#HELP - Conditions not working

1 messages · Page 1 of 1 (latest)

slate harbor
#

Works fine here. I tested it on another class by removing the loads and adding a spellID Peepo_Shrug

still inlet
#

so the bars actually changed colour and the text of the stats actually show?

#

hmm still doesnt work on my end for some reason

slate harbor
#

given that I changed the spell I was using it makes sense to look for an assumption you're making about those spellIDs? Peepo_Shrug

still inlet
#

uhh....sorry i didnt get what you mean

slate harbor
#

Like, add in a random other buff that you could get. Does that work? Then, why are the spellIDs you're using not working? Are they all the correct IDs? Are they actually all active together? Lower Conditions in the list override higher ones so is the lowest ID in the Conditions list always active or something?

still inlet
#

(1) i'm still trying to think of other similar spells/talent to test it
(2) Not sure why are the spells ID not working, it is the exact ID in game, unless the addon that shows the ID are broken
(3) They don't active together
(4) Not sure if that's the case because the conditions are each based on different spellID of , well, same name buff, but i set it based on exact ID, instead of just the name, so im not sure..

slate harbor
#
  1. use any spell, just to test.
#

The goal is to check assumptions. The Aura is doing what is expected given the settings you have

#

It's also a very "busy" Aura. Make something very simple. Make sure it works. Build up to more complex