Hey guys I could use a little help here.
I'm making a aura for FrostFire (Frost) that plays a sound when the following triggers match below.
return t[1] and t[2] and t[3] and (t[4] or t[5])
end```
```Excess Frost (Aura Found)
Excess Fire (Aura Found)
Flurry >= 1
Icicles < 5
Glacial Spike Cast```
The issue i'm having is Excess Frost/Fire buff can stack to 2. So the aura is playing a sound when the triggers match but there's lots of times the match persists after hitting flurry and it's not playing the sound again since the aura state stayed true.
Is there a way I can force a re-check after finding a match?
Or maybe force a re-check of the above triggers after casting Flurry?
<https://wago.io/1byxTeRuS>