
no snakepit 🙁
frostbolts are cooler with snakepit
and it didn't really make sense to not stack life in 0.3
link yours?
SO I am horrible at theory crafting and such. Horribly indecisive. I want to look into playing Chronomancer or Ritualist this upcoming patch, but can't decide cause I don't fully know what would be good for either. Anyone have a jumping off point for me to look into?
sure, for spiritualist you would need a unique attacking weapon with a very low damage, tangletongue is a great example, once the weapon has high damage you kill the whole point of ritualist
ehhh
and then chronomancer needs some abilities with cooldown, for example flameblast on solar orb
Will you guys start with shaman or oracle?
Okay that makes some sense. I know that lightning is usually king in the prev leagues, is that expected to still be the case?
shaman, go shaman
I was gonna go shaman but oracle looks very interesting too. Cheating travel nodes and totem node seems great
Im worried the hybrid style will feel tedious. If its seemless it will be amazing
tbh I think it just so happened that the best builds were lightning damage, lightning is the best ailment, but for example spark was simply much better than other spells. spark will be strong in 0.4 I suspect, lightning arrow will be strong, lightning spear will be strong, storm lance etc., sure
but it doesn't mean there are no strong fire and cold builds
I love the idea of buildup then spender and normally play warrior like classes in rpgs
okay you are the second person who said hybrid, do you mean spells+attacks?
Yes
Rage = spell power node for example
but why? I am just curious why would anyone want to scale both spells and attacks
Im going to try for fire this time, cause I always play lightning. Looking to do chrono. Any spring board you suggest?
you get what, 20% more damage from your rage?
Ritualist is very versatile, i wouldn't say "having a high damage weapon kills the point of ritualist", i think that's a bad take in fact.
Ritualist is a class you pick when you just want to care about your gear, it was great last league because the crafting was incredibly easy to get into
compared to other classes it has weaker passives to make up for having an entire extra equipment, the floor is lower but the ceiling is just as high.
basically any weapon works with this class due to most of the power being on the extra gear slot so it'll be a good class to play with the new shapeshifting stuff, or quarterstaves, or bows, or any other stuff.
i never player chrono so i can't give you opinions on that.
Tree still isn't live?
You get more rage with shaman and you also get rage cost for spells iirc
tree not live for 16 hours still
well flameblast with solar orb maybe, since chronomancer reduces the cooldowns, no other build comes to mind
and even then we'll have to wait for the dataminers
Look at poe ninja fireball builds for chromomancer
Firestorm looks very good this league as well
datamine what lol
we don't have data to mine
if you played let's say bloodmage or lich I would say ember fussilade, fireball, if you played stormweaver I would say fire storm
Ya I meant like I thought the update would've rolled out by now and they'd be able to datamine new tree
Sorry I am not articulating my words right
until the servers close and the update can be downloaded we can't get at it 😔
Makes league starting totally blind
I do like it but it means druid players will make it to endgame later than others
if your weapon has 600 average damage then whatever flat damage you get on your rings will be pretty small compared to that, ritualist barely does anything in that case compared to say amazon
when your weapon has 60 averagea damage each ring will give you way more damage than the weapon, then ritualist suddenly becomes strong
Because people dont understand why its a shit idea in poe
I think it's just roleplaying
You have no idea what is coming. Volcano could scale with both phys and spell dmg för example
It is, and just very casual people...but when you tell them its bad, they just get mad and defensive
Imo its for aesthetic, cant you use the helmet that counts attack dmg scaling for spells?
Wrong reply rip
You know we've seen the gem right?
Do triggered spells consume infusions? If I had cast on ailment spark for example could it utilise cold infusions?
You still just scale spells then
Hence for example. Any non spoiled gems 🧠
If u pick up one yea u should b able to cast the fireball comets if u do CoC comet
It doesnt matter. Idc, you can play some hybrid build but its going to suck and you will be zdps
But you do you
Wym? Why cant we use the rain spell with the rain traveling spell and then vine spells with the wolf for both the enhanced nature and the cold buffs?
Yes bud. Im fine. Just because I'm being honest with you doesnt mean something is wrong
Do whatever your heart desires
to play spells you need like +10 to spell skill level, if you get so much + to skills you will brick your attacking amulet, if you use crown of eyes you brick your helmet which could otherwise give you tons of ES/evasion, with 24 weapon set skill points you can only get your 24 spell passives meanwhile a proper spell build might have over 50 offensive spell passives etc.
Ty all for proving my point
You’re being very hostile for no reason. I made no claims to playing a hybrid build, I simply stated your argument has no ground since you don’t know everything about what’s about to be released
Bro me saying trying to scale spells and attacks is bad...is not me being hostile
triggered spells consume infusions yes
I asked a why, didnt get mad or anything. I used crown of eyes during 0.2 for autobomber blood mage and was 5 man carrying vs arbiter and xesht?
Comes across as pretty passive aggressive don’t you think
No, that's me not wanting to argue with people that dont want to listen. I literally said this exact thing would happen and here we are
it works in the early acts, in the endgame it stops working if you are only scaling your attacking damage
How do you plan to scale both attacks and spells without being zdps
Fair point but I only see an argument maybe vs pinnacle I think literally anything can work mapping
Are you scaling spell levels or attacks? Spell crit? Spell damage? Attack damage? You're going to have a mish mosh of bs stats that just make you generally weak.
the opportunity cost is kinda high on the crown of eyes, you still have to collect all the spell damage passives, I used crown of eyes with that focus that gave spell damage based on your spirit on my invoker, I would never use it without that focus myself
not to mention you sacrifice the helmet slot, you become much less tanky
Based on spirit?
Im not sure what focus that is the only one I've used it with was rathpith
I don't remember all the unique item names, the more spirit you have the more spell damage the focus gives
then you have some really big amount of increased spell damage which translates into attack damage with the crown of eyes
Thread?
yes
i think you are focusing too much on what builds have ritualist as the best ascendancy to do them.
just because ritualist can more easily make bad weapons work doesn't mean you should.
to be fair, they can still equip wand+focus on the second weaponset with a lot of + to spell skills, cast speed and spell damage and just invest into crit chance and crit damage instead of investing into attack damage on the first weaponset
Ritualist is good as a second build when you have actually good gear. Shit league starter imo
yes I am just talking about what builds would spiritualist be optimal for
I'd have to agree
Its a nice reroll ascendancy
Once u have money to take advantage of the stronger nodes on it
okay maybe if you have 120 flat damage rings ritualist could be fine with a high damage weapon, idk
ok so I still do not understand how exactly weapon swap points work and I am suspecting pob does not either
would I be able to allocate the final node in the cluster using global skill points?
