#2┃build-planning

1 messages · Page 235 of 1

dawn spire
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You lose out on all the abyss content in endgame unless you play abyssal

tulip fog
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its hard to get more than like 10k? armor rating without sacrificing your damage

dawn spire
#

It's hard to get any noticeable defense without sacrificing damage though

slender furnace
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Or you can just get max all res...

crystal totem
#

Anyone know if the Payload support gem which gives supported skills have 70% reduced cooldown recovery rate will work on the 10 second lockout of Rapid Shot at max heat? I'm desperately trying to find a way to make Rapid Shot a one button build again. I really hate the grenade playstyle and don't want to use them.

dawn spire
#

Or both

tulip fog
#

problem is that they are removing a lot of maxres from the passive tree in 0.3

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and from uniques

slender furnace
#

You want resistance to apply before armor

hollow galleon
dawn spire
hollow galleon
#

so if the problem is Armor is shit against big hits...my idea was to make those big hits turn into smaller chunks of hits....there is armor that converts damage into % of other types, and then armor would work better, but this will require a lot of theorycrafting and combining uniques that are prob shit lol

slender furnace
# dawn spire Or both

I mean sure id love to have a 50k armor 90 all res 50k evasion 10k es max suppress block capped character

slender furnace
hollow galleon
#

i mean, lets say u take 10K phys dmg....maybe if that incoming damage is broken into 2K of each element damage + 2k phys damage...wouldnt armor THEN work better?

inland plinth
#

There isn’t a way to turn big elemental hits into smaller hits pre resistance

slender furnace
#

If armor converted big hits to small you would have like permanent 90% dr or whatever

hollow galleon
#

i know there is robes that like turn phys damage into fire damage for example, a % anyways

slender furnace
inland plinth
#

Changing damage from phys to an elemental damage type is common but people just got their resistances higher to mitigate instead

dawn spire
inland plinth
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That’s different than mitigating elemental damage

hollow galleon
#

yes but new armor will mitigate elemental dmg too

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so if u take phys dmg, break into smaller chunks of elemental dmg ... armor should now help...besides res too

inland plinth
#

You’re not wrong but there aren’t enough affixes on gear to get all of those stats

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A lot of phys taken as is also on unique items which aren’t great other than for said phys taken as affix

magic pier
#

What Even Is Non-Ailment Damage Over Time

slender furnace
subtle vigil
#

contagion, essence drain

inland plinth
#

I don’t understand why volcanic fissures damage is so low. Do the fissures that overlap on a target shotgun or something?

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145% attack damage is so garbage compared to other skills

soft wren
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Anyone starting league as chronomancer and/or know of any decent guides to loosely go off?

honest grail
#

really for big phys hits you should just be dodging lol

hollow galleon
low sky
#

what did they buff in deadeye to make it so strong and popular?

soft wren
#

tangleturd**

buoyant quiver
#

dumb question guys, is it possible to turn lightning dmg to fire dmg, and then turn that fire damage to chaos dmg? i didnt see any lightning to chaos directly so was just asking, do call me dumb if it is a dumb question :p

inland plinth
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I don’t think there is lightning to fire damage

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There is fire to cold and cold to lightning

tulip fog
inland plinth
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Lightning to cold as well

tulip fog
#

you would have to convert it multiple times

slender stirrup
tulip fog
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but it is technically possible, mechanically, the problem is finding things that convert it

inland plinth
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So theoretically you could then do lightning to cold with the ring. Cold to fire using blue flame bracers. Then fire to chaos via tree

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Kind of nonsense but possible

buoyant quiver
#

ty guys

soft wren
buoyant quiver
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aah im on pc 🙁 but mainly planning a build for the league start

soft wren
#

ah wait PoE2 has cross play lmao I forgot

buoyant quiver
#

how do you guys remember these stuffs? i need to learn to use the wiki properly tbh

floral fjord
#

NOOOO...WHY WOULD YOU DO THIS GGG?!


    Enabled the Goblin Troupe Pet microtransaction for use in Path of Exile 2.
gentle veldt
#

what arc build are you guys going to follow?

floral fjord
#

Now im forced to get that damn bird to kill pets

tulip fog
floral fjord
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Do you know what value support pack has it?

soft wren
tulip fog
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i think its part of all of the packs, unless im mistaken its the "baby crowbell pet"

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is it the thrathan executioner?

inland plinth
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Good thing I’ll never be in my hideout to see those people while they buy my items anyways

soft wren
floral fjord
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Yeah ur right i remember the bird from the video

soft wren
#

yeah it is, on the game looking at the animation of it squashing a duck rn lol

tulip fog
soft wren
#

under trarthan executioner series. the first tier gives the pet

floral fjord
soft wren
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$38.99 CAD idk what that is in freedom dollars or australian dollary doos tho

tulip fog
# floral fjord

oh, there are multiple series of supporterpacks i see, i must have been looking at the wrong series

buoyant quiver
#

is poe2 PoB a separate app? or built into it?

cobalt fox
buoyant quiver
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aah ok ok, ty mate

scarlet sandal
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Has anyone thought about the frozen darts

floral fjord
tulip fog
#

if GGG want to be nice to us they release it today, otherwise we would only get it after the patch goes live tomorrow

quiet forge
# clear vine

Are you fucking kidding me

Dude I just joined the server, how fucking dead is it here that I'm already #2 yapper?

tulip fog
#

we dont have the supportgems (only china leaks) and no passive tree either, so its no wonder

quiet forge
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but like, even for 0.2??

tulip fog
#

and with massive changes to stuff its no reason to talk when we dont know anything

wanton dawn
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What are thoughts on patch notes leading arc damage to be a buff but actual in game numbers it would be nerf?

tulip fog
#

so i might be wrong

quiet forge
stiff depot
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not really understanding cast on x and energy gain as well as I'd like.
Say I have a cast on crit comet setup and a cast on freeze fireball setup.

The fireballs shouldn't generate energy for the CoC
but will freezes from the comet generate towards cast on freeze?

inland plinth
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The freeze caused by comet will not generate energy because it is being triggered by a meta gem

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If it has the “trigger” tag it will not create energy with any skill it casts

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I was dabbling in that the last 2 days looking to do some nonsense and everything I wanted to work with didn’t have proper interaction

timid basin
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Noob question...
Now that Arc is a projectile, what is the downside of going Arc deadeye with the same stuff as lightning arrow but as a caster instead? it would work with lightning rod, eh ? Weapon swap instant and stuff

stiff depot
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less mana sustain and easy pathing to upcoming archon nodes I guess

slender furnace
stiff depot
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but top right side tree has good proj and crit multi nodes as well as movement speed

pale niche
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gotta say, not having the new tree/gems is a tiny bit insane

cobalt fox
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free players can't pre-download, paid players can't pre-strategize 😄

pale niche
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Like at least the gems, dear god 😂

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I would love to know the numbers of Siphon Elements

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And if my chayula fire monk is dead on arrival or not

frosty finch
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How long until preload ?

pale niche
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if it's as usual, 22/23 hours

slender furnace
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Warriors nerfed again with svalin change lol

formal silo
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any fire spell chads that know the abilities pretty well?

pale niche
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There's is something amazing with seeing streamers placing Warbringer at B when all his builds got gutted to hell

slender furnace
pale niche
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Nah, i honestly believe people are confusing PoE 1 and PoE 2

honest grail
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people thinking that interaction was gonna make it to live are insane lol

pale niche
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They are too used to life on block%

honest grail
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shows most people have no concept of acceptable balance

pale niche
#

getting % damage on block here is so utterly shit, Regen does nothing

honest grail
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94% chance to reduce 70% of damage from hits for an ascendancy node and a single unique

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yeah sure lol

pale niche
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Ahem, Warbringer caps the block at 75%

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you can't augment it in any other way

honest grail
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what's 75% lucky block bro

pale niche
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I mean sure, but how do you deal with the 30% damage?

