Minecraft accounts cost 30$ each and are the means by which players manifest into multiplayer worlds, permanently banning them can be inconsequential for scammers who profit from stealing accounts and the rich who can afford to ban evade, however with poorer players who don't have the means to easily afford new vessels and services to protect those vessels permanent bans can be compared to being murdered.
Reserve permanent punishments for offenses which affect players personally
- Permanent bans are a necessity for regulating malicious actors but I propose that Cubecraft reserve permanent punishments for offenses such as doxxing and fraud and anything which would harm players personally, permanent bans erode the worth of Minecraft accounts and often necessitate additional services to protect newer accounts.
We are all malicious, including moderators and opponents
- Moderation abuse occurs when 1 or more moderators collude to oppress 1 or more players with unusual and often excessive punishments such as 1-year mutes for a genuine mistake to which the appeals are repeatedly denied. It also occurs when moderators enforce their own personal rules not written in the servers rules and when they sympathize with enraged opponents against 1 or more players who'd want players banned purely for their playstyle which doesn't violate any pre-existing rules.
- Cubecraft enforces a zero-tolerance policy for players running hacked clients even if they leave them on and join by mistake, many of us play anarchy servers and we make that mistake from time to time but I believe this degree of strictness is unreasonable when the player has only joined the lobby before joining any matches and realizing their mistake. Appeals for these common mistakes should be accepted instead of rejected in a dubious way to deter players and harm Cubecrafts playerbase which has shrunk significantly over time.