you are still better off doing an amazon or a deadeye
Ritualist is definitely cracked once you have good jewelery
No
alright
sure, amazon and deadeye are cracked more 😄
The main path bridging to it has to be global for that
Then u can grab side nodes as weapon set
Nah, I think at very high levels of gear ritualist probably better
yeah yeah it's just that pob for some reason lets me do it
you select different weaponsets on the tree and put points into them, usually the second weapon set is for curses, shock magnitude, single target or AOe damage or something like that
just look at the main streamers, fubgun went deadeye, conner went amazon, I haven't seen anybody go ritualist
I mean is that in radius of like a jewel that let's you connect them all without being attached to ur main tree?
they even made a tier list and put ritualist in some low tier
League starters
Cuz that'd be the only explanation ig
Its a shit league starter ascendancy
no, I mean very late endgame in 0.3
no that's just how pob works apparently it's not correct
actually, maybe ritualist could be strong with widowhail
You can literally watch lance, fub, and cat talk about it in their tier list...not every streamer is going to play every ascendancy each league
I think most people doing druid should go shaman and change ascendancy after trial of chaos
I think shaman the one that gives spirit for missing charms
Should help people clear campaign a lot quicker
I think that needs open slots though?
If you put the global point on the first node of the that little tree that would work
(not like that's hard)
What ilevel do 3 slot belts drop though
First ascendancy is at what like level 20? I can't recall
So really depends when you get 2 slot belt.
Tbh though I wouldn't even bother
I mean free 40 spirit would be nice regardless pretty sure u can immediately get a 2 slot belt at min.
Yeah its not bad by any means for campaign. I personally just wouldn't bother for like 15 levels or whatever
doesn't one of the quest rewards give +1 charm slot?
Yes, the A2 quest where you find the Kabala Clan and Sun clan relics if I am not mistaken
Any good lazy builds? I'm never sick of doing undead but I'd love another one to few to none click builds
doedre damning was it, idk if it will survive path
also druid look like it will be good summoner I guess
+120 free spirit is good
so some of the most cracked defensive layers now are these, I guess?
- amazon with stalking panther + ghost dance
- witchhunter with sorcery ward + evasion stack (hyrri's ire probably)
- shaman with avatar of evolution + cloak of flames (probably really good with an es layer and barkskin)
shaman is good, 30% less ele damage taken is.. actually good
ele is whatever, poe2 doesn't actually do as much ele damage as poe1, so although it sounds really good it's not quite the same
the phys conversion, however
there is also lich with eternal life and atziri disdain for effective 27% less damage taken
oh cool yea
ele isn't w/e really, bosses still can oneshot if you are not defended enough
but yeah, less problem than POE1 "600k ele in your face"
Oracle skill
The one that shows you visions youre meant to copy the spells of
But iirc in the content reveal it does the damage
It has a very low frequency of spells, but im thinking EDC avoids that primary downsife
They’ve tried really hard to incorporate talismans arsenal in both ascendancies haven’t they. Theres both increases and damage boosts for spells and then nodes to suit attacks for melee and/or both
idk, both look like mostly caster ascendancy
They have a couple of caster related nodes in each but these could also be easily used for most weapons tbh
nothing weapon specific as far as I can see
but some spell-specific
you can make even melee lich, but, well, lich is still caster ascendancy
One that doesnt have bad single target either it seems , since during boss fights you can just actually copy the spells for some big damage
Unfortunately they shadowdropped Varashta and now i have to decide between two instances of peak
is there an updated poe online tree anywhere
No
and scaling both spells and attack with always be less effective than scaling one thing unless there are INSANE benefits to go both
We dont have tree til update drops
Minion stuff should be mostly unchanged
I’d argue that with Shaman, going both rage nodes definitely suits talisman playstyle for offence with both spells and melee
also it doesn't copy channeled spells etc so you can just leave comet there and let it "be a comet" every so often
i actually wanted to see the bottom of tree if it changed atlal but idk
melee don't need second rage node, like, at all
melee have easier time gaining rage without it than with it
We saw that during the content reveal. We dont know what changed but the changes seemed very sparse
At least on yhe actual formatting half
Numbers might be dif
It doesn’t but it’s a huge damage boost to melee regardless. And with it generating passively it’s easier to get that damage boost more often. And just as easy to scale rage with nodes on the tree too
That also means one less support to worry about for melee for gaining rage (rage 3)
it adds rage cost
(not instead, but in addition to mana cost)
you will literally have HARDER time sustaining rage with it
If that’s the case then sustaining rage anyways before the node has always been simple to do anyways. Via the tree, via jewels, via gear
exactly
sustaining rage isn't a problem for melee, unless it's sloooooow slam melee
will need to see new nodes to decide if hybrid playstile worth it, but from ascendancy alone.. no. just go caster
or skip caster nodes and go melee, why not
It’s also up for debate wether that rage is a flat 5 rate or wether it will scale with support gem cost multiplyer
There’s a new Sorc ascendancy?!
it most likely will
#yep
yeah, there is new sorc ascendancy
not one I will ever touch myself, but it could be good
tbh most interesting things are those oracle-specific nodes..
look like I will need to lvl druid just to see them
Is it one of those hidden ones?
If you’re deciding to go oracle anyways you’ll be able to see what they are without selecting the node
I know, but I don't know if I want to "go oracle anyway"
I like the other one more so far
30% less damage taken isn't a joke
this with the djinni stuff
Then if you’re not on a rush I guarantee others will go oracle and you’ll see for yourself soon enough anyways
Think il be joining you with Shaman. Reactive and avatar of evolution do look good defensively
avatar is huge, ye
Very curious to see how runes across the board will change with Wisdom of the Madji
I wouldn’t say it’s free
I think the opportunity cost of that is higher than people give credit for
Definitely not free, plenty of great charms you give up for it
charms are so good
idk, I played till 94(and league drop) without charms last league, I forgot they exist
killed all pinnacles and all that without
there are great charms, ofc
you fucking up doesnt mean charms arent good lmfao
didn't say they can't be good
but 40 spirit is way more power than charm
hard disagree
uhh, so.. does this mean i get instant recharge start?
charms are semi-unreliable and defensive
spirit is both 100% reliable and can be offensive
you do you. I think that node is trash as you can get spirit from gear. Maybe for some minion stuff, but other than that i think that node is useless once you get even a bit of gear
i mean there's other ascendancies that give spirit with way lower downside tbf
infernalist, invoker, tactician
not saying shaman has no validity
but the penalty is pretty severe
base recharge delay not final
infernalist need to stack life(and then reserve it), tactician doesn't give spirit(well, I'm looking from minion player perspective tho)
and invoker doesn't work with sceptres at all
yea i mean like i said, shaman has its own niche and validity
i don't think it's a garbage node by any means
i just wouldn't call it free
infernalist main weakness is inability to go CI, like "lol no"
also kitava give huge spirit now, but "only white armour" is severe downside
well, it's "free" in terms of no requirements for it. you gain that node, you have spirit. no need to stack anything, get perfect eva/es body, no nothing
120 spirit from act2
minion player dream
even extra 80 spirit is 2 extra frost mages "just there" and it's a lot of power
🙁 cant add it as custom option in PoB to test what the result would be
i mean u can math it easily enough
base recharge is 4s
u got it down to 1s
.25 of 3 = ~.75s
ah, so it'll only reduce it by another 0.24 seconds? then its not worth it
this one does look tempting though
My question with Djinns is how do you treat it? Is it a minion build that you cast or a caster build that scales with minion stats?
