#Ping issues

1 messages · Page 1 of 1 (latest)

torpid maple
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A big issue with this server is the amount of people from different regions. I mostly play FFA and so many people that i fight have 150+ ping that it makes fighting them unbearable. you literally have to wait for them to take knockback while they can still deal damage to you when not even facing you because of the delay. I know its hard to impossible to control ping, but i just think that this is extremely annoying and i bet im not the only one who has these issues.

wooden gyro
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Yeah

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Everytime I see a person with a million ping it takes 20 years to register my hit on them

subtle acorn
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i never have ping issues you guys are probably the ones with bad wifi

balmy gate
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If you’re happy to share, could you let me know what country you are connecting from? (Please don’t post any more specific detail than that)

wooden gyro
subtle acorn
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then you are the problem

bitter monolith
torpid maple
subtle acorn
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the other guy was

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but you cant relocate the player base

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and more regions would slow down queue times and most likely increase the cost of the server

torpid maple
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they already have asian and american servers dude. always with 0 players

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they all dump in the european servers

subtle acorn
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so theres no solution weve made that clear

torpid maple
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yes there is. They have the servers already money isnt the problem.

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if it was then there wouldnt be region based servers to begin with

subtle acorn
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ffa on an na server

torpid maple
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this post is tagged with java

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not bedrock

subtle acorn
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in java obviously youll only be in eu cuz theres not enough players

torpid maple
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im sure there will be if people actually go to their designated servers

bitter monolith
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games starting without full lobbies

torpid maple
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also i dont know about no games starting without full lobbies because i play ffa

balmy gate
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People are automatically sent to the servers closest to them when they join the network, both for bedrock and java. We then have a system that aims to have games start within 20 seconds as a target, this doesn't always happen of course, however in our experience there's a higher chance of a player leaving the server because they are waiting too long, over them leaving because of it being a little bit higher on the latency side.

As a result, that system favours trying to start games faster over sending players to games in the same region they join from, so if you play during times that are quiet in the NA region, it's likely you'll be sent over to the EU servers automatically to avoid having to wait too long for a game to start in NA. That'll dynamically change and send you over to NA when there's enough players for it.

The system does this calculation per gamemode, so this may also happen during busier times if you're playing a gamemode that's less popular in the region.

We keep an eye on this as nuch as possible and try to optimise when we can.

torpid maple
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so how does that work with ffa? considering there are no wait times there.