coconut, youre missing the actual contradictions in what you just said.
"its really not hard to look at the video frame by frame"
Right, but you didn’t do that.
If you had, you wouldnt have thrown out "30–40 cps" a number that literally cannot exist in a 20 tick game. You can repeat "frame by frame" all you want, but if your conclusion ignores tick limits, its still wrong. Looking at frames doesnt magically override literal game mechanics.
"im not pretending my opinion is official policy"
Then why did you present your personal idea, "ban innocent players and let them appeal", as if its normal?
No part of cubecraft policy supports that.
No staff statement supports that.
No anticheat dev on earth supports that.
Thats not you "explaining policy"
Thats you defending false bans as acceptable.
"cubecraft constantly warns players not to go over 15 cps because they can get banned"
Yes can, not should regardless of evidence
The warning exists because sentinel might false flag.
Its not a green light to ban legit players on purpose.
Youre confusing a caution with a rule and then using that confusion to justify wrongful punishments.
"none of the numbers here were made up"
They were. If your cps estimate exceeds the games tick rate, then by definition its not even possible.
Thats not opinion, thats math.
If your conclusion breaks the system, the conclusion is wrong.
You keep insisting people argue with your "logic" but logic only works if its built on correct mechanics and evidence you can verify yourself. Right now, what youre calling "logic" is just confidence on top of false assumptions.
This is exactly why your arguments keep falling apart the moment theyre READ