Hold up. New tree is out?
in gameplay probably more of a latter
There is no additional Spirit to gain on the ascendancy, so do you stack some Arsonists and scale Kurzahn with those?
You either build self-cast and let Ruzahn do his own thing or build minion and spam the commands, i think
no, the node i posted screenshot of is from the new sorcerer ascendancy
Do the abilities of the Djinns scale with their respective elemental damage clusters like a Socerer spell would?
Oh I see it on the news my bad
They do not
it's like.. 6-8k armour-equivalent at best
I think I may just try Fire Djinn with Arsonists and Command Skills and go yolo
Its funny Sacred Rituals is so bad when the node before it is insane
8k armour will be ok against like.. 1k hits, but not against anything that could actually do good chunk of damage to your 15k pool
Its better in combination with Barkskin but still meh imo
It could be 100% and id still probably not take it
barskin?
my ES with the focus thing would be around 10k
yeah, it's 6k armour
I can use Fireflower for scaling damage and a staff should get me to level 30 Fire Minions right there.
it's like.. nothing
Have you not seen it
Gives you armour equal to the ES lost in the past 8s
it's new spirit buff?
hmm, that's actually rather good
Doesnt work with self damage though
ok, it's not good
I was already thinking infernalist loop builds..
with losing like 5k es per second for 40k free armour.. ehh
-1 recharge is applied before or after all the increased/reduced mods?
cause having 0.1 recharge delay would be.. interesting
The Water Djinn also gives you an instant recharge start button
Before
Its to the base recharge delay
12 sec cooldown
6 second with support
I wonder how far you can lower the command skills CD on those guys
My biggest concern with the Djinns is Boss Damage
Boss Damage seems fine with Kelari's Judgement
My heart is telling me to yolo this and figure it out later rofl
Not sure im getting the new sorc class well, feels like the three new companions for it feel a big fragmented
Its definitely an interesting class
With the druid there seems to be so much synergy across everything and you can seamlessly switch between them and combo around
Can you mix and match with the new sorc?
kelari stuff seems sweet. how do you go about scaling it though and what skills would you use yourself alongside, and how would you scale those?
it's.. "I don't have enough buttons on my skill tab" class, too many active skills
The water goddess has a skill that explodes chilled grounds that does an insane number, like 50% more than comet
You can take as many if the Djinns as you want but to unlock all the skills you can only get 2 of the 3
On a 5 second cd with base 12% rate
Ah okay I see. So you mix and match with them, I see
The cooldowns is what Im wondering about how much we can mitigate it
Then it sounds far cooler
How does spending ascendancy nodes work here? You can spend 4 to get to and fill out one of the djinn?
5 sec CD is a lot, really
you can rain 15 comets in those 5 seconds
The assassin sand one seems really good too
The rest of the class cds are the same or higher tbf
All the other companion skills are in the same vein, some are like 12 seconds e.t.c
Is spark the only real spamming skill with fast cast time?
There are Command Skill minion nodes already that exist that increase command skill damage by 20% each
doedre's daming curse
And I know one lowers the Cooldown
Ember fusilade pretty fast no?
I guess not, what is the outcome of spamming here? Just more damage or is there a proc youre trying to hit
E.g im trying to find a build that maximises ignite refreshes on enemies to build up glory for the new spear of solaris paired with all the new bear skills
yeah
now you clicked 4 command buttons or w/e with 8-12 sec CD
now you have 6 second to.. idk.. actually use main skill?
Skills cast on 4 second window for the fire attach guy
Bare in mind those are just thr companion skills, on top of all the other sorc skills available
Lowkey it would be hilarious to go ice strike witch and then proc the water djinn that explodes chilled ground
yeah, but you already need to build/spend infusions and all that on sorc
do you really want to add extra 4 buttons to your piano?
yeah, passive attack that apply exposure is good, even with 4 sec cd
Maybe for bosses
Not mobbing
I think my league start smith cocaine bear will have a lot of buttons anyway
I saw a comment mentioning druid really executes GGGs goal of having more combo oriented gameplay and boss fights that feel more engaging rather than using one ability to nuke (even if a lot of people will hunt 1 button playstyles) and I agree completely
The pounce druid stuff with wolf and then still being able to use volcanoes whilst doing other insane stuff looks really cool
Really excited to try wyvern stuff, what I saw from levelling it didnt seem that good and looked more boss focused for end game
kitava?
idk, I like my "1 button to kill them all" builds
sheesh the djinn witch looks awesome
Yea
Kitava fire attach no longer costs mana and scales up to 200% spell damage too
it's sorc
that
I wonder how well it's going to perform at endgame
Kitava im definitely rolling first
it looks awesome
I went from having no builds i really cared to try to like ten lol
spell on hit kitava node is still "slap detonate dead, solve clear, that's it"
Nah you can do living bomb for fire infusions then cast on ailment for comet with fire infusions attached
other fire spells need infusions and shit to not be trash tier and it's hard to get infusions on kitava
yeah, that kinda works
And new glory oriented skills and rage oriented skills resonate nicely
Hence why I said it'll be a lot of buttons bahaha
And the new unique Talisman... I need that
I fear its price though, hope its under ten div
GGG really hate one button builds and they said that POE1 will be dropped sooner or later
combination of those 2 things is sad
I think I have an idea. Spam a bunch of sparks to get like 20+ casts in 4 seconds. And then the fire dinin will hit for 200% more DMG
unless you shoot yourself in the foot there and gimp your damage those sparks will do more damage than jinn attack
You're right
If my plan goes well I'll have a the djablo esque balrog stomping around doing huge ignite damage, generating a shit ton of glory, spamming living bomb and fire comets, rampaging some more, exploding volcanoes with slams and generating rage to spend, then throwing hammers/ spear of solaris every 4 seconds
I mean, cool combos are cool.. but cool=/=practical, sadly
Considering end game I might disagree
Cool and unpractical works because I hit end game and either want to create a new character or stop playing
idk, I want to find most efficient braindead build, push to 95 or w/e, kill all ubers while watching cat and petting anime and quit
I feel you
(same as my POE1 goals for league, really)
Some leagues im like thst too
Other leagues I want to really experiment and try something different and get into the technical and mentally spreadsheet simulator
I always play spreadshit simulator
Othrr leagues I just afk youtube maps and smile every so often when I see a divine
I mean, what else to play in poe? POE?! thx, but no
poe isn't game, it's testing ground for true game called POB
Might still be LA Deadeye
Actually probably pathfinder with its buffs tbh
That new Talisman unique man
Its not s good idea for me to build entirely around it but its so cool
yeah, 5% global defense per travel node is huge
Oh nono I meant the new form
new form?
