#How can I create a trigger that checks if a key is pressed?
5 messages · Page 1 of 1 (latest)
there's no events for these keys
Ah i see, it’s only for modifier keys. How would you go about creating a trigger then that checks when a spell is cast?
!castsuccess
Combat Log - Spell - Cast Success - Source Unit = Player - spellName/spellID* = <spell's name/ID> - timed = <however long it lasts> https://i.imgur.com/7D2MU44.png (click image for more context) * No spellID in Classic