#logistics buildings issues

7 messages · Page 1 of 1 (latest)

lusty spruce
#

laborers randomly decide to stop transporting things to the storage buildings, despite the fact that the loading bays are full

loading bays hold more than the max limit for resources at times

keepers randomly decide to stop using compost heaps, causing food shortages due to no compost

#

keepers still seem to clean dung but their wheelbarrow disappears after cleaning and they walk off to a new task

oak bison
#

The disappearing wheelbarrow should be resolved in our next hotfix. The Loading Bay being overstocked isn't actually a bug, its a feature. When you delete a module which has resources, the resources are teleported back to the nearest loading bay, but that can result in an overstock if the loading bay is full. As for Laborers not transporting things, that's something Ill want to be looking into. Which save is this?

lusty spruce
#

its the "staff test" save i sent in the other bug report

#

also ill note, sometimes i find that laborers will transport things back and forth between storage buildings despite there being more urgent tasks they should prioritize

#

i deleted the extra storage buildings due to that, which explains the overfilled loading bay