I have made a weakaura that should contain all sorts of swing timers including melee and ranged. It should show the "loading" of a bow, and the cooldown thereafter. EVerything seem to work fine but the custom code i have for setting the cooldown on ranged shots are triggered by any nearby players spell cast success. Why is that? Apparently every event is being raised with SourceGUID=nil and SpellID=0..
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