Hello,
I'm trying to make an aura that every time I had a spell off cooldown, it would mark on a timer so that later, at the end of a fight, I could see how long a spell was ready for use and I didn't use it.
The idea is that the timer starts/pauses whenever the spell is ready for use (I was trying to do it for Aimed Shot, so in this case, when it had both charges). So at the end of the fight I have how much time I wasted.
I don't have much experience with custom functions, and I was trying to use "%.1readyTime" to create this aura, but without much success.
I don't know if it was clear enough what I wanted, if anything I can try to explain better.