#Animate an Aura ONCE when reaching Power = 5
3 messages · Page 1 of 1 (latest)
There's a message in #pins about controlling Animations via Conditions, but it's a hassle. If you don't have a strong reason to put it all in a single Aura then we recommend using separate Auras for the non-animating and animating states, and using triggers to control which one is displayed.
ive never gone through the hassle so cant help you any further, animations run every frame by default and will continue to do so until the condition isnt true anymore, perhaps you could handle it with a variable with the time and check for that to stop the animation