The fury of the king new unique talisman
This
and losing 400 base ES is such a sad deal
Do we know about ignite and burning damage as a primary damage source this patch? Is Burn viable?
Plus 5 gloryevedy 2 seconds with smith of kitava getting 110% glory generation at max
yeah, that's big glory gen
Its still meh but the Talisman i linked avrually looks like it scales ignites pretty nicely
700 raw fire damage is kind of crazy honestly
And converts phys to fire
Yea thats a big boy weapon I think
ehh, coolness is for those who look at screen
I always do
Unless its grenades
Then you squint
I wonder if the Sand Djinn's critical support is going to fully enable Crit Scaling for minions
Might be decent. Incinerate got new rework too to be more of a huge burst damage ability too
I wish I could build immortal autobomber and never look at screen except to pick loot
I think base ignite is still really inferior honestly to shock
But the new abilities and unique changes might give it a better chance
you look at flicker strikes?
Idk for sure but wyvern seems to scale pretty hard with ignite focuses
Thats why I tell people if GGG listened to the players all the time that would be the entire game
Yeah thats chaotic
Im glad they're sticking to their vision
Ill have to keep an eye on Ignite
If they listened to us every season righteous fire would be the build and nobody would care about a druid announcement
well, I still want RF in POE2
I think a veil ability thats slightly nerfed would be fun yeah
If the players had their way we would have 1 map, that map would be Gorge, and all of the enemies would explode in one shot and all the loot would fall at your feet and you would leave
I'm too, in a way
cause it's always fun to do my thing "despite" it
but the moment the game would REALLY be like they vision, nothing broken, all require combos etc I will quit I guess
nothing to do there anymore
Very interested in this though
Well I know what build im playing. Tornado druid
Damage potential is insanity
if you reduce cooldown to one second or so..
Also I think they made some changes to spell totems in that their charges go to you.
And have a way to spread chilled grounds
Because he said the totems self sustain once placed
Looking at that new Ascendancy for 50% of focus while using a staff. That seems really good if you have a GG item for that slot. Say you are running Minions, you can get something like +1 Minion Skills, 100 ES, 20% of two resisted, and whatever else. Is that worth an ascendancy?
Only real way rn is via hits through ice strike and other martial weapons
like.. why bother with setupind "2 comets worth of damage with 5 second CD"?
just.. CAST COMETS
Yeah this one will require some maths honestly
I say this to myself a lot
Im going through a lot of effort to cast spear of solaris which sucks ass
Why am I doing it?
Huge laser beam that does damage and looks awesome
Is it good? No
idk, for me doedre daming build looked awesome
it did maximum amount of clear with minimum amount of visual, that cleared mobs fast and so reduced GPU usage and optimized my electricity bill
If you get +2 Minions you can at least get +1 Minions. If you were playing Minions as an ascendancy, you would probably take an ascendancy that read +1 to all Minion Skills, and whatever assortment of generic stuff you need anyways
I wish I could reduce graphics to "white and black pixels and lines" or smth
Maaaaan that wyvern burnination looks real good
oh, really? cool
can you post it there if you have info?
what's the downside?
50% less spirit
meh then
Think brass dome got same treatment
for grinning immolation, if my magnitude of ignites is 0% so i dont hurt myself, do i still count as ignited?
Plant druid looks really good
Yeah i did frag rounds and frost rounds last season
- 50% less reservation efficiency for non-minion skills
Is that the DoT build?
Fully expected it to be tbh.
oh, so still ok for minions? then cool
And it seems pretty easy to execute
You guys see the oil breath for wyvern? And the empowered one that produces and electrical oil field?
Oracle with volls protector does lead into spell totem uptime
Non-Unique only as well
plant druid could be cool if you can trigger plants or rain
hmmm
Plants if you're into that
New sorc has stuff to grow plants too
Wyvern......ehhhhhh
you mean new jinns?
wyvern can move while using rolling magma
Yeah
so you might be able to move while using empowered oil barrage
Frankly the best part of the sceptre+talisman node is just getting to use Discipline isnt it, lmao
Iirc its the water djinn
That node where rage has no effect is interesting. Seems a shame to miss out on the power node of shaman though
i think im gonna league start amazon wyvern
That bear skill tree is exactly what i wanted to see and do, im so excited
like if I could setup some self-burning minions with cast on minion death and water/plant spawning loops..
can be cool extra damage
Honestly I think they did a fantastic job making every druid playstyle look fun
Wait is league tomorrow
Im looking at dot spread contagion and starting to see the ggg vision of fun combos
Yes
I can see the entangling vines + poison being pretty good. They hit very quickly
Dang that crept up on me
I think Chaos DoT Oracle is gonna be insane
Align Fate allows you to just walk through maps and never cast a thing
Unless it casts Essence Drain 5 times in a row i guess, its probably random and not cycling
Yeah it will be, always is
I just meant the combo style of play
Yeah but now its good AND an autobomber
Main problem of EDC is pack sizw reduction
Oracle also has +1 totem for a dark effigy
I love dark effigy
get enough damage and contagion alone will clear everything
So satisfying seeing them spam things across the screen
I really can't understand how one can do "fun combos" for 12 hours in a row..
and how quick combos will stop being fun
Depends
On mobs sure
On bosses i dont mind
I dont see how people played only using explosive shot to clear everything and not get bored too
Man the Bear looked so good
in that video
Wolf and Tornados too
Though idk how I feel about going so minion heavy on Wolf
Bone cage clearing the entire map was really fun. Never got old
Spell
Balrog is the way to go imo
So you can have spell totem cast tornado
Yeah i want this
I fear its going to be 50 divs
Path of Exile 2: The Last of the Druids is just around the corner and you might be wondering, “what is the Druid actually capable of at endgame?” Well, today we’ve created a handful of builds that might help you out in the fresh league, or inspire you to come up with something even crazier.
Tornadoes in that video look so fun too
timestamp if you missed it
Yess I just saw this
ok nvm
I feel like it won't be so expensive unless god rolled and stuff
can't we roll off the -attack speed?
such a fat fire damage roll too
I wonder if it will be mathematically optimal as well
Was also surprised they went oracle in that video for it
Titan or Shaman???
Me neither tbh for bosses
But rare mobs.. lol no, I don't want to bother
And explosive shot is.. ok?
