#Separate matchmaking by platform input for a fairer gameplay

1 messages · Page 1 of 1 (latest)

plucky wren
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Hello CubeCraft Team, I think the gameplay experience would be much fairer if matchmaking considered the input type. PC players with mouse and keyboard should face other PC players, console players with controller should face console players, and mobile players with touch controls should face mobile players. Right now cross-play mixes everyone together and it often feels unbalanced for mobile players. A system that separates input types, or at least gives players the OPTION to choose, would greatly improve competitive balance on your server
(I suggest this on most played gamemodes as a test)
This may help to grow up the community, i'd like to know people opinion like... What they think and what the issues could be with this system. 😄

grim wren
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Not enough players

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And mobile players would get almost all the cheaters

sage hollow
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also they dont wanna cause its a casual server

silver flint
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its purely due to not enough players

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input based matchmaking exists, its just never used because theres not enough players

abstract zealot
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This would be very difficult do implement, don’t think they will add this

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Also don’t like the idea

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Just get better (jk)