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We don't have Regen, or life on block on this game

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The Armor applies to Elemental is applied before resists, so it's pretty shit

honest grail
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what are you even talking about now lol

frosty finch
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We definetly have life regen

honest grail
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life recovery isn't hard between leech, regen and life on kill

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plus flask if you get chunked down at all

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we're talking about how broken svalinn would have been on warb if they didn't change it

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94% chance to negate 70% of all blockable hits is wild

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now it's 94% chance to negate 55% at max roll

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which is still workable I would say as long as you have good recovery

inland plinth
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Sure but why can’t the slow build actually take a W and be super tanky. Plus it’s still not perfect as someone who played an eviscerate build on Poe1 using svalinn the 6% of the time you don’t block you get slammed

honest grail
#

warriors are super tanky if you build them right

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just not vs boss slams that take 3-5 business days to land

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people used xesht hand slam to talk about big phys hits and I was literally just walking out of that one lol

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and was basically immortal in maps unless I did like triple damage mods 60%+ deli breaches or whatever

winter vine
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Is ES from discipline not converted by EB guys ?

inland plinth
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If they hadn’t nerfed GB on the tree I think the Svalinn change is more warranted. Sucks to lose on average 500 life because it’s the only thing making the class viable

north talon
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I remain convinced that armor to ele is actually pretty good, potentially extremely good in some setups

inland plinth
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It will be good for added extra ele damage on maps since the added damage isn’t high hitting

warm wing
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Lightning deadeye or arc bloodmage

north talon
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I've been looking at things and there are very real routes to applying effective 125k armor against elemental

inland plinth
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Both meta and strong

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Deadeye will probably be more expensive to gear if you play trade

honest grail
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or that we're getting new crazy support gems like Rakiata's lol

warm wing
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I just want to play something that’ll be easy to clear everything in game without having to reroll character day 2 cuz they nerf the whole thing

honest grail
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GB was autopick before because it had no real downside because you always stacked strength for life anyway

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now it's like aspect of carnage in poe 1

inland plinth
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Well to be fair if anything is going to be mid league nerfed it would be deadeye imo. Blood mage probably won’t be touched

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But nothing is certain

warm wing
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Hmmm

magic pier
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deadeye
nerfed
lmao

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as if

warm wing
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Someone said they’ll data mine the skill tree and gems , how that works ?

inland plinth
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As a non data miner I have no idea pray for skill tree release

warm wing
#

Are updates pushed today

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Liek if they’re going to datamine that’ll mean the build is pushed out

magic pier
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ggg said there would be a pre download period
once the files are download hopefully someone with the skills to do it will be able to get the data of the new passive skill tree

inland plinth
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Everyone prepare to free ball your build while playing

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If soft core take damage nodes if hardcore good luck

honest grail
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people acting like every single warrior lost 500 life is so funny

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no-one knows how to make builds for themselves for this game

deep vine
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Whats an easy class/build for leveling and end game (apart of deadeye) also preferably fast not multi-dot/curse type

inland plinth
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I mean they did lose 500 life but that’s assuming nothing on the new tree was added to add life

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The GB nerf could be irrelevant if the new tree has any sources of life at all

honest grail
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I'm just not gonna take GB

atomic halo
honest grail
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warrior has always been the best at faster leveling lol

slender furnace
atomic halo
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it literally is warrior yeah

pale niche
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Levelin with warrior if you never played it it's the most frustrating thing in experience, gonna warn you now

inland plinth
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Warrior does have a very fast campaign that is a fact

atomic halo
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it's the easy and straightforward from experience UHM

honest grail
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you leap slam boneshatter packs and you spam perfect strike on boss

deep vine
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I played monk and ranger (with some sorc)

inland plinth
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At this point I’m fairly settled on crossbows

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The only way that changes is if the tree comes out and I can make warrior pump

north talon
pale niche
north talon
inland plinth
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Yeah they’re clunky you have to get used to the play style. It’s better than before since you can animation cancel rolling slam now

pale niche
pale niche
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A couple of the nodes shown were just Armor cover Fire Damage, not all elemental damage (on the tree)

slender furnace
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We saw ele damage on rare idk what youre talking about

pale niche
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Yes, and that's on gloves and chest, but those alone don't get you to 300%?

slender furnace
pale niche
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And if the single nodes are "Armor Applies to Fire" and "Armor applies to Cold" you're gonna need a LOT of them to

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They literally said it

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"It's only on gloves and Chest"

north talon
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The big potential for ele to armor is from corrupted 186% Blackbraid. Which has very little armor on it but massive ele to armor %

slender furnace
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And we have no clue the rolls bro @pale niche

north talon
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They also did not say it is only on gloves and chest O.o

honest grail
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unless they explicitly said otherwise

north talon
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and it specifically says Physical DR

honest grail
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armour applying to anything is damage reduction, res is different

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oh wait it does say physical

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nvm

north talon
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Yeah it doesn't say armor reduction, it says physical. And that matters because it also counts the PDR from shields and such

atomic halo
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shhh

slender furnace
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We don't even know if that works for sure do we? Couldn't it just be the armour values...I dont recall the exact wording on the mod

north talon
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As it is written it should work, but I suppose we have not actually tested it

inland plinth
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I was gunna say based on the wording since it’s non specific it should defend against all hits with 200% armor since it doesn’t have any limiting text

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But they’ve done stuff like that before and it was found to be specific without the text

north talon
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There are several notables as well that have similar text I'd also expect to work

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like defend with 200% armor against crits

inland plinth
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Yeah realistically until it’s tested at the end of the day it’s all speculation

north talon
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I guess it could be tested now with current blackbraid

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Since it uses the same mechanic

inland plinth
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Yeah but isn’t the point to see if it applies to elemental damage reduction applied via armor?

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And that stat isn’t in game yet

north talon
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I mean I am pretty sure the stat is identical to what blackbraid and heatproof both do currently

hollow holly
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Complete newbie here 🙂 I'm trying to follow this build: https://pobb.in/3nXJk15C_JE8 . But it's saying that I need to get rolling magma leveled, but I can't get that until Act 3. Am I reading this wrong?

pale niche
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But yeah, wrong sub

hollow holly
#

My fault. Thank you

pale niche
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Btw if you read the notes/skills, he says what to do :p

hollow holly
#

Yeah, I was confused why witch was mentioned ... since I was going to make a Chief. Makes sense now. Appreciate it 🙂

mental stag
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I really wanna do a wind skill unarmed build. I’m thinking gemling since it’s probably phys based and scales with levels. Anyone have other ideas around the wind unnarmed build archetype with other ascendancoes?

obtuse condor
#

how easy is it to generate endurance charges? thinking totem build with the new totem changes

celest oxide
#

Should I play Blood Mage tomorrow or an Xbow Merc?

inland plinth
obtuse condor
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prob Deadeye > inferno > blood mages are the top 3 in the upcoming 0.3 pokecharmb

celest oxide
#

Not so meta that I get priced out of every thing but also not so off meta that I can’t find quality guides for it lol

soft wren
#

Int + mana stacking chronomancer

celest oxide
#

Infernalist really that good?