I played it
But in general - anime on second screen to not become bored
It’s stuff like this that makes caster nodes on ascendancy definitely worth it
Oracle is so cast-on-crit friendly it's stupid, really
No, Fury of The King isnt a vaal unique
Cast on crit with zero crit nodes
Hell ye
What you guys think the day 1 price of vols is going to be lol
What for? Just inevitable crits?
They tend to not nerf things during league
Again looking for opinions on which League start to choose.
Looking for something with high sustain, decent clear, decent bossing and quite beefy and it's between 2 builds atm.
Purple Fireball Blood Mage
and
Flame Twister Amazon
Any thoughts, opinions or advice on the two? Both look fun and viable for League start from the gameplay I've seen thus far.
You think we're going into 0.3 or something?
I just love how inevitable crits is just "didn't crit? nuh uh. didn't crit? nuh uh"
i cant wat to play djinn
oml
anyone know if minion cooldown recovery rate affects commands?
and do we think that djinns dissapearing are considered 'dying;'
Any good fire builds this league?
Djinn looks fun… maybe won’t do Druid
I can't decide between spark or ED/C. Not sure which would be most comfy overall. I know the reduced pack size might make a difference for ED/C.
Shaman minion is looking better and better, IMO. Commanding Rage, Primal Hunger, naturally regenerating rage and max rage, and assuming Warlord Berserker is still around...
That's a lotta rage, and no inherent bonus isn't meaningful when you're getting increased minion attack speed and increased minion damage (and, yes, spell damage... better than attacks, at least).
Oh, yeah, and 120 spirit in your pocket (and if not, you have charms worth the spirit loss and your defenses just got a lot swingier in a sorta better way).
Unless "No rage effect" precludes the non-natural effects of rage. If those two cancel each other out, it's not as gangbuster
Hi, noob question here. Ice storm with less duration doesn't affect overall dps right? I just need to cast more often
Can you combine wolves with spectres?
Wolves are companions, and I'm woefully without knowledge about companion exceptions, but if they're boosted by generic minion increases, they wouldn't be an issue, i guess? The ones from the pounce-mark are an unknown, but presumably are minions and do minion things. So... presumably yes?
Yes companions are boosted by minion tags
The wolves' spirit cost are shown anywhere?
Because companions tend to have percentage spirit costs
It's a Spirit gem, shown in one of the playtest-build videos
I mean, how much was it?
The cost
Can't remember off the top of my head, sorry =/
I have undead on my mind, they're the minions I'm used to
I want to say 60
Is it percentage or non-percentage? I guess that's the main q
Because if it's non percentage, then you can easily add spectres
I'd think they'd be added to a lot of menageries
What do you think about the djinn acolyte as a summoner?
It will certainly be much more active
haven't seen it yet, its in general?
But even the wolf has been very active in their previews
Sec I link it
I'm just not knowledgeable enough to give you a meaningful answer, my dude.
I'm just excited about rage
and putting 1 and 1 together and presenting it like a proud toddler
and probably getting the interaction wrong
I'm just excited to be here!
Lol it's fine. Answer me this tho, how much are the passives mentioned here by you are "general passives", or shaman/oracle specific passives?
Primal Hunger and Commanding Rage are both NEW general passives previewed in the endgame presentation. The Shaman through ascendancy nodes can 1) potentially add more spell damage per 2 rage, and for more points, 2) regenerate rage, have a higher max rage, and make all skills cost +5 rage. Warlord Berserker is an existing general passive (which may or may not still be around/unchanged).
Primal Hunger may or may not be a deal-breaker if it disables the extra stuff you get from Rage and not just the default "hits deal more damage" benefit.
Thanks, appreciate the overview
I'll go disciple then, since wolves & general passives can be had by everyone
yes indeed.
if Primal Hunger and Commanding Rage DO stack how I'm hoping, though... even with no extra max rage, you're still giving your minions +60% increased attack speed and +60% increased minion damage.
Shaman's, if it doubles via Primal, could end up making that +90%/+90%, potentially, which seems crazy.
If they don't stack, ditching Primal Hunger and going for an increased max rage node cluster instead nets you +45ish% (still respectable).
But the 150 spirit is really enticing. Man..how much spirit does an endgame.summoner has?
This too
I've never successfully made it to endgame (haven't played in a few leagues, and when I did, it bugged my quests out entirely right before mapping), but I've heard 400+ figures thrown out if you aim to stack it.
I suspect the highest numbers are going to match the shaman's extra 120 if they come from infernalist (which got extra spirit based on every X maximum life, and consequently stacked life)
my knowledge is literally a league or two dated, though
Haven't played since 0.2 also Druid doesn't look fun to me so I found builds that do look fun xd
Xbow skills are str dex
if you have CI are you always full life? just making sure
Hey yall can someone help me out I'm planning to try poe2 with the free trial this weekend and I'm looking for help with a good beginner build.
Hey guys, I am completely new to POE and ARPGs in general. Builds are very overwhelming rn - any idea whats gonna be strong early to mid/maybe endgame? Just kinda looking for something busted to learn the ropes
I'm a fan of minion and slam playstyles so if theres a good one of either yall can point me towards or even one that does both that'd be great cause i have 0 clue where to start
will Disciple of Varashta be good for righteous fire?
I plan to basically follow this until/unless I figure out something better. Minion build, you get skeletons to shoot flaming poison arrows you explode for massive damage, while you ED/C everything else at the same time. +40 to 80 spirit immediately after Trials is going to feel nice for that build.
https://mobalytics.gg/poe-2/profile/animeprincess/builds/0-4-shaman-druid-leaguestarter
The best part is that if you don't like minion builds, just make enough gold to respec and be a Druid Shaman, and do Rage-y things with Bear form while you Stomp and Fissue and Stomp-Stomp-Stomp.
(take my advice with salt, I don't know much)
Primal Hunger 100% removes everything, otherwise itd specify Innate Effects, and also itd be busted as fuck if it didnt
fair!
Thats like what 60% more spell damage probably
Permanently, for a keystone and an ascendancy
I was assuming you'd be stacking a chunk of max rage, though admittedly i dont know how much you can get
yeesh
a +4 capstone
it seems interesting ill check out some videos on it cause the gameplay description feels very boring but definitely strong
I imagine thatll change with the sweeping rage changes though
https://maxroll.gg/poe2/pob/2u3v60y2 hmm dont know wut else too add or cut here
❤️ Life: 1 [8%]ㆍ💙 ES: 625ㆍ💧 Mana: 836ㆍ🟡 Spirit: 100ㆍ🤍 eHP: 542
🛡️ Resistances: 🔥 -14% / ❄️ -47% / ⚡ -47% / 🟣 0%
🛡️ Max Hit: ⚔️ 688 / 🔥 549 / ❄️ 426 / ⚡ 426
🗡️ DPS: 0ㆍSpeed: 0.00ㆍ🎯 Hit Chance: 100%ㆍ🎯 Crit Chance: 0%ㆍ💥 Crit Multi: 200%
⚙️ Config: , ,
My plan is Chaos DoT Oracle
Align Fate will let me literally walk through maps without ever touching a button, and it gives a big damage boost on bosses, + i get an extra Dark Effigy
You do have unearth and Contagion interacting, creating plague-bearing minions that create new plague-y corpses to unearth
My last points are either going both into defensive nodes or into Walk The Unseen Path + Keystone node
Shaman has at least +7 max from the regenerating fury ascendancy... was it +4 for each connector point?
