Hey. The trash in BH bites only after their hp falls below 50%. And usually it's one bite from a mob during the combat. If I've made the first trigger as "nameplate hp<55%". How to create the 2nd trigger to deactivate the aura and keep it deactivated for the rest of time? I tried using aura_env. But honestly have no idea how to create a nameplate-clone-local variable.
#Brackenhide Hollow bloody bite aura for nameplate
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