#UHC being added as a bedrock gamemode (NOT ANOTHER SURVIVAL GAMES)

1 messages · Page 1 of 1 (latest)

fervent abyss
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uhc got a big revival after hoplite released and the massive success that lava survival got on lifeboat being a uhc-esque gamemode would suggest that if made, a cubecraft custom made uhc would do numbers and could quite literally be insanely massive for the server.

(doesnt have to be solely a uhc, just really wanna see a game with a uhc element. and YES i know this was suggested before, that was like 2 years ago and times have changed)

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UHC being added as a bedrock gamemode (NOT ANOTHER SURVIVAL GAMES)

ornate bobcat
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YES PLEASE

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that would be horrifically fun

fervent abyss
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^^

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staff please hear our plea

craggy geode
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PLEASEE

fervent abyss
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i know someone is gonna bring up the argument that most players are bad at the game and it wouldnt be fair for mobile.

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that isnt the point

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youre more than capable of having fair games in SG and quite literally every other pvp based game on cc so that argument is entirely redundant

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and the argument of players being too competitive which would flesh out and ruin the game for non comp players.

the exact same counter point arises. skywars, eggwars, and bedwars, ALL have this exact same problem, (blockwars semi included) the reason challenge queue exists is FOR THIS REASON.

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having a gamemode with build allowed where you arent limited to looting for chests and actually have opportunity to be creative with your playstyle and not be limited to "getting stacked" would be a big change of pace compared to sw and sg and could like i mentioned before could be HUGE if not bigger than both of them COMBINED.

i IMPLORE staff and devs to atleast take this idea into consideration before shooting it down like when its been suggested in the past.

craggy geode
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Well said 🤌

fervent abyss
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bump

robust sparrow
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its kind of a problem for those games that matchmaking isnt fair

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UHC would have to have a level requirement to prevent alts cheating anyway

robust sparrow
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all it does is removes input device as a matchmaking condition for mobile and controller players but input based matchmaking isnt used anymore because theres not enough players

fervent abyss
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same thing goes for ever gamemode

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its the reason moderators and sentinel exist

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to deal with cheaters

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and alts&

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you can make a microsoft account within 40 secons of being banned

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nothings going to change that

robust sparrow
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making a level requirement of 3 wouldnt change anything for real players but would significantly reduce the amount of cheaters that get into UHC

fervent abyss
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its a good idea in practice but sadly isnt feasable for the vast majority

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yeah it takes 7 sw games to reach level 3 but most new players that want to play it (exclusively) wont have the patience to level up

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it could be better to make it exclusive to certain levels when the gamemode is first released

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like bnb but instead of a rank its a level req