#Attaching auras to nameplates for specific units
4 messages · Page 1 of 1 (latest)
think easiest way to have a player/unit info - unit charateristics trigger with unit: nameplate, and in conditions set alpha to 0% with this custom condition:
function(states)
if states[1].unit then
return not UnitIsUnit(states[1].unit,"arena2")
end
end
change the 1 in states[1] to that trigger's number if needed, then in display tab set anchor to nameplates.
the proper way would be doing a fully custom trigger but this also gets the job done well enough.
found out a better way
function()
return C_NamePlate.GetNamePlateForUnit("arena2")
end
This is just in "custom" under position and size settings