Wait does this mean the totems themselves are going to give power charges from Voll? That makes no sense
No yeah thats how that works
Does the sic em node work with inspiring ally.I was wondering if this works because based on the wording it should six em minions do 60% increased damage to immobilised enemies and inspiring ally any increases to companion damage applies to you
Or at least how it works in 1, never used totems in 2
i think
wait no yeah they wouldnt im wrong
Would be nice to know if thats true, cos I would definitely rethink my starter
Is anyone going bear druid? It's the most appealing to me but I'm not sure what skills to pair with it just yet. Still a new player really, was waiting for druid to really dive deep into the game, wanna go shaman ascendency I know that much for sure.
Nope, just you :p
Zizaran and Dreamcore are both leaguestarting bear
Oh neat, does Ziz make build guides? I watched a bit of his content but never looked into if he did build guides on like mobalytics or maxroll.
He makes guides yes
I don't know where to post this, but has anyone been able to make a fiery skull build work? Last time I tried it they made it so casting fire spells desummomed any skulls you had up previously.
Currently they last 5seconds each, you get 2 per cast, and you can have 10 at once by default
Any thoughts on a build im thinking. Bloodmage plant build. Bleed and posion plant build. Bloodmage has elemental damage contribute to Bleed magnitude and plague finger does the same for poison. So coc can be ball lightning or something for elemental damage and shock.
I'll have to test it again. It always seemed really cool to me, but I never got to use it.
Ty
Aren't bleed and poison capped at 1 each by default? You want a big bleed, not a bunch of small ones
Hmmm thats fair, maybe it won't be great. Maybe it would be better on pathfinder because you can go get the bleed/poison nodes and then start from sorc tree and get spell damage. Who knows
You are probably right though
So, considering there's a node to allow you tu use a scepter at the same time as a talisman, I suppose shapeshifting disables your other weapon normally ?
Yeah, so you weapon swap usually for the spells.
No, Giants Blood speciifes mace/sword/axe
Sad
Agree
Wanted to use a unique at the same time as the talisman
What unique?
Nebulosh
What other ways to consume a lot of power or endurance charges is there ? Even if I don’t get any benefit from it, since it’s to trigger the surges from amazon
Minimum level Spell Totem
Oh yeah, could work
Can you trigger totems tho ?
No
Charge regulation has a long ahh cooldown so can't use it
Does expending endurance charges to bypass cooldown count as consuming ?
yes
Thx
Does rally still exist ? I can’t check in game rn, but other such support gems like potential got deleted
Dunno, I saw it on poedb and didn't look more closely
anyone planning a Disciple of Varashta build?
yes
me
@flint osprey yes, it will probably be my second or 3rd. But I think that ascendancy can be really really good. I mean the foci with staff is great, the-1 base delay time on es is crazy good. It has so many good nodes
I see that the first part of the ascendancies scale off of minion tags, but I dont see the tags on the skills they use in the ascendancy. Any idea if they will scale their attacks off of minion tags?
they will
fire will scale it
the minion is what you scale, their skills are simply used by them
well the command
so something like this would scale off of minion nodes?
yes
Fire/elemental damage/ minion damage all should scale
That's fair, you are correct I misread
fire supports will scale it though
They will. Ascendancy nodes add new command skills to your jinn minions.
Command skills are minion attacks, but you can activate them.
wait djinn can become gigantic
Got it
What ascendancy do we think is good for the Wolf-minion build?
so something like arbiters ignition would work on those command skills im assuming?
ok makes sense
tactician
why?
more immobilsation buildup for easier freezes, 50% less reservation of buffs to easily fit in new buffs like savage fury, armour gained as deflection with glancing blows is insane defense, and the ally damage from your weapon should be great for your wolves
its almost perfect
Okay, ty
That, or invoker probably would be solid since ice strike is similar. Maybe even pathfinder since you can jump on the tree and get different nodes. But tactician definitely looks top for it
how would you skill invoker for wolf-minions?
Oh I didn't see you wanted wolf minions. I was mainly think mainly ice skills. My bad
Man, I really wanna leaguestart spell totems but I cant trust that video that claims Voll's will proc from totems
Is it GGG's video or not?
Its ggg, but thats just not how they work
So it could be some unintended shit on the dev client that they didnt have time to check due to crunch
Meh fuck it, you can also stack tornadoes on shaman so Ill just try it and play it by ear
One simple question guys is tornado able to apply ailments ?
nice but then if u wanna do a pure tornado build u are forced to play stormweaver ?
for the limit
yeah idk might be a secret tactic somewhere cause in the video he spams it
Well there's the support gem that gives +1, right
yup +1 gem
+1 idol
makes it 3
Do we know what level we get spell totem?
Also, what do you reckon would be the most reliable way of generating charges to cast them? Pop into wyvern and eat corpse?
I think Ziggy mentioned when he got Spell Totem in his second video
As far as charges, either Consume from Wyvern or spend rage as a bear, seem to be the most straight forward
That new ascendancy right side with crit weakness + energy shield into armor is kinda broken for bonecage/storm build right?👀
Which one? class?
The djinn one?
Yes
Dang, havent looked into it enough yet. My brain is overloaded right now
anyone doing like a cold mage with wolf shaman? Is it good to use firestorm cold infused using frost bomb?
Yes, but itll be phys dmg unless you convert it
30 ish, but they wont rly be playable till endgame
Im just gonna level as bear then respec to totems
as invoker u get damage as elem
Sure
But the bulk would still be phyd
Phys
but I have no clue if the spell can shock or/and crit
Anything can shock if it does lightning dmg
even if its not a hit ?
Well no
😅
But tornado isnt a dot
Ah yeah then it can't afaik
Oh then no
The tooltip was changed then since last I saw it
Wait, if its a dot does that mean multiple tornadoes dont stack?
Cos then DOA
Looks like its completely built around the ground absorb mechanic tho and does 0 dmg without it
Kinda awkward then
do u know what CoA stands for ?
Caught on arrival
Curse of agony
I was tempted by a weaver tornado. Since i didnt realize her +2 limit was ele only. So shaman brings that gameplan back into an option
But ya. No idea what type of damage it gains from grou d effecgs
Just looking at the numbers you need all 3 ground effects for good dmg too
are those idols bonus reserved to druid class ?
