#Pixel snapping issue with 'ticks' on progress bar (ticks hide unless high thickness is set)?

7 messages · Page 1 of 1 (latest)

echo fulcrum
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Hello, I have thickness set to '1' and the third tick is always missing unless I set thickness to 2. Is there a way to disable pixel snapping so that the the tick can be visible without setting it to 2? Or perhaps a different workaround for this?

It's not just this weakaura, I have another one (for dragonriding) which is not using ticks but rather a dynamic group set with space '1' and third 'tick' is missing too.

elfin haven
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its not about pixel snapping. its about the ui not being exactly lined up. pixel snapping would fix that.

echo fulcrum
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So, how does one exactly line up a UI to fix this if I may ask? I tried moving by few pixels to each side and it still doesn't show up.

elfin haven
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it can hae many raesons, scaling of the interface, scaling of the aura itself, the starting point,

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!uisacle

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!uiscale

blissful smeltBOT