Snowman:
- Wooden Sword | Sharpness 3
- Leather Armor WHITE(All) | Protection 4
- 5 Starter Snowballs ( Obtain 2 snowballs per kill, Max is 10)
Magician:
- Iron Sword | Sharpness 1
- Dark Purple Leather Armor | Protection 3
- 1 Random Potion Per Kill (Obtain a random potion every kill, BUT will be replaced when it is used, Max is 4 Slots)
- 3 Throwable/Explosive Wither Heads (No Cooldown) (Obtain 3 every 5 kills, max is 9) (Explodes when it interacts with a player or hits any blocks in its way when thrown)
The damage (from explosive) & throw speed is up to the Team.