Yes. They are vonded stata from shaman specifically
You also need to spend 2 asc nodes for it
Its the type it absorbs, burning ground is fire, chill is cold etc
But is it 1fire dps. Or 50-100
yeah so as druid u get 3 tornados and as others 2 ?
Would need to scale generic damage too, so its a later league though. Dont recall the skill tree enough
Look at the gem 81 dps per element on lvl 11
Oh was it. Didnt recall seeing on poedb. But i guess we saw in the showcase didnt we
Druid gets 1. Can raise limit 1 by bond(limit1). Optional overabundance for 3. Bad choice amulet for 4
~250 dps on a lvl 11 skill id pretty strong
yeah so know just need to know if I go druid or invoker
I might prefer the invoker playstyle tho
Would lose 1 limit. Was the plant storm notable top side?
You essentially lose 50% more dmg by not going shamyn
yeah top side
If it doesnt stack its just 30% coverage if you ignore amulet
But using just 2...isnt using 3
My plan was to go invoker do a normal lightning/cold build and add on the top Cast on ailment tornado
If it doesnt stack its shit
who would suck those ground effect auto & add dmg
The original reveal showed the tornado shooting sparks and bolts right? Did this endgame reveal as well?
And if it didnt stack why would the showcased video stack them
But if it does stuck and you do manage 3 ground effects it should be solid
hey guys, do you think a Naviri, cold spell freeze sorc build is league startable? lol
But might be insanely annoying to fully utilizr
The showcase showed a small aoe. But damage and freeze potential is high
Yeah maybe
Honestly the theme of druid very much seems like "jump through 5 hoops to do stuff but then its strong"
Can you trigger volcano btw? Since its a channel, no right?
Welcome to an infusion sorc
Tbh I disagre
People are saying no, I hope they're wrong
Infusion spells still do reasonable dmg without it
Look at tornado, its zdps without ground effects
Firestorm was dogwater last patch
And it still did like 4 times as much as 0 ground tornado xd
And spark does good dmg without infusions
Hell you cant even cast totems without hoops
Its like needing infusions to cast at all
Bearform looks like the least "hoop jumpy" probably if you can get perma rage then you can pmuch just slam away
Assuming the dmg is enough
is chilled ground generally easy to generate?
Imagine if oracle had life nodes on the tree
Btw can inevitable crits reduce your dmg below 100%?
No because it only negatively scales the critical damage bonus
And it's a Less modifier, so you should always do some amount of damage more than baseline
Wait that might not be right
I was assuming that they're separate 30%s that all multiply, but they could be totaled before applying
Should work like that yes
the vid GGG put out was using Frost Nexus support to make chilled ground. Does require that you freeze something on hit though
Hey guys, anyone knows if Disciple of Varashta Djins are minions? Meaning if I have increased spell damage, I am not increasing my ascendecy spells damage right?
pretty sure they are minions
Yeah It's what I'm thinking
They have the minion tag in their tooltips
Wonder if we have good minion/spell caster hybrid support in items+passive
I'm thinking they can go real nutty with Commandment support gem
Idk I'm gonna try it 😄
- sacrifice spirit gem? 🤔
Reckon that would work?
Anyone tried Bone Cage for leveling? How was it?
Can you go block on staffs in poe2? Or is that a poe1 only thing
Poe 1 atm
If you mean quarterstaff, there are some with implicit for the block chance but most of them can't have that.
I meant caster staff
No
No.
Focus don't have block either, cause here it's not a shield.
Go wand and shield if you want block
Yeah thats an option I guess
Or stack mana and do the mom node
That+unlucky isnt bad for defense
Oracle does have some mom stuff in the ascendency as well
Thats what I said
The "Concussive Attack" passive gives 25% increased Attack Damage, does that mean for all types of attack ?
armour+es with barkskin could also be good, who knows
Yes
Awesome
What else would it mean
would this get energy on bosses after the boss is already ignited/shocked ?
For shock yes for ignite only damage dealt matters so if you refresh ignite it has no immediate effect.
anyone doing like a cold mage with wolf shaman? Is it good to use firestorm cold infused using frost bomb? The wolf skills are all attack damage, right? I wonder if hybrid attack spell will be enough to get +millions DPS
Hoe bigh can foci ES go?
Is there a cap on chill magnitude? Im thinking about using Heatshiver to help stack cold damage on werewolf form, but don't know if chill magnitude as a stat has a hidden cap. The wiki says 30% is a minimum and that 50% is usually the maximum, but when is it not?
Both druid skills and the new sorc ascendancy have stuff that requires you to have both minion damage and personal damage on the same weapon set. Wonder if they've added a way to accomplish that?
Can't u use just scepter on one hand and then talisman on the other
Theres a new keystone that let you dual wield
My tooltip on bone cage last league was 1.5mil in pob, which was more than enough to kill pinnacle bosses very quickly
Quick interaction check, but for effects that trigger on applying an elemental ailment ("when you Freeze/Ignite/Shock"), does reapplying count, do you have to consume/expire the effects first, or is it dependent on the ailment?
kelari stuff seems sweet. how do you go about scaling it though and what skills would you use yourself alongside, and how would you scale those?
So we saw a couple of the new key stones the primal rage gives 100% more maximum rage but rage give no effect tacati's ire is based on how much rage you have, together with some other passive on the tree you can have around 85 rage. When combined with fast acting toxins we get 97% faster poisons. Would that make poisons nearly instant?
is there any good HC planner please ?
i am very interested in playing totems and the voll's protector unique combined with the 100% crit of oracle seem a good way to sustain them. how rare is this armor? is it viable for league start?
Whays making this 97%? But sounds like yes
This plus the new keystone and tree passive to get 85 max rage.
for the upcoming pathfinder's ascendancy attribute options, will the generic 5% damage option also give minion damage? or is it just player damage
Missed the helmet soul core for for more rage so that's 104% faster at max maybe more if we get more maximum rage passive on the tree.
Interesting concept
is there any spell that can shock & freeze in same time ?
How's the new ascendency for campaign y'all think?
Does anyone know if talismans count as weapons for the Penetrate node of the amazon? (the one that has 25% added phys based on the accuracy of the weapon)
And if talismans can roll accuracy?
Talismans are martial weapons and most likely can roll accuracy like every other weapon.
Is there any sorc or witch ascendancy that would work using talismans? Or is druid the only viable option?
Strong.
