#Tracking items on other players with debuffs

17 messages · Page 1 of 1 (latest)

unique geode
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Just looking for some pointing in the right direction.

Essentially, I want to be able to have a list of names with a certain debuff in the raid (I've done this by having the debuff looked at in a smart group, then %affected text output). I want to color a name based on if they have a healthstone usable or not. Typically this is easily done on my own character, but I'm having an issue finding how to do it raid wide. Is TSU required for this? Or is there some auto-clone tech I'm not utilizing properly.

native dragon
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You would be in fully quite annoying custom mode

unique geode
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Is it just the required approach dealing with a list of people instead of a single player?

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And having to iterate to check?

native dragon
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It's the checking if they have a vooldown ready which in itself can be very annoying

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All auras I saw doing that were never worth it and a giant Ressource hog

unique geode
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Yeah, if it was something for myself, I'd just load in a simple set of triggers and use conditionals to format the information on myself

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So things like.. Immunity checkers, would all be lua based because they're required to be lua based

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People with debuffs
John - Can Immune
Jim - Can't immune
Steve - Can't immune

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For example

native dragon
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There is nothing at all that tells you about that.

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No API call has that information

unique geode
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For other players specifically?

native dragon
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You can try to guess

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But, is it talented? Did they use it? Where they out of your checking range(razageth)?

unique geode
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So those tracking information is alot easier on the player, rather than others

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Is where it gets tricky, I assume. Because I can make two triggers, one for the debuff and one for my own immunity and set the trigger on the debuff and conditionals based on the 2nd trigger.