you most likely need to dynamically group them so that they offset instad of the absolute positioning that you're currently using. As far as showing the closest to expiration you'd probably need to sort the table, but idk if you'd need that. Unless they can stay longer randomly they should have increasing durations if grouped properly
#Imp expiration countdown text
5 messages · Page 1 of 1 (latest)
Easiest solution is to make a seperate Text Aura that tracks the stacks on your implosion
position it in the same position as the other text elements
remove the text from the bars
just create a dynamic group in the creation section and put the auras in that group in whatever ascending order you prefer.