Shamans reactive growth and avatar of evolution provide massive defensive buffs
Holy hell even Oracle looks playable
I think I'm rolling a druid and figuring out the rest later lol
entwined realities is totally baller
(the "every Keystone is a From Nothing Gem now, kek") one
That plus "oh and every hit you make is a crit" is effing nuts
it seems really good, you only need the new spirit gem to generate rage and you will always have max rage
right?
if you aren't consuming rage
sneaky bastrds , they knew all along
How would you guys scale the damage with the djinn ascendency?
it's 100 spirit though
(still very good obvi)
Yeah it's 100 spirit i think there is also the glove Talisman/soul core that grants 1 rage on hit so if you attack fast enough you could do that too.
There are tons of ways to add +1 rage on melee hit, also. 6 or 7 on the tree alone, and it can be rolled on Ruby jewels as a mod
and a support gem that gives +5 on melee hit
also, I was so annoyed that the Furious Wellspring gave spell damage I didn't notice that it gave MORE spell damage, holy shit
you can drop Eternal Rage if you have Furious Wellspring
There's also a node on the tree that gives 8 rage when you pop a life flask, and you can slow rage loss by 45% with two passives.
Death Articulated unique gloves (super expensive) also flat out removes inherent rage loss
and the overall rage loss now doesn't start for 4 seconds, which you can extend by an extra loss of 2 or 3 seconds now.
Would 100% faster poisons be half the duration but the same damage or instant?
it's extremely easy to stay very, very angry this patch (and also don't sleep on the Berserk buff) https://poe2db.tw/us/Berserk which grants 69 increased rage effect at 20/20 gem for all of 30 spirit.
Same damage but twice as fast (half duration). Less total damage per poison but more DPS (very good since there's a stack limit)
Getting zapped by redflare conduit still counts as consuming power charges, right?
Varashta ascendancy looks awesome too, I'd probably play that if Druid didn't seem ridiculously cool right now
Wonder if this applies to the shaman ascendancy node for more spell power
AFAIK i know it should, which is just nuts
69% on top of 16% more would be 27 ish?
might not though based on how they worded it, not sure
ah, yeah, right, so it should yes
im just trying to figure out what they ment by totems self sustaining power charge costs after first cast. there is some kind of missing piece here
mana stacking archmage fire stormweaver sound stupid? firestorm + comet
yeah, but the fact that it should be possible is interesting.
looks fun. I almost went stormweaver, and firestorm looks sweet now.
It kind of seems like you run around dodging mobs while waiting for your cooldowns to come back up. Unless, I guess you could use normal elemental spells in between
I'd be shield bonking
I came to the conclusion that disciple is just straight up better than bloodmage and therefore the best spellcasting ascendancy outside of infusions
but that's kinda what I do right now so lol
I mean, maybe they ment okay you hit until you have your first totem, then by the time you need to recast you must have hitted some more yourself to have charges again
yes that's what they mean. It's a bit unclear as to how, though
So what are we thinking about bloodmage vines perhaps?
well with volls protector for every time you hit yourself you have 25% chance to gain a charge. so lets say you hit 10 times a second with a self cast spark setup then youll have perma uptime on totems
i dont think they are approaching this as poe1 where you just lay down totems and thats it, they want you to combo with your own spellcasting
I mean, it doesn't sound stupid to me, archmage and mana stacking are just a meme, but if someone wants to experiment with it they should, I know I did
whys it a meme?
yes, but that's not what they mean, also there is a soul core that gives a 50% chance to gain an Endy charge whenever you gain an endy charge, and I think another 10% on the current tree (they may have added more)
why play bloodmage when we have disciple, a new shiny ascendancy
they are implying that the totem itself can generate the charges you need to cast the next totem, somehow
Allot less people playing it. Hoping life stacking gear will be cheaper due to nerfs.
okay because it's a glass cannon on top of low damage and no stun threshold, high mana costs and low movement speed, everything is just bad
unlikely with druid popularity
How would druid effect the life stack gear prices? Did i miss something
druid wouldn't at least as far as I can see
maybe that's why i didn't enjoy my frostbolt comet mana stacking archmage last season...
I mean, life stacking items should be much cheaper now
I suspect more people will be playing armor or armor es based on where the cool stuff is in the tree, which requires life gear not to die.
i enjoyed it but it was frustrating. felt like i died too easily
could be wrong?
After all the recent announcements is invoker still the best choice for the frost wolf archetype?
Mainly gear with life isn't really what i meant. Rathpith / unique body for life.
If people are going to life related traits with Druid, it will be gear with life regeneration, for those going Zealots Oath
oh yeah rathpith dead and there are many solid chestpiece options now.
Do we know if it ever was?
It’s finally time for that keystone to shine
Rahpith is still Best in slot for life stacking characters. you just won't be getting that idiotic damage anymore.
ehm I recommend looking at the builds people post at least a little bit, youtube seems to the best place for it, just so you get an understanding of what's strong and what's weak. in 0.1 archmage was overpowered, then they nerfed it like 10x, so you were playing a build with the 10% of its old strength in the same league where atalui builds were several times stronger than the 0.1 archmage builds, are you catching my drift?
Going off of assumptions and suggestions
i dont care to do the 'meta' per se i just don't like investing 100d and being able to die easily. also i just wana do fire and no one ever does fire
Id say the tricky part with invoker wolf is if you need to travel a lot for the good shapeshift nodes, and a bit more steep on attributes
also they cut the crit, they didn't put the two nerfs in the same place
it's still better than I thought it was though you're quite right
With 600c what stashs do u guys recommend?
okay leaving for realsies now
Bye bye 👋
Tecrod jewel only really changed from 1 life per sec per 16 (from 8) and 20% more life cost instead of 50.. Which still is quite some defensive power
What would you suggest?
bear is fire oriented but it's attacks not spells xdd
1 currency and 1 trade tab for sure
it's probably gonna be reasonably strong from what we've seen
Well its supposed to use spells too
Technically
Is walking calamity a spell?
currency + at least 1 quad stash for sure. A merchant stash too, not sure what that'll run ya
sadly the meta skills can be so insanely strong that to me it doesn't make sense to play something else when it comes to spellcasting, I did a frostbolt comet build this league, I was pretty much unkillable, off the charts damage with around 60% movement speed. my 0.1 archmage gemling is such trash compared to this 😄
any secret tech anyone want to share or ideas for spell totems?
Druid atleast has that kinda theme they're pushing but I'm by far most convinced by melee bear atm
Oracle, voll's protector guaranteed ctit
blood mage?
Not secret tho
Also I guess it uses spells it synergizes with like volcano
right, this seems like the core of the build more or less. mostly on the voll's side
yes, blood mage. you were getting frustrated by dying in the same league where you could be literally immortal and play any unchannaled spell you want, including the fire spells
Oracle has +1 totems and an easy way to guarantee crits, its the defacto spell totem asc
There an alternative? Any of the new druid ascendancies viable?
So, I may be dumb for asking this but with the new Talismans, I can use them on any class right? Like if I want a Werewolf Lich, that's perfectly fine, just as a Bear Titan? 