#Honorable Kill
81 messages · Page 1 of 1 (latest)
Sorry dont know
Does it appear in the Blizz UI anywhere?
No I can only track it via right click on the achivement
but that is not my purpose, I want a message appearing on the screen
Sure, but the first question is whether the number is tracked anywhere.
If it is then you can probably do what you want, with code
I want this number as text on my screen if it increases
on tzhe inspect menu it is written as well
but character wide
Any idea?
Is this a weak aura to import?^^ sry I am not so familiar with
maybe other idea. A text which shows for couple seconds my current toal honor level after a pvp kill
is this possible?
How do I get a trigger like - show me my honor after it changes
Click this link for lots of useful info and links for anyone wanting to get into making custom Auras:
https://discordapp.com/channels/172440238717665280/413380679410384896/718441153267236865
Hi think this is the right one, but I dont understand how to use it. Do I have to import the text under "Payload?
You don't import anything. You need to make a Custom Trigger.
Ok so I set trigger on custom and then?
so i tried to wirte somethign but this doesnt work
Is it not possible to get a written custom trigger? should trigger if honor gains
Sure if you offer to pay enough at some point ur gonna find someone to do it for you
If you post what you already created or the questions you have to it, we are happy to walkthrough that. If you want something new that wasn't created yet, yes you have to get your hand dirty
Sadly I am eu centric and it's time for bed
Ok so this is my current WA
!WA:2!9r1tRXTru8DZEibrO46emHMsr1Gl2GzDSjnhkuWwgTSo49pwRCD6HYMrAgTASLMr8MrE96Jl9qp7pcBVuO90(rih6zHPFccLEUKt9M7BK2wN4cDqGEVzE)9373m1BTC6Y0LP)WgGmxNWfmO3X(hEqxx4IErrkMU9UF2K)SgUMfMR0YuF2f6SFmkxeQ5sX6ByzJRezijXo2(RTpwW1TLcjS(QzjKjmy1pWIUO3VVvDixChdbMohe2knWfJAgjHuIE9vxJAVL9A0v30oEZQOSHftqT(FwWK)PbGt)ztdmNicJLqFjxOd23TRVRx2s32uhNrjAMh7CMqVtoKK90yTot9vBT1yYiztUCR2V80Xtg3Q7rBTnqkBF1l8uAcOTC4yhzfeH)uXwtXIF0igO6(fWcXF1rpjJfuLU3QYdkZZG8Oi(fZhU)Ed8hoWFpp)cRG2msIo(FTPpWqB8g039WdNrzbOl(yOG2Uh2V1Xhw847nvLXssoGQSMxf)HMCvy5fgZcpliVSXCYXkmOcQ9eKu2TwhZPmpnpLrVkxSOExP4XzBENP8IrtejrX(pO)CkxDAP9NZ2HiMK9XKsz)Q41rsz)sT3HqpdeKKVbbhmWNnDSeONaKSPNSqWjsk0zl1c4xAFuoHcenX23hoVYJgZqCXJnYa(FYkfp6AunGeE2iK)kObXm(OyCKVBTA4NJtIKq)ddtcpoBfV08en3ciguNPwP4lTc0KeeKnIEHjev5MWLsbdXZ7bvNUJzZzuo6wigHjgvhqMWmcxLRydf4OcIVk78SBJNdowcldxufBPYnsiR6u(LLctnn8au5ZduYCiKfWtZKG(AvmHkh)QkwCJ3sYXzfrZdpHt1Xo7HQZGsGWqhC0if(A0gKH3lRKBADfrWnEifVO4JAv8ihb2wxtZHY9kjjGIfkfu1ByefBGgyIr647p1OzIArhNucxG(w0POBrVI(3V4iuCP7UZmdGslRSV)HbkwkchEB38znFMxOmrcVSr96n2jNtN7MSx42NTDRnoOpCkY)4rtkEWmTmCXa(j1F9Wv503u(8G9EP4yv)UQBUTaK2AkRGb77562DEKzdSQrksdVXMK3E3V7V(9BU5MFYqhnKDZn7Dwl0kaBZi(iRfO63wHQFATRuSKOQNeC6573RZ8kd2VSQRJv9mdaXRq05Cr1lsMPz2t4JWAKTaUDnxwDbqcQxN903l9dRCzy4cHIolR8EEZTB(8Lp)3E1F)
only thing what is now missing is the trigger. It should trigger after honor is gain again
do you want honor or honorable kills?
and one of the issues is that its a custom text function, which you dont need
you need to use the event asakawa mentioned in the trigger
custom->status
and then select based on events, not every frame
Honroable kills would be better but I couldnt fin any example..I found an example with honor and adjusted it, so I am also fine with that
nothing in the code snippet is useable
what do you mean? my WA is not usable so?
so I changed the trigger. What Event I have to declare?
and how
after selecting the custom->status type
select the option to check on events
there is now a event(s) field
in that field you enter the event asakawa mentioned
you mean "honor gain"?
