#Fishy Suggestions

5 messages · Page 1 of 1 (latest)

naive vortex
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Okay so I have one current suggestion for fishy (that has likely already been stated)

A fishing net that catches 6-10 fish
The trash percentage raised but so is the common fish percentage
The uncommon and rare stay the same

The net would only be able to be used like once a week and would cost maybe 50 credits

Thanks for coming to my Ted talk

icy prairie
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A fishing net sounds nice, but by having trash and common fish chance raised, the uncommon and rare fish chance will have to drop, but I’m okay with that

naive vortex
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Good point good point

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Don’t rely on me for math

calm perch
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Imo if added, it should be used commonly like how "cookies multiplier" works (t!cookie shop with options to give 2x, 3x, 5x, 50x cookies at a time)

When trash & fish percentage might be adjust reasonably yeah.