inland plinth
#

I think blood mage is 2 personally over infernalist

obtuse condor
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god dam lol

inland plinth
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But palsteron just dropped an xbow starter video

soft wren
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lol tree changes aint even out yet besides some chinese leaks

solemn spire
#

Heyy everyone , can someone recommend me a build/spec I should play tomorrow that is melee and fast(if exists), please?

inland plinth
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Melee and fast in the same sentence

obtuse condor
#

some monk probably

inland plinth
#

Best guess would be hollow palm

celest oxide
#

I love run and gun xbow gameplay a freeze and frag rounds run and gun build would be fun but I also never start with casters

obtuse condor
#

prepare to die a lot

solemn spire
#

okok thanks ill look into monk, thank youuu everyone

bright agate
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or if you hate your slef gemlink flicker

obtuse condor
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i got touched by a boss as ice monk and exploded

soft wren
inland plinth
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If hollow palm is good Amazon would be fast too utilizing monk skills (bo staves)

solemn spire
pale niche
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we can't have 100% chance not to use charges

bright agate
inland plinth
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Yeah huntress using the Amazon ascendancy. It got nerfed but is still very good regardless

bright agate
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:c

celest oxide
inland plinth
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Blood mage can use almost anything that isn’t trash

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Fireball ice bolt spark arc

obtuse condor
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srry i never played blood mage. That was for monk

wary patio
#

spark got nerfed

wary patio
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no longer fills the sceen

celest oxide
#

Cool ty

bright agate
#

i dont know now but detonate dead might be good

soft wren
#

ppl were using spear on bloodmage w/ rake and something else and basically one-shotting ubers

inland plinth
#

Spark still good and if you commit to the GGG gimmick you can infuse it to make it actually good again

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The bloodmage spear stuff got nerfed

celest oxide
#

And for Merc, do you guys think there’ll be a grenade ballista set up that lets it freeze well?

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Grenade Ballista freezing and Frag Rounds blowing em up

soft wren
#

chronomancer guide for those interested

bright agate
frosty finch
#

What is better ? Ignite spread with cracklecreep or chaos ignite into contagion ?

magic pier
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oh yeah we should get the preload in a few hours

obtuse condor
#

people who play chrono are indeed insane

frosty finch
#

I mean doesnt it litterally triple your ignite damage ?

soft wren
tulip fog
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for the new Ancestral Cry skill was it said that the steps you take, the "Volcanic Steps" count as slams? or is that false info?

hoary bolt
eternal pilot
#

Does this ability kill you if you hit 10 targets?

inland plinth
#

volcanic steps will count as slams for triggering fissures if thats what you wanted to know

bright agate
frosty finch
magic pier
inland plinth
#

they showed it in the preview

magic pier
#

but yeah if you want to use corrupted blood you need the belt the gives you immunity to it i can't read turns out

hoary bolt
frosty finch
#

Hmm gotcha

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I guess i'll use the two unique rings then lul

magic pier
#

oh no we can't read

bright agate
frosty finch
eternal pilot
magic pier
bright agate
twin spruce
#

ay yo chat can we confirm that mace warrior still bad in 0.3? or should i give it another go

inland plinth
#

When am I getting an ascendancy that adds 1 finger for every point so I can wear 10 rings?

teal dock
#

What would be a good way to apply wither for 2h hammers? I could use reverberating shield on the backbar or I could use a shockwave totem/Dark Effigy (going for chaos ignites)

frosty finch
inland plinth
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We can confirm mace warrior is still slow. other than that no idea no tree

frosty finch
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Maybe warrior will get damage buff without minus attack speed COPIUM

obtuse condor
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i hope the tree change help warrior cuz i really wanna play totem warmaster >.>

twin spruce
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deadeye it is angy

soft wren
teal dock
twin spruce
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yeah but now we can spam skill speed support gems right

inland plinth
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If the skill tree is insane for warrior I want to play a fissure warrior using warcries to trigger them over and over ignoring cooldown with warbringer

obtuse condor
#

yea

twin spruce
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surely that will help COPIUMOVERDOSE

inland plinth
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if not im crossbow man

obtuse condor
#

wait u can ignore cd with warbringer?

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ohh i see it nice.

wary patio
frosty finch
#

Personally i will play titan shotgun

soft wren
frosty finch
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And i will enjoy it

inland plinth
#

Oh yeah he is for sure still too slow especially compared to other classes. But remember abyss mechanic forces people to stay in one place killing monsters

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speed wont necessarily be king

wary patio
summer pasture
soft wren
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sunk cost fallacy basically? lol

twin spruce
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maybe when swords get released

frosty finch
#

Thorns is jank

wary patio
pale niche
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Uh?

summer pasture
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Nah pretty easy to build and play especially with the new stuff coming for it

twin spruce
#

didnt kripp do a pretty good poison build on warrior

frosty finch
#

Good luck clearing campaign

quiet forge
#

Thorns obliterates campaign.

pale niche
#

^

wary patio
frosty finch
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With uniques maybe

quiet forge
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nah

obtuse condor
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i could never play thorn. just seems too boring for me xD kinda funny watching other people play it tho

summer pasture
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Just one unique required that's crown of the pale king tbh it's not really needed till later

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Thorns is poe2's rf

frosty finch
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Hm fair

vast rampart
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Any ascensions in this coming season/patch that would really excel if playing with someone? Would love something that really boosts a teammate or something.

summer pasture
#

Tactication and that's just alright for buffing

soft wren
#

banners?

inland plinth
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bannerman

soft wren
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they buffed warbanner or whatever it's called like a mf

summer pasture
#

Wish aurabot existed in Poe 2

dire cave
summer pasture
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Nice

dire cave
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so its unlikely it will ever be an intended thing

soft wren
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aura bot with kinetic blast merc in PoE1 is pretty hilarious

static torrent
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So that's not entirely accurate

summer pasture
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Ik but I miss playing aurabot used to blast simmys with my friend on console

dire cave
#

however I am pretty sure jonathan didnt like them and doesn't intent to put them in or make it possible in poe2

static torrent
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I don't believe he has said that, at least not explicitly, though around the time of the Witch reveal he had said that in PoE2, support-type characters are more likely to be focused around setting up conditions for other players to take advantage of, rather than being purely focused around Auras or simple stat buffs.

north talon
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I mean PoE2 just sort of lacks the same kind of Auras as PoE1 mechanically

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so support characters don't look the same

teal dock
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did the blackflame ring change ignite color?

lean canyon
#

why are there people going warrior with this node for an explosive shot build? Like why not another node or another class

brisk leaf
#

Instant reload

lean canyon
#

wdym? How

brisk leaf
north talon
lean canyon
#

I see, so u insta stun enemies and so u never reload?

eternal pilot
north talon
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I mean they might now, they didn't before because old galvantic was a differnt kind of skill

eternal pilot
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Isnt it just a shotgun skill now that does like 75% more damage?

north talon
#

it does a lot more than 75% more damage

compact perch
#

Hi all, I am thinking of starting this league with an explosive grenade mercenary but after playing for a bit I am wondering how do people deal with the fuse delay? This feels so clunky. Do you have to pre-shoot and kite or am I missing something to get the grenades to explode sooner?

north talon
#

It is 150%-190% with quality

inland plinth
#

You can use a detonator skill

north talon
#

At the cost of being a normal shotgun skill now

lean canyon
#

but like I was watching this build, by Deadrabbit that is 1:1 inspired by Aste's, and he says that he takes that node to be able to stun enemies most of the time and giving him some sustain. But I dont really see the point in getting extra sustain if you one shot them + he doesn't use double barrel

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its a build he did in 0.2.1 but I wanted to try and remake it in 0.3 but cant understand why warrior class https://www.youtube.com/watch?v=WZzpKc_G_S4&ab_channel=DEADRABB1T

north talon
#

I don't really think he did a great job of optimization in that, but the concept is sound

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and the tree and gems are all different now anyway so it is kind of w/e

lean canyon
#

yea thats true but I wanted to try and go warrior because I cant decide what to play, thorns, crossbow, shieldcharge (?) or something else and warrior sounded like a safe spot (i dont really care about the debuffs)

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but I still dont understand why he took that

high rivet
#

Do we have an updated passive tree yet?

north talon
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nope, going in blind tomorrow

high rivet
#

Dang, do we know of any other thorns changes?

