A minigame of 2 or more teams which must defend their portals behind barriers, they attack each other using tnt missiles with varying capabilities and specialties which can be ridden and disarmed. Every player carries a flame bow and netherite pickaxe, missiles are acquired in their inventory as spawn eggs and can be spawned by using their eggs, they can be spawned inside of blocks but may not launch when obstructed with blocks inside it.
Defense items with varying capabilities also spawn into the inventory, a snowball which spawns a shield in the air when thrown, a fireball which can be launched towards incoming missiles, ender pearls which spawn platforms in the air, arrows to shoot incoming enemies, there's much opportunity to innovate on defense items.
When a team loses its portal they cannot respawn and must be killed before the game can end giving hardcore players the challenge of overcoming 1 or more teams by themselves.