#Play sound after gaining stack
4 messages · Page 1 of 1 (latest)
since stack gained can do that
which is a condition in the conditions tab available for buff triggers.
so track the buff with the appropriate trigger and you can make a "since stack gained < 1 then play sound" condition
for some stuff this doesn't work that nicely, and for those you can achieve this with combat log triggers like "combat log -> spell -> aura applied dose/aura refresh -> destination unit = player -> spell name = ..." and then play the sound via that