#Bedwars regen too OP

1 messages · Page 1 of 1 (latest)

sharp quiver
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In late game bedwars, players usually have regen upgrade + iron armor + protection + regen helmet + golden apples, which leads to VERY long fights (up to 10 minutes, until someone gets physically tired clicking), so my idea is to add Arrow of decay (idk about price) which will fully prevent target from regenerating health for 5 (maybe 7, 10, idk) seconds and apply wither effect for same amount of time (for intuitive visual indication that you cant regen), it will do two things: 1) prevent very long end game fights; 2) make bows and crossbows more useful

fallow sky
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i feel like the regen is fine, long figts can be fun sometimes

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but anyway like why even let the game get to that phase where the opponent(s) have too fast regen and all

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best to kill em before that

pliant shard
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that makes the games shorter and more boring to play

dark raft
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get gud

viral rampart
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it is frustrating when both you and your opponent are good but it gets really fun most of the time

cerulean mango
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I think bedwars regen balanced

proud falcon
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It’s only really a problem against people with crazy high ping

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Cuz you can barely combo them

keen raptor
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It's only an issue when both teams are good. And is it really an issue, or are you just having a challenging game... (that's the best kind of fun you can hope to get outa this, winning is secondary).

keen raptor
proud falcon
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And I agree, but you have players like darth who just abuse their high ping and that becomes an issue when they get op stuff

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they become unkillable by running