#Trigger for neutral target

5 messages · Page 1 of 1 (latest)

graceful egret
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Hi guys !
Is there a way to get the reaction of a target with NON-custom trigger ? There are Friendly/Hostile built-in triggers but I found no way to use a simple trigger to track for Neutrals.

dusk shale
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as far as I know within a sanctuary city (before the update) other-faction didn't count as Enemy and don't count as Friend either yet they aren't Neutral because they aren't NPCs.

the easiest way to detect them seemed to be a combination of (player) and (immune).

Don't know if this answers your question or you are speaking of the open world or instanced spaces.

graceful egret
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It was more about getting to color code my target health bar, with like green for friendly, yellow for neutral, red for hostile. Training dummies should be yellow for example, other players should be green

Your answer is still interesting tho, didn't thought about the immune property.

I first tried a combination between "friendly" + "attackable" but it seems that neutrals dont work this way

dusk shale
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I think you can use attackable in the form of (not)(immune)

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it feels like there should be an easier option though since nameplates seem to grok this trait so the underlying info must be there somewhere.