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I know scavenged got nerfed

north talon
#

Scavenged nerf makes me very sad. Big hit for my armor dreams

high rivet
#

I know there's that one thorn change on that rune

eternal pilot
high rivet
#

Are we getting the physical thorns runes yet

north talon
eternal pilot
#

It didnt go from 6 shards to 8?

north talon
#

you get 2 more from quality up to 10

eternal pilot
#

ooh right

#

So assuming you stand point blank it can be decent. But I have a gut feeling its going to feel like ass to play. Like we can kinda simulate the playstyle by just using the other shotgun skill

north talon
#

plus I guess poitentially even more from the tree now I guess. Not sure how much exists there. We saw 5% so maybe not

#

I mean, the effective chain stuff means it will have very consistent pack damage compared to the cone/pierce stuff from other shotguns

eternal pilot
#

Yeah, but its also kinda clumped together with herald of thunder getting its area reduced by 40%

#

dont know if that will matter tho. It sounds high but maybe it isnt

north talon
#

Personally I expect Galvanic to be strong, but maybe not from Titan since there isn't great lightning support nearby

#

but maybe it doesn't matter

eternal pilot
#

Do you think ice shards can be used now btw?

#

like maybe explicitly for leveling with like herald of frost. I cant really wrap my head around the patch note. But I just know that it does literally 0 damage as it is right now kekW

north talon
#

not sure, barely touched that skill before so it is hard to evaluate

pulsar scarab
#

Are there any examples of an invoker being more caster oriented rather than on hit with quarterstaves/bows? I've been trying to find something and I just cant find anything.

compact perch
inland plinth
#

You aren’t wrong but that’s the only way. You could use the spear skill that you get at level 1 explosive spear and use it as a weapon swap

#

Spear detonates in like 2 seconds vs grandes what 3-4?

#

Doesn’t really save much time

eternal pilot
#

Amazon with bringer of rain, this passive and deflection. Is the new warrior? 5head

cinder steeple
#

Ohh that's a pretty redesign

#

But yes, it might work

eternal pilot
#

Doesnt even need alot of strength

north talon
#

bringer of rain seems giga not worth it still

eternal pilot
#

Haha yeah but anything to avoid playing warrior kekW

cinder steeple
#

Dude gladiator is gonna rock

#

When he releases

#

But yes, acc + panther seems good

eternal pilot
#

Imagine having block, high evasion and deflection on a "giants blood warrior" smugpepe

drifting cedar
#

I'm doing that on a glacial lance pathfinder assuming the tree doesn't get too scuffed

#

block, evasion, deflect, leaning into freeze and then consuming freeze with snipe on swap

#

unless plasma blast ends up being higher damage, in which case I'll just do that

drifting cedar
#

Old snipe yes as a payoff only

slender furnace
#

I see so much snipe hype...I played snipe last league...missing the window is so cancer

drifting cedar
#

idk the numbers on new snipe for DMG vs frozen/stunned

#

well plasma blast is easier in that regard, but snipe can bleed for even more damage

#

I was going to do fragmentation rounds but they changed it to cold convert

dire cave
#

at least we do know snipe will deal 100% more dmg against unique enemies

cinder steeple
formal silo
#

do we know where the blackflame node is?

next moat
bold oxide
formal silo
cinder steeple
sacred sparrow
#

Can hulking form augment jewel bonuses?

bold oxide
formal silo
#

ty

bold oxide
#

gonna be fun, thats what im starting

tulip fog
#

i assume we have no idea yet if the new ancestral call skill will gain Honour proportionally to the magnitude of the ignite or if it would be the same amount for all ignites?

eternal pilot
#

These nodes does not interact with each other at all right? Like they dont actually modify the calc from the item slots. they just add them to your total pool I assume?

stiff hinge
#

how the hell do you trigger this if im using ancestral warrior totem w/ rolling slam and a 2h mace

#

or if im using shcokwave totem
does it snapshot and i have to switch to a crossbow and shoot or smth?

bright agate
dire cave
#

and I think weapon switch does work

stiff hinge
stiff hinge
#

aiite cool cool. crisis averted.

#

abysmal attack speed tho

drifting cedar
#

it's pretty slow though, probably worth dual wielding

unkempt cedar
#

stupid question but im looking at the acolyte of chaluya and seeing its very chaos dmg themed, but i dont think chaos dmg rolls on quarterstaffs right? whata the intended weapons to use with this ascendancy?

stiff hinge
#

they didnt change xbow base stats at all right?

#

itll still be pretty far behind mace base dmg

dire cave
stiff hinge
#

forge hammer has proj tag but no jagged ground.. maybe thatll be the play. idk its speeds or anything yet.

dire cave
gleaming kite
dire cave
#

since it will mostly be untouched other than not being forced forward

stiff hinge
unkempt cedar
#

i find it hard to think outside the "archetype" for each class / ascendancy, i always end up going, eg quarterstaff for monk, i guess if i played a lot more i'd get a better feel for more interesting builds

gleaming kite
#

Nothing wrong with sticking to the defaults either

stiff hinge
#

Forge Hammer**: Hurl** a fiery hammer that **Slams **into the ground and lodges there. While the hammer is lodged in the ground, reusing this Skill recalls the hammer and resets the Skill's cooldown. Alternatively, using a Warcry near the lodged hammer causes it to shatter, releasing a number of Molten Fissures in a spiral.

This sounds like a projectile slam.

eternal pilot
#

Was deflection a prefix or suffix on gear?

atomic halo
eternal pilot
#

thats disgusting

inland plinth
#

more suffix pressure. luckily some suffix pressure was alleviated with the stat nerf

dire cave
#

I wouldnt say its a slam

atomic halo
#

they literally bolded the word "slam"

dire cave
atomic halo
#

it's capitalized

inland plinth
#

if the hammer has the projectile tag does that mean the skill can be scaled via projectiles and projectile supports can modify the skill?

atomic halo
#

they only capitalize when it's referring to a specific mechanic (if it wouldnt be otherwise capitalized)

atomic halo
inland plinth
#

im out here trying to throw 5 thor hammers and erupt all of the fissures with a warcry

atomic halo
#

i highly doubt you can just get + proj and double damage it etc.

dire cave
atomic halo
#

in what way

#

i mean i dont think you can get multiple hammers in the first place

#

if you could, yeah that should work

dire cave
atomic halo
inland plinth
#

That answers that question. Someone above said it did I just hadn’t gotten around to checking yet

raven siren
#

Is pob2 updated yet?

