#Starting a second timer for an ability after X seconds have passed

23 messages · Page 1 of 1 (latest)

tired loom
#

Hi, I'm trying to track my Elemental Equilibrium availability by using a second text/timer with the since applied condition. Am I misunderstanding how 'Since Apply' triggers? Currently conditions two and three are not working at all.

light yarrow
#

How long does the buff from your trigger there last?

#

If it's less than 30s, then obviously those conditions do nothing

#

Assuming you set your trigger to show on: auras found

tired loom
#

Ah then I am misunderstanding how Since Apply works. The buff itself lasts 10s and I want conditions two/three to trigger after it ends

light yarrow
#

No you understand it right, it's some time since it was applied

#

But you have one trigger, and you require that trigger to be active to show your aura.

#

If your buff is gone, then the aura is inactive

tired loom
#

I have the trigger set to show on: always

light yarrow
#

Then I don't see why it wouldn't work

tired loom
#

Is show on: always what you meant?

light yarrow
#

Yeah

tired loom
#

I am back to not knowing what's wrong then lol

light yarrow
#

Ah, I even see it now in the screenshot that it's set to show on always, mb

tired loom
#

All good, they were out of order pretty badly

light yarrow
#

It's mostly that on mobile it's cut off

tired loom
#

Didn't think about mobile formatting at all, apologies

light yarrow
#

Idk, maybe for some reason it stop the "since apply" timer when you don't have the buff anymore.

Could you get to the same result with looking for a time since the buff was removed?
Is there a "since removed" condition? Can't remember.
If not then you could make a combat log trigger for spell -> aura removed -> set the timed hide to your duration, and then make a condition for that trigger being active

tired loom
#

No since removed sadly

light yarrow
#

Or just a combat log -> spell aura applied -> timed hide to 30s I guess if you're already at it

tired loom
#

I was hoping to get around using the combat log, but if that's the only option, I'll do it

#

You are correct that since apply doesn't work once the buff runs out

#

I just tried changing the timer to >= 5 seconds, and it activated condition 2 at 5 seconds