#Personalities, Aging, Petting Zoos, and A Few Animals

6 messages · Page 1 of 1 (latest)

jovial canyon
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Animals have their own personalities. Some are more social than others. Some are more playful, quiet, vocal, etc. If this feature is implemented, we would ideally have the choice to choose the personality or randomize it. Another thing that comes with a personality is a favorite person. You know how some zoo animals have favorite zookeepers? Having animals with a favorite zookeeper that they could interact/play with. Obviously, this would only be for small/medium herbivores. For example, animals like Leaellynasaura, small hadrosaurs, Megaloceros, Coelodonta, etc. Since ontogeny is going to be in this update, we need to be able to have elderly animals. Fur/feathers greying/thinning, getting skinnier, walking slower, until laying down one last time. Unless they are killed in a fight, of course, which currently isn’t in the game. Btw, please don’t make herbivores super weak if fighting is added. Anyway, aging further and being able to choose whether they die or if they just stay old/mature/young forever. Petting zoos are famous for their cute and cuddly animals. Smaller creatures or babies can be part of these petting zoos. With that comes the need for gates that guests can get through, but dinosaurs can’t. This would also bring along child guests. I also have quite a few animal suggestions. Shantungosaurus, Carnotaurus, Stegosaurus, Dreadnoughtus, Diamantinasaurus, Amargasaurus, Nigersaurus, Barosaurus, Diplodocus, Alamosaurus, Sauroposeidon, and ground sloths like Megatherium and the slightly larger Eremotherium would be welcome additions to this already great game.

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Thanks for listening to my TED Talk/rant

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Also sorry I didn’t see the new place for species suggestions until it was too late

autumn needle
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They definitely won't make herbivores a walk in the park to hunt

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at least strong ones

jovial canyon