atomic halo
#

they can't update on info we dont have

raven siren
#

Ahh I thought they normally post all the info the day before

stiff hinge
# atomic halo

fucks sake so theres literally only one skill in the game that unbricks this fucking node? lol

dire cave
atomic halo
#

the equivalent would be very good in poe1, im sure you can figure it out here as well

raven siren
#

I wanna make a chayula hallowed palms monk but im unsure how viable It can be lol

atomic halo
#

nobody knows because it all depends on hollow palm flat phys scaling

slender furnace
atomic halo
#

which i used on tr with selfcast + ballista

raven siren
#

yeah, and hallowed palms scales on skill lvls and with no weapons we lose alot of lvls 😛

dire cave
frosty finch
#

I bet hollow palm is gonna be shit lmao

static plinth
dire cave
raven siren
dire cave
#

being chaos immune is nice but it also isnt too hard to get chaos res capped

raven siren
#

I just like ignoring that entire mechanic, and doing chaos damage 😄

dire cave
#

also with chayula you'd get +10% max chaos res and double chaos res no?

slender furnace
#

I have a strong feeling hollow palm will be the bait of the league...I also think it will be strong as a second build once you have good gear for it.

dire cave
#

wouldnt that make CI less usefull on chayula

raven siren
#

you skip that ascend

teal dock
#

Guess I'll decide between Chonk and Blackfire Spell on Hit Smith depending on what the passive skill tree has

raven siren
#

but yeah with no pob yet I might end up starting summoner because they can get to maps in full white gear and ms boots because summoner things lol

dire cave
#

🙂

raven siren
#

I still remember last league buddy just blasting through all maps and in disc while streaming goes oh I have 3 empty slots still I should get some gear...

dire cave
#

a lot of spectres got reservation increases

#

and some minion commands got changed

teal dock
#

Time for a bunch of skeleton warriors using Dark Defiler and Nebuloch 😉

raven siren
dire cave
#

still expensive af tho

rich spruce
#

Hi, looking for a build for 0.3, wana something who explode big and tanky, any suggession ?

raven siren
dire cave
#

no longer reduced reservation instead its reservation efficiency

#

so you would need more spirit than last league

raven siren
#

oh right, he didnt have all the endgame spirit stuff so his max was like half of what his perfect build woulda had but yeah that will likely make it more expensive

shut basalt
#

What are the upsides of Lightning Archon's convert all damage to lightning?

#

Is it just that your inc lightning damage from the tree will apply to the non-lightning damage you have

#

Fire Archon = bigger ignites, Cold Archon = more freeze uptime

#

Lightning Archon seems less useful

north talon
#

we have the other archons?

shut basalt
#

just mentioned in the release stream

north talon
#

Then it is the same as all of them. Scaling one damage type is easier, and more/better shocks

shut basalt
#

Does shock depend on the size of your hit?

north talon
#

yes

shut basalt
#

I thought it was just a fixed value

north talon
#

nope, big hit = big shock

shut basalt
#

Looks like it's the chance to shock that scales with the size of the hit

#

the size of the shock doesnt depend on the hit

#

it's 20%, times whatever 'increased Magnitude of Shock you inflict' you have from tree + skill

pale niche
#

Chaos Firestorm Chonk?

inland plinth
#

The only chonk in my life is my cat

high rivet
#

Was thorns ever a viable late game build? I got fairly far with it last time, but not t15's

#

It felt great until I stopped

inland plinth
#

I’ve seen thorns builds do t4 simulacrum

subtle jetty
#

You guys excited for diablo 4?

dire cave
#

saw a wind dancer thorn loop last league somewhere

#

clearing screens

inland plinth
#

That was the one I saw doing sim 4

simple dome
#

prolly a dumb question are we gettign a new ep for skills this sesaon?

#

season

minor dragon
#

hey guys

#

what will be a good leaguestarter

high rivet
#

i had planned on doing warbringer i guess, but id love to see what the community had come up with

inland plinth
#

It essentially caused periodic explosions because of how wind dancer worked to apply its thorns style gameplay

#

Took advantage of some poison too I believe to have more damage

#

There is a video on YouTube somewhere that’s where I saw it

uncut bay
pliant edge
#

Smith of kitava bone shatter leap slap

rugged sand
#

😮 only 23 hours until all the streamers call the league shit and quit after 2 days 😮

vital kettle
#

So i only really played a bit of poe 2 version 1, so coming back i was wondering if ev/es hybrid using stalking panther for es chest and ev others would be good.

quartz cairn
#

What're yall planning to do at league start? I can't decide between ice shot/la/quarterstaff deadeye, monk, tactician, Arc something, or edc lich.

ancient lodge
#

Outside the giga ES juicers, it seems that most peopl have ~4.5-6k HP.
Maybe +1.5k HP (25-33% more) from AoC darkness is not so bad after all.
(copium)

bright agate
bold oxide
#

blackflame blood mage

bright agate
#

Blackflamgaiming

winter vine
#

Any experienced player with MoM from tree please ?

frail sedge
#

Is there currently any way to convert physical to fire dmg other than avatar of fire?

dire cave
frail sedge
#

yeah

#

outside of the innate conversion of certain gems

dire cave
#

not to my knowledge no

#

it may or may not change this coming league tho

#

we'll have to see

pale niche
#

Would be nice to know how Mortar Turret actually work

bright agate
#

Sadly we need to wait 22h

teal dock
#

How rare is the Original Sin ring?

#

/ expensive

dire cave
#

I mean it is more common than in poe 1

#

but you probs still gotta sell an organ to get it

inland plinth
#

Yeah it’s not nearly as rare as Poe1 it can be chanced and is in the normal drop pool

dire cave
#

the new omen could drop the price of it

#

depending on how common the omen is

teal dock
#

🙏

bright agate
#

Or more

teal dock
#

Wanting one for my Smith build eventually lol

bright agate
inland plinth
#

That was what I said when I read that

bright agate
#

Chaose dmg smith seems funny but expensive

teal dock
#

😅

honest grail
#

smith is just a defensive allrounder, people were playing lightning spear smith in 0.2 lol

bright agate
teal dock
#

Chaos Perfect Strike sounds fun

#

Smith does get cast fire spell on hit as well which I was wanting to use

honest grail
#

oh yeah fire spell on hit is goofy

#

it's just hard to take alongside the body stuff and maxres, but maybe you skip body and go tempered weapon as well

teal dock
#

Was gonna start with Blackflame covenant and living bomb on hit, maybe use firewall to ignite and get a bunch of attack damage vs ignited foes

#

Or just ignite with living bomb lol

honest grail
#

I'm kinda hoping the new abyss craft stuff gives another source of max fire res

#

or that there's still some in warrior tree

#

but I can still hit 85% without that which is good

bright agate
#

Hmm thorns deal phys dmg ?

bright agate
#

Probably something with armor absorbing portion of elemental dmg

ancient lodge
#

There's really a lack of support for spell dmg in monk start area hm.

teal dock
#

Might be more friday

dire cave
frail sedge
#

if you convert all fire to physical, do you lose the physical attack type bonus to stunning targets?

atomic halo
frail sedge
#

yeah

#

sorry

atomic halo
#

if so, yes, because you are not dealing physical damage

#

so they take fire damage and there is no bonus at any point

frail sedge
#

and outside of stun threshold maps, can you still stun normal mobs from 1 hit if you spec some talents into it?

