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Savable hotbar layout. Players can save a generic hotbar layout for where items with certain categories should position themselves on the hotbar after purchase in the shop. For example, slot 1 = weapon; slot 4 = blocks; slot 6,7,8 = pick, axe, shears.
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Make all items with durability Unbreakable. Swords, most notably, can lose durability, and eventually break. Durability shouldn't be a part of a Bedwars gamemode.
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Change respawn point to outside of generators. When your AFK teammates are killed, they spawn in the generator, where you cannot move them from it, and they continue to just take all the resources, which are lost upon death.
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Kill credit for void deaths. People can just jump in the void, causing you not to be able to get kill credit, which is an exploit.
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Loot to killer. Currently, you don't recieve any loot that the player you killled had, which should be a feature in all Bedwars games.
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Kill and bed-break sounds. This is basically required for any comptitive game, and I don't know why these don't exist. There should be a "ding" sound when you kill someone, and a different sound, like a dragon roar, whenever someone else's bed is destroyed.
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Improve shop UIs. This could be done by using a base chest UI, but with retextured GUI and custom/retextured items to make custom icons. Using chest UI makes things flow better and is more responsive than modern UIs. To Cubecraft Developers: Do not make a modern UI unless it doesn't refresh every time it is interacted with.
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Fix team chest. The team chest should be accessible to other teams upon the elimination of all the team members of the team of the chest.
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Add Enderchests. Enderchests would be a nice feature to add to Bedwars, as it makes it possible to store your resources/items privately and access them from any base.
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Lower regeneration effects. Regen is too OP with the game being in Peaceful mode. Change it from Peaceful, and lower regen helmet and upgrade.
#Suggestions - Bedwars Improvements
1 messages · Page 1 of 1 (latest)
Think about every reason a game could be bad
Bedwars Is bad for all of them
do you mean bedwars in general or just on cubecraft?
In cc I think
Bad optimization, the playerbase Is terrible in every single aspect of the game, bad Maps, poor shop, boring, messy, small maps
why add bed when egg is a thing
Agreed tbh
Turrets
another reason to remove them
Nah turrets are fun
This is actually so good but no one is up voting this
Cc devs dont look at suggestions ever
Yeah they HAVE to nerf health regen that hat, health regen boost, gapple, and prot iron armor you just dont take damage
But you knock ppl of the map so easy + more PvP is more fun
My issue is on faster generators you can get that in no time and it gets real stale doing the equivalent of killing everyone with your fist
diamond sword crit deals 3 hp to a max person^
you 4 tap anyone with a dia sword
its actually crazy
bw is good as it is
The original suggestions are actually good
But ofc cc devs wont ever see this
OR CAN THEY
@weary sigil