Nah just kidding, I must criticise his implementation. I don't enable character dialogue much because, while I obviously love the voicelines, I don't want to hear them again every time I open the save and click on any animal. Couldn't it work to keep track of how many times each tidbit has played in a save, and put a cap on that number after which it will no longer trigger?
#I'm afraid I must criticise Nigel Marven...
4 messages · Page 1 of 1 (latest)
or maybe have like a probability of it playing so if it already played you would only have a small chance (adjustable) that it will play again. Kinda like the comment bot on NovelAI.
Yeah, we're working on capping the amount of times a line can be played in a save, this will be rolled out in the next update
Would be cool if there was a way to access them whenever we wanted, maybe whenever the dinopedia gets added?