#

maybe on titan

balmy tulip
#

guys i've made my first build on poe 2, it has a budget version, and a uber version, what do you think is this good enough as a league start ? https://pobb.in/HNlo2LyAqRbP

#

it should have alot of clear wave because arc will be a projetile so i will increase the number of projetiles (45%ish chance for 2 add projec) with Split buff from mana tempest

gray ferry
frail sedge
gray ferry
#

You can see this guy heavy stun packs with ranged fire attacks using Titan and some heavy stun investment on tree
https://youtu.be/DMDLlx6sQfw?si=2TT9gSplHI-ISgWX&t=62

Playing the Titan unlocks incredibly useful Crossbow tech with the Crushing Impacts ascendancy node. This allows you to turn Incendiary Shot from being an unusably bad skill into a total powerhouse.
💪 Maxroll build - https://maxroll.gg/poe2/planner/912s30bw
🎯 My ClawMate Mouse Mod and Gaming Sleeves - https://struthgaminggear.com/
📀 My ...

▶ Play video
#

though this is 4 months ago, I guess you'll have to see how things are in new upcoming patch but the idea is there

proven rapids
#

What’s a good in poe2 when using big phy hit ? How can you bring good clear to a skill with little to no aoe ?

gray ferry
subtle jetty
#

Lightning Arrow/Rod Siege Ballista Gas Grenade Mortar Cannon Ancestral Spirit Minions Warbringer is the way.

proven rapids
gray ferry
#

Maybe, I don't have much experience with that item

quiet forge
#

Splashes your overkill in an aoe, its alright

scarlet sandal
#

Any conversion if 100% whatever the damage is converting to is the new modifier.. so 100% fire to cold only cold will affect it. That blackflame node converts fire to chaos, although ignite modifiers should still work only chaos dmg will increase.

proven rapids
#

Can you apply support to skills provided by support gems like stomping ground ?

#

Or battershout, volcanic erruption etc.

#

Impending doom too

eternal meadow
#

I think it's like in PoE1 - if they're in the same support chain, it works

#

Just can't support independently from parent skill

proven rapids
#

Ok, that's great if it work like this then, totem explode build will be amazing

subtle jetty
#

Wish we had a spell totem in poe2

north talon
#

gotta wait for templar

round escarp
#

Does elemental invocation stop channeling skills?

jovial pine
#

does any minnion do chaos damage

north talon
#

specters can

velvet blade
#

Anyone know if Hand of Chayula bypasses the Sniper's Mark cooldown?

slender furnace
#

Does it bypass the current cd?

velvet blade
abstract grove
#

is guard just a 1 for 1 extra hp? like 6 guard = 6 hp taken before life

atomic halo
#

yeah

abstract grove
#

man if devastate is actually gone then WB stocks go up

untold glen
honest peak
#

yo anyone have any chalupa builds?

#

planning to league start with it

velvet blade
neat radish
#

Ranger, and Merc who does Galvanic shards best? or just crossbow using it like a automatic machine gun best?

round escarp
abstract grove
#

fully break armor on heavy stun

round escarp
#

I think you can still get that on the passive tree

keen dagger
#

How bait is fire chonk

round escarp
#

But yeah that definitely makes WB more valuable

abstract grove
#

shattering blows works for normal/magic enemies, so regular mapping with armor explosion.. but the 3 points to get to it are pretty bad

verbal merlin
#

anyone else looking at tactician changes and wondering if you can do an "aura" bot by placing a bunch of ballistas and banners?

untold glen
velvet blade
untold glen
woven otter
#

power charge generation got hit hard by the frenzy generation nerfs

round escarp
#

Low-key Gemini is pretty good at helping plan out a build

untold glen
#

One of the positives I’m seeing for Warrior at least is the new vanguard support gem.

If poe2db can be trusted, it gives 6 guard per 10 strength with a heavy stun and 2 for light stun.

Should be a big help with mapping survivability though boss fights might still struggle.

inland plinth
#

They just recently changed the evasion formula so evasion may have just gotten cooked anyways

#

All hail mercenary that can do both

wise sierra
#

opinions on that are so divided right now, but here's hoping it's not too horrible

#

What's the goto plan for bloodmage for everyone that's league starting it so far ?

autumn pond
#

I think I was asking the wrong chat earlier but, what's a good cheap specter, looking for one that costs less than 30 spirit.

wise sierra
#

ok, that does sound like fun

subtle jetty
#

Do nodes like Sharpened Claw with 25% increase attack damage affect totems? I assume yes since they all have the attack tag.

subtle musk
#

oh shit.
is that torent they just posted what the smart people need to extract the skill tree?

next moat
inland plinth
#

Tree or riot

vestal sequoia
#

any leaks since the torrent dropped ?

subtle jetty
#

gibs tree

scarlet sandal
wise sierra
#

ok that sounds interesting, although I have no idea how that works.

dire cave
#

what are the odds ggg will release hollow palm phys damage numbers before update?

wise sierra
#

at least 500 to 1 against

bold oxide
round escarp
#

They killed snap 😭

#

It has a 4 second CD

bold oxide
#

its still good

#

combine that with other ways like the new spirit gem and living bomb and it should be fine

tight fog
#

Lets goo stormweaver for life

round escarp
#

Yeah honestly it'll still be fine. Reduce the cooldown on snap via Gem and passive and might be able to get it to around 2 seconds

soft wren
#

CHRONOMANCER GANG RISE UP

slender finch
#

what op build for tomorrow?

round escarp
#

And just use it manually to get infusions for firestorm

scarlet sandal
#

Arc

round escarp
#

Op build? Deadeye

soft wren
scarlet sandal
#

Deadeye is always strong but bows will be Hella expensive

main spear
#

Might go deadeye hollow palm

slender finch
#

but i hear eva/es is deadage

soft wren
# slender finch so the usual build then

nah I was kidding.. seems like casters are in a really good place rn. going int+mana stacker chrono myself. gear should be pretty damn cheap for the most part and got some solid buffs

reef kelp
#

Sooo for third edict I'm doing a warrior but having a hell of a time deciding what ascendancy to go for

inland plinth
#

I’m glad I changed off of a build that revolved around snap before they added a cooldown I would’ve been betrayed had that happened with a full planned out BM build

pearl glade
#

How's it looking for hollow palm?

quiet forge
night rune
#

So was the tree in the torrent?

hoary bolt
#

wow deflect formula is legit horrible

next moat
#

What do you need to hit 100% on T15 stuff?

hoary bolt
#

like 50 million

next moat
#

Alright, T1 mods only it is

brisk leaf
#

Quick math gave me %45 deflect at 5k rating

atomic halo
#

you can't really get 100%

hoary bolt
#

i had ai make me a calc, checks out

next moat
#

Tbf, this math assumes no support from the tree right?

brisk leaf
#

Yep

atomic halo
#

as in the formula is punishing enough that you would need a completely ungodly number to even get close to 100%

next moat
#

There could be some flat % and "increased %" nodes.

hoary bolt
#

gain is only from base stats right

#

not from base * tree scaling

next moat
#

Haha I know exactly what you're thinking

inland plinth
#

The math assumes nothing from the tree or any affixes on gear if there are any

next moat
#

And yes, believe that's how gain works

brisk leaf
#

I think you need blind to hit 100% realistically

hoary bolt
#

like if you gain 100% of evasion as deflection it would be based on the ~4000 evasion from gear rather than the actual 20000 you have, correct?

brisk leaf
#

I think it's based on the 20k

#

Based on what I saw in the videos

atomic halo
#

99% would require 670,000

brisk leaf
#

Yea, blind meta

next moat
#

Yeah @hoary bolt we might be hoping for some new blinds nodes in Merc region

hoary bolt
#

im picking up the attack speed + blind one

#

already

#

27% chance total with the small

next moat
#

Blind is 4 seconds by default?

