New to the addon. I want to make a cooldown indicator for this ability, however it doesn't have a cooldown and the time between the casts differs. My idea is to make multiple icons and set the cooldown manually, make them appear only once after the cast, but I don't really know how to do most of this (not as simple as adding one combat log trigger, as I figured), especially make them appear after specific casts.
Here's the time between the casts from the start of combat to the first air phase: 28-14-17-13-15-13-13-13-13.
Tried to use this as a reference, because it doesn't have a cooldown too, but still not sure how many and what triggers to use:
!WA:2!9z1tVTXXvCTH11g0bik0WcXbwUmYjkjT2sIuYYjbOWLKIkIgku0lPSKtDl5S7oK7iTC3bZSlLOlqaIo5l9cV0EMh6P0)a(rqh6HEO4bIGEV(q)aOVaPVz2Luso19c5BEZ8EZ7979E)M1yZmDZ4KX5LF(qjNioCpMtO7nhYSd8RhejSPgwhr6euzJbD3AJvBFWZQ4ioEN2TL0W9)P5xB1LwBvr)K1x5bRU0dYpI4B7giQfW8dTkvUAJYMdrV5Wczb(Y3FrtBxQ9HRlcfSoDOI7nZj9icgXYJMVq1nS07k)Ifn7r8IOgWBxu6gC06W1tbVnml8ogO4vtef2Ue)ou5JxeENhV1J(N35o)QzM5J)XcPoHlc4ury)ZSi2h2ree57ukWlqmhKHNrgzT0AlfspoSzpMKHrYu1RFj1410AYop4s7mwdEMbHevwAWF3lT(RcCOflSBJDYhj8432nmKl)ILxwbSlXcwEkYU8Q5GB84uPsT1J(pTBh8d)W)(Keus(nlcx)FvmSpNoWoORfj0lOJqYPEEvCEpJB(pEfgt0Eu)W6rTBZoECZsfQ3Oz9DlvQC96N4ej0bYc5EOP(udlPDs2Td6m1YAckAPz9AL3E7ZIK0MsDdqvUDfNwJ0kIVVwNKiitB6t6sLPlg5ZcT4EK(uXOlyM5QR)zF2kdDOwyu1adEXwL3U2M7U9Gi)KmlTkXG5H7a)mvEazh3SWUMfAwOwTTRuEdyHfY)q4UWhcFeSi8XTGpPf8PPHFEA4xa3dUpSeSmScKt5L)UYlduXPnwFdBbzHpanpx(jMBQ1Nj3y1zCOYW4uBWur0BOx1BRrefC361Uay1joE1vMgxRLjh8GwW6XoaE4eJg5WKhe5BhY6rZt87ZFxIwUrCUR6l(Uz0dBymJTJQAFQZWbhQWN49uSUJfTF)aj1RTEEcUMPUXY9elIq3a))TThbEjjuv7PUdMyrE8smsj6f78hnel)M0oQzZdMdMFmU88zKefTde0yf9gBfiCOIMb6rEJjlJN5ZJ3bm)aLl0Qpnz34CZWWi1Rs0Km20AuYAQdch5YwJDm1BIoj7f0uV8M8BPh00)Gbsxsyt)eHI(b(0bt3Eu2Q4VzRhg0LZNvRw6sCcoQ053FS2P45T43qRHeHgHJi2A(VIfWLNfFJye5Ov(TJJtYNfZ2zCQE)dIKHS29HRnuOg2PnqLfRUt1YW8cehuNHNj(k0wVFI1d16oVOpij)8d5ZUPG9ISpjI4Gfos2gnsCqCUKC93EMXALhHy1Ecc)K9segp1rQ5TIvrekblUaV8WkvRw2S52L38Yopj6sDUtQJfH7o(YX(PxK5R1lVjSdudEYOyGpB9GaFOUgTHgWTGDHNc79TW(gWZGRbFn8RXPONd)MRa)wDIdnHwa52ZawGn4auOn0bCtbS7chyah6(Y3N)b)OgaEZqwxAtUGAZuDXPGNSWhX5zFthSBGtt1uqRler8p8nDApAhID)MT9cceUtIA(DEthpELb)tFthWPpYsYSBg6kO4JzEogXqW9M5IyaMZkyaXPPiXO4YKzLVCRgWHT(FmjWtemvxKtcOfd(wUuwh3W553OJG4Wq6SDeQF1pemCRDmR817uTrHTl6fqC(tAEtFK1t4Afs8WZnNz3iVqw6ruFnVjvWCEl97cxqHR4fydg(sq(CF(kM2EePCo43Lw)ArYoTgFjBClIpEyRour1aUs4vAoTI4L6OyeZxyJn4ZIgvWrnDrDOoFf5y3r6tTfZXH6BwT8tlBAf)sJfRlpqeEQE)KpfXiFeZz0Mr7TF3159pENsiZRUhEtb(GvnIatq3ZUGk1WIv9sMLlx91VBMV7qHMHu)cgb5trEotIh3LKsOi0rUZ1nLHeryAR2mFM0nDr8VW0d0u7sg(8VAwROAzRlgOpZijT01QFPqvBJe0IB6HSBViiORr8PBeRN)jvuyyBIn95LiiZJFNIeXZ3TY9pF19RRmWss7IftRClTYsRUYWWa7ec)R175lWC4Z1qqKUzVFwf3OugjJNETWaSnRt6rTvGs9qfdukZJu8F)KRpG4Z6QBFwh(dpf7HRDcLi1qhu7uLiAa1VtO7vhp5loAQEdviPQVauAHdSyspq6HiIhTDyXUeM)MWF(QkNb)f4VcFh()Fu7BTiUJs7FBO2eHcKI)o1stzofmFvQrDhJK4y5ChUUGKEuW5T7WrQxIvFFsfmqEV36kZoI5hp5G7M(vuF13F(LjZjUzKMRH42kz6997)F)
Another, more simple thing I thought of is to make a group of decaying progress bars that start on combat. So for example the first one is 28 seconds, the second one is 42, etc.
#BQL Twilight Bloodbolt cooldown
13 messages · Page 1 of 1 (latest)
Is that not tracked by whatever boss mod add-on you use?
No. There is absolutely nothing about it on the internet outside of wowhead info
I had to count the time between the casts manually
A custom trigger allows you to set duration info at will.
You could make a TSU that fires on encounter start and boss spellcast, make it expire after 28s. Create the next clone after the bolt cast, make it expire after 14s. and so on
Just gotta keep track of the number of casts, and probably set up a table in on-init that has the respective casts CD in it
That said, there's a default Boss Mod trigger. Idk it's capabilities actually bc I never bothered with it, but maybe you can do stuff with it
And also:
!versions
We do NOT support any version of WeakAuras that is not the most currently updated release of the addon for Retail and Classic. (i.e. we will not help you with older versions of the addon used for private servers)
#server-rules
But since this is a pretty generic question, "eh" I guess
k, thanks. have to find how to do that now, but I got the idea
!tsu
Trigger State Updater is an advanced custom trigger type that allows for the creation of clones, as well as generally being a very flexible custom trigger for almost all situations. While it is complex, the wiki aims to be thorough so please do use it.
https://github.com/WeakAuras/WeakAuras2/wiki/Trigger-State-Updater-(TSU)/