yes yes we all know murder mystery and if you haven't it is a game mode which consists of 1 murderer 1 sheriff and the remaining players are innocents. If the players get a certain amount of coins/gold it allows the innocents to recieve a 1 shot bow. Now as much as I believe Murder Mystery would strive on Bedrock edition more I can see this on both editions. The reasons I am making this is to bring the possibility of this gamemode into CubeCraft Bedrock - New Maps, New Features, New versions of bows and sword. Implementing a gamemode like this is not easy however it may just be a possiblity if the features such as - different weapons from a sword to unlock i.e. The murderer can have the original sword or other weapons such as an axe, shovel, fully customised to a new style implemented so it doesnt look like basic minecraft textures. ( This could be elaborated on further maybe even by saying it could include new CubeCraft Weapons - lazer sword but used as a sword allowing for a new advanced look) Now another feature can include playstyles maps can alter playstyle in order to fix the basic running around collect coins dont die strategy I propose coins lessened in exchange for weapons to be bought off walls this can make it more interesting as instead of the running around develop playstyles to fit the direction of a weapon. Maps can include these in a variety of ways as if it was a jungle map with lots of trees and grass it may have weapons to be bought somewhere within the jungle logs there may be a hidden ruin within it may contain an instant weapon with no required coins/gold needed. Maps being this diverse from Jungle to maybe even the Cyber Tokyo can bring a diverse look into just how far we could take murder mystery. I wish to add yes murder mystery is a casual game but keeping high lvl players in the gm is vital a proper leaderboard must be added.
This was very brief to my idea of bringing murder mystery into Bedrock Edition CubeCraft.ApologiesFor Mistakes