hoary bolt
#

ye

atomic halo
#

you probably settle for something around 85-90% realistically

eternal meadow
#

Am I understanding Deflect formula right that it'll have 10% deflect chance at 0 rating?

next moat
# hoary bolt ye

I think it wayyyy too much to lose an amulet, but The Pandemonius would basically guarentee blind for xbow frost builds.

eternal meadow
#

I don't like that, assuming that enemies also get that.

atomic halo
#

pretty weird either way if you do get 10% for doing literally nothing

hoary bolt
#

enemies wont have deflection

eternal meadow
#

Ok, that's good then

next moat
#

Or did

#

I realize that's level-relative and that was 6% on the beach haha

hoary bolt
#

ok so for tactician purposes: 750 armour gloves, 1100 helmet, 400 boots, and 2200 or so from body = 4550 * .2 = 910 deflection = 21%

#

thats not very good

#

Glancing Blows does boost that quite a bit

#

but only to 37.5%

next moat
#

If you start at 10% base, that means it only gives like 11% total?

hoary bolt
#

yeah

next moat
#

That legit feels not appealing enough to be an ascendency then

quiet forge
#

You need to take deflect nodes on the tree

next moat
#

So it'd have to be a whole lot of scaling of deflection directly from the tree.

hoary bolt
#

let me factor in blind and say a 6m accuracy penalty though

quiet forge
#

21% still feels huge to get from one node in a half-completed build

#

I doubt it calls out only armor

next moat
hoary bolt
#

30% at 6m against a blinded target

quiet forge
next moat
hoary bolt
#

the passives we saw were simply evasion to deflection

#

and a single 10% increased notable for 5 passives

next moat
#

Yeah a bit anti synergistic

hoary bolt
#

im not spending 5 for 10% increase

quiet forge
eager valley
#

ye, looking at the formula, it's unlikely there would be direct increases to deflect chance, only smth like tactician stuff or like revealed affixes where relevant defense mech invests more into chance

hoary bolt
#

i can add a shield just to test one sec

next moat
#

Maybe it'll turn out the Tactician node does apply to scaled armour value after all

quiet forge
#

it's around 1k for an armor shield so 200 deflect & whatever that adds to the formula

hoary bolt
#

21% deflect with a 1000 armour shield added

untold prawn
#

do we know if that arc patch note *with the wrong numbers was actually a buff yet?

hoary bolt
#

with no blind/accuracy penalty added

#

24% with blind

#

34% at 6m with tactician accuracy penalty + blind

next moat
#

There's going to be some new Unique boot called "Silverflash" that gives 40% flat deflect and 10% movement speed.

next moat
hoary bolt
#

so ideal circumstances with pure armour gear with a total base of 5450, you get 21% baseline, 24% with blind, 34% at 6m with blind, and 56% with glancing blows

quiet forge
hoary bolt
#

what node

quiet forge
#

Armor defends @ 150% 6m+

reef kelp
#

Is the new tree available anywhere??

quiet forge
#

N

#

O

hoary bolt
#

well the accuracy penalty node already provides 200% armour in the same passive

#

so 150% is irrelevant

next moat
reef kelp
#

Lol

next moat
hoary bolt
#

why would it base it on armour being more effective

#

not sure I follow

next moat
#

Isn't the wording, "Defend with 200% of armour"?

hoary bolt
#

yes

#

only for direct armour application purposes

#

deflect is not based on armour application

next moat
#

I follow the reasoning.

#

Yeah, you're prob right.

#

My only alternative mental path was if the deflect calculation is considered an equal form of "defending"

hoary bolt
#

this has sort of thrown a wrench in my gears

#

deflect is a lot worse than expected

quiet forge
#

that's 21% from one ascend passive

next moat
#

It's 11%

#

10% is base value

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At least based on the formula we have

quiet forge
#

Still a lot. Huge jump for one click, if we're expecting deflect to go up by 2-3% per node

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Also

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Don't think we're getting 100% deflect builds like the deadeye mains want

hoary bolt
#

my issue is the blatant lies

flint trail
#

Has anyone else done the math for the new evasion formula. Against a mob with 2k accuracy (relatively average), you now need 160k total evasion to hit the 95% evade cap, almost 3x more than before. Yikes. PS - there are currently no builds that can achieve this.

hoary bolt
#

100% is functionally impossible

next moat
quiet forge
#

yeah I only ever wanted 50% frankly.

flint trail
hoary bolt
next moat
#

So its application is more global

flat ember
#

anyone know of a good duo setup?

quiet forge
#

idk how i feel about defensive layers being unified like this

flint trail
#

Cool, enjoy your 73% evade rate instead of 95%

next moat
#

It's essentially an enforced taking of Acrobatics for all characters, with a heavily buffed Acrobatic notable.

#
  • you get deflect scaling.
quiet forge
#

you should pick and choose what your character needs according to the situation you want for them to excel in

flat ember
#

Acrobatics removed, no?

hoary bolt
#

ye

next moat
#

Yes, because it's kind of intrinsic now to the eva formula

flint trail
#

Except you have to take additional passives or affixes to get deflect, and the ratio there is much worse than you might expect

quiet forge
#

trying to stack deflect to 100 just means you're gonna have a bad time, evasion was clearly functional before so anything on top of it is just icing

flint trail
#

GGG stated that 100% deflect is possible, this is untrue based on the formula they gave us.

quiet forge
#

likely playtested with the new changes, found out that evasion+deflection was too strong in current iteration, and shipped a nerfed version

next moat
#

We also don't know the passive node values atm. I agree with the concern based on what we've seen, but at the time they told us 100% was possible, that was also when we saw the node values.

It's possible there was a philosophy shift where they lowered the instrinsic scaling, but increased the passive node values so you gain a greater felt impacted from your choice vs. just getting better eva gear.

quiet forge
#

possible doesn't mean practical either

flint trail
#

I'm glad y'all build around vibes and analogies. The math doesn't lie, 95% evade alone on hits is better than 70% evade + 70% deflect

eager valley
flint trail
#

I'm just tired of hearing "all classes buffed" and seeing one thing in the original patch notes. Then every subsequent day they update it with another page of nerfs.

flat ember
#

70% deflect + 70% evade is what.. 91% avoidance?

eager valley
#

Deflect reduces incoming damage

flint trail
atomic halo
#

are you just ignoring the built-in acrobatics or what

next moat
flint trail
#

Yes, but unless you are at or near 100% deflect, the one that gets through is your limiter for single hits.

flat ember
#

I'm of the opinion that it's trash, just asking

#

Just play with a block support boys kekw

round escarp
#

Life tap converts all mana costs to life right?

flint trail
atomic halo
#

i get that it's forced, but isnt the scaling much nicer than 75% less

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or even 70% less

flint trail
#

95% less hits taken is a lot better than 70%, with a 70% chance to reduce the hit by 40%.

