#Skyblock - QOL additions

1 messages · Page 1 of 1 (latest)

hearty panther
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  • Add a setting to make tools stay at 1 durability but not be able to mine with them;
  • Add a way to get sand other than buying it or lower price of sand due to the amount of quests requiring sand;
  • Add a sell price for arrows;
  • Add sell price for ore blocks (coal block, iron block, lapis block...);
  • Remove sell price for leather armor to prevent accidental sells;
  • Make drops from tnt explosion count towards quests
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(will be adding more as I keep playing)

mint mist
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Honestly disagree with all

hearty panther
mint mist
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Sure

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  1. Is too op
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I think it's way better to play it risky

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And just be aware

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It's kinda like the cost of having too fast if a tool

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And well sand and arrows are also kind op

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The quests are grindy

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But they are supposed to be like that

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Ig I wouldn't make a bit cheaper sand but not by much

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U can get arrows way too fast

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So it's just easy money

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Unless you make them sell for like 1 coin

hearty panther
mint mist
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For the ore block I don't really mind

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But I do think it will cause accidental sells

hearty panther
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Most of these features are meant to open the game towards more casual players.

mint mist
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Fair point

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Most players don't really go that far

hearty panther
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I hope Oakridge helps with that

mint mist
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Wuts Oakridge

hearty panther
mint mist
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Oh

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That is just more quests

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That will be more fun

hearty panther
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Yea, less grindy stuff

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And more stuff to do while I wait for acacia and gold

mint mist
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You should build stuff

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They probably make you wait so you can do stuff other than just do quests

hearty panther
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Dont really like building, been looking into some schematics tho. Also demolished all the other islands

mint mist
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He likes destroying islands...

hearty panther
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xD