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Now its like 1/8 hits will hit us for full damage instead of 1/20

next moat
#

At the start of this hype cycle, the complaint was that evasion didn't even need a defense boost and was now getting majorly buffed relative to armour. This is still a decent defensive buff to evasion, regardless of the calculation "nerf".

atomic halo
#

so yeah the fact that it's forced now isn't great, but that's balanced out by the better scaling shrugR

flint trail
flat ember
#

Evade is not completely random though like PoE1 dodge was right?

flint trail
flat ember
#

I know they were both stats, so it still functions like PoE1 evade then?

atomic halo
atomic halo
#

(i assume by dodge you meant evade)

flat ember
#

(edited)

flint trail
#

Lets just make one identical defense for every attribute. Just call them Red/Blue/Green defense 1. Good plan, very cool and innovative.

atomic halo
#

I'm glad y'all build around vibes and analogies. The math doesn't lie,

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i feel like you're arguing around vibes and analogies now and ignoring the math UHM

quiet forge
#

deflect is rather similar to new turtle charm ig, but I don't see the similarities outside of that

#

block is 100% DR

flint trail
quiet forge
#

intended, apparently according to the new cap, to be something you only need 50% on

next moat
flint trail
#

EVASION WASNT BUFFED

quiet forge
#

G

#

O

#

O

#

OD

atomic halo
#

you can't math out the value of having acrobatics

honest grail
#

this is more fun than armour discourse at least

atomic halo
#

except by comparing with actually taking acro, but it wins in that case

flint trail
#

You can't explain both things you apes. "Evasion was buffed" And "It is good that evasion was nerfed". You guys are literal smoothbrains. GL with your 6k EHP meta deadeyes tomorrow. Enjoy getting hardstuck at lvl 88

honest grail
#

1_infraction lol

next moat
# flint trail EVASION WASNT BUFFED

When you actually play the game, and don't just look at the stats on a spreadsheet, you realize how much you understimate the number of AOEs you run into at endgame.

I'm not implying you don't play the game. My point is you have to make builds both on raw stats AND the content you encounter.

atomic halo
quiet forge
#

Who the fuck said I was playing deadeye lmfao

atomic halo
#

but anyway enjoy the timeout

next moat
#

It's notable that it appears they lowered the deflect numbers after the period of heavy playtesting.

honest grail
#

people arguing about evasion is the real buff that armour needs

quiet forge
#

0.2 evasion + 0.3 deflect would have been fucking absurd, I agree

next moat
#

It may not be as good as people initially thought, but I legit had concerns at GGG live time that the game was going to end up way too easy this patch.

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It seems like on a few axis of balance, they ended up agreeing it was overtuned in our favour.

flat ember
#

Presumably someone mathed out the average damage reduction 70% deflect provides?

next moat
#

28%

#

But supposedly you can scale the deflect DR? Maybe?

honest grail
#

it's just 40% of 70 lol

next moat
#

That's assuming 40% base.

#

Yeah

quiet forge
#

Pretty sure it goes to like 52 or something

next moat
#

But doable

quiet forge
#

at minimum, you can stick one into darkness enthroned

#

If your build is good you have that belt

honest grail
#

I wonder if anyone ever takes new glancing blows

next moat
flat ember
#

So some people are using those numbers and saying its 98% damage reduction with 70/70? Just trying to figure out what that dude was mad about lol

next moat
#

If you assume that the deflect calculation comes before stuff like armour DR you can get some really high numbers. But I believe that's wrong.

#

IMO deflect applying before armour would make it the most OP stat in the game.

flat ember
#

Makes sense, if you could scale both deflect and armor easily

atomic halo
quiet forge
#

I just don't think evasion should be the de-facto solulu to late-game defensive layering. It should be nerfed if literally every fucking build decided to run blue / green HP

honest grail
#

From what I can see all classes are indeed buffed

soft wren
#

if only armour stacking in 2 was half as good as 1

honest grail
#

they're also just nerfed in other ways as well

quiet forge
#

lightning spear was fucking broken, so blame that

#

that's the biggest archetypical nerf

honest grail
#

I've seen 70k+ armour titans absolutely chilling in poe 2 endgame

flat ember
#

Until they get by a small DoT FeelsBadMan

next moat
#

It's tough. If you give people preliminary numbers a week ahead, they get excited. If you have to tune down anything before release, they get pissed.

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Even though the only people who've actually played and tested the content balancing are the ones changing the numbers.

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I'm inclined to give them some benefit of the doubt until we get hands on.

pine salmon
#

anyone has a good trail of sekhemas farmer starter ? i was thinking about going a chayula flicker but not sure if its still viable

next moat
#

The patch notes said nothing about fixing Sorcery Ward's interaction with Honour, so if they really didn't then Witch Hunter for sure.

pine salmon
next moat
#

But I bet it's stealth fixed.

eager valley
#

Btw what do we get from A4 "trial"?

quiet forge
#

i'm thinking that ehp is gonna be a lot harder to come by this patch

next moat
quiet forge
#

blue hp regens very slowly now, there's no real leech for it, overflow got kneecapped, evasion formula lowered

#

bros is red the way?

pine salmon
eager valley
next moat
#

Assuming it wasn't changed.

next moat
pine salmon
#

not sure which trail they want to add sanctum and ultimatium are complete or not ?

next moat
pine salmon
#

ahh nice

quiet forge
#

coz i think people heard "you can hit 100% deflection" and assumed that meant "normal builds will be capping deflection"

next moat
#

I suppose in fairness, if you equate deflect to spell suppression, isn't it fairly common to spec capped suppression in builds that use it?

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Maybe it's a little too much POE1 brain thinking.

visual viper
#

I've not played much PoE 1 but from videos I've seen it takes a lot of divs and crafting time to get really high spell suppress, so I assume the same would be true for deflect

soft wren
velvet blade
#

Is life cost of skills considered "damage taken" for the purpose of recoup effects?

visual viper
#

Don't tell the streamers that, they'll start whining about crafting again

shrewd cave
#

I mean it's not that easy to get ~100% evasion and deflect scales off of it so

visual viper
#

Been reading through the comments on reddit for the latest notes and Holy, can anyone do anything but doom?

atomic halo
#

paying a cost is not taking damage

velvet blade
atomic halo
#

(unlike 0.2.0 that was bad lol)

visual viper
#

Fair

#

I meant the reddit post foe the new evasion formula. Seeing Acro was gone was kind of crazy but it made sense

flat ember
#

Are towers still the same?

visual viper
#

As far as we know

#

But new maps and first league

#

And (most likely) a new pinnacle in the Abyss

dire cave
shrewd cave
#

New evasion formula kinda crazy tho

#

You need 55k evasion to get to 90% now, used to be 20k

#

Against lvl 79 mobs

#

So deflect is really only like a 15% overall damage decrease

dire cave
shrewd cave
#

Yea, someone made a graph with the new formula

alpine parrot
shrewd cave
#

Like 30k ish

alpine parrot
#

Damn

flat star
#

assuming red is the new one? That might kill the meta of ES users anointing subterfuge mask

shrewd cave
#

Red is the old one

grand sentinel
#

was thinking of trying out new blackflame keystone and make fireball chaos damage.

dire cave
#

just deal with the 80-85% chance to evade

#

you dont need the full 90%

#

just get more layers lmao

flat star
#

I mean I think the real problem with evasion is that people try to 100% it, when it's much more efficient to add some more HP or ES when you have a high percent

dull pecan
#

You can evade all hits idk why we would think it wouldn’t require investment

dire cave
#

you also no longer need keystone to evade slams

dull pecan
#

Yep

dire cave
#

so overall buff to evasion

flat star
#

and it's prob a good thing if subterfuge mask doesn't singlehandedly boost a full-ES build to 30%+ evasion, requiring a little bit of actual investment into evasion to generally stack those layers

dull pecan
#

Trying to 100% is nonsense

#

70-80+ will be good

dire cave
#

I always try to aim at 85%

#

this on the other hand is VERY nice Lowered the growth on Monster Evasion Rating with level. This results in level 80 monsters having 30% less Evasion Rating than before.