CHAT_MSG_COMBAT_HONOR_GAIN
this I can enter there?
yes, that is a event
and thats it?
what xD? Ok I think I am gonna forget this ...I really dont understand what you are talking
in the custom trigger function you can simply function() return true end thats because you want to always see it
now there is the progress function
you can either use progress or stacks for your purpose, progress would allow you to use something like a progress bar for x of y
so?
really I dont kidding you..its like if you speak chinese with me...I dont understand what you are talking
I read the stuff asakawa sent me...don´t have aclue what this is
look for the achievement id of the statistic you want you can do that on wowhead
just the statistic on wowhead
nothing to do with code
ID is 239
thats the achievment not the statistic
the statistic doesnt have achievement point connected with it and is just "total honorable kills"
but the text I get and so on is already done and fine...I only want that the text appear after honor gains
isn´t it easier then to write a trigger like idk: if honor gains trigger this weak aura
honor and honorable kills are quite different
forget this kill thing
if honor gains trigger this aura
somehting like this i dont know
function()
return UnitHonorGain
end
!WA:2!9rvWUTTrqu76dPvPajXi1OWPhieGlKcmKJDtdcAqbSOGKLnSLCOORtsBH6sUlfxBYDxS7sjlFuOh6z)jOEjh6jb07b(lGWOFafbf5diN6n3zjzRtDdkHa0mdN9XzM3B25BTy8I4fX)09L8eDeLrKDpWD3T708cuIoKl7k0uotvAgMQerOXUKt0Lxrn1prP5XgpXphKW8nzvPAjl4jI7JIScT(ARdyuDBoJlRu2CwIS8)kJoWPF3S2dDY1sus0jsMLslPSb1c4YyKUs5vWwRzTcU8QwHRMJs1segU0)ZJCC3Gafr3EZdFXlNdEMHy(q7TpNY0EnA2XTPJ42x1uhiWinXHmKW0BKiJe3luRfQVAT1gHgWRr5R1ENJgnEuRopDT1LOS2x9ihLgj1LSPqhvYla(tfwAcu8dgqKQoFUSW8n26XcIx(N71QeVSVtVKGa6jZ63OEp3(9CR74oft8GGUqYY2n3D)whS7)K9(scKTtV9BU7UP30RnbfPdpphYEAK)XkXxCfX83tsnNLe7rKvQSfrdPPPkn1VYx(4hxTAvlyiorjirrBJvLs)eXYVhaKjetE5fHsSCJ21D7VxVT63O7E2Gz7UD660FR6B3zwEX0pRxHjJor54hs8po9M2jWeYlNQDyOyciWkYoKIjoAAmbFwcRyETeulREnvwr9eGIuK)d7BuRhLL)qYgi2yXDqz2U54Thht(L5Elq9ejdf9na5aaF8zksuqUIWURRl0pbCMwC7ws6PwpnbHLinYY1vom)almfidhYad3V8sP39cW1dM8dGDjycfsOdcbf3MZnh8Z2oIJWVrQrrgn1soXjrAAjjYq6e1sPpPKx(7mMo(rivwq5PCgb4JpWScaalmbNIPWX8begBCTL8iIX4SefPpdOgz4zIHIRWZgOv)m4cYfR5hd5tYFl90mdX9EN18(57B9vfg2mOsMygj9G0FININi9jE0ybxQVqfIW8rplFnBHPYSXIr5ARbSMmIlXhkrIjhwy8A4(foGk1)qkwhAxhCNAgf4m)F8Jlq855i(zZjpPyf(vj)6f)oScFgIrnaWzpk9wTsVB6oxGtKzbY0CsfXNZWQZjifPNwsyd0H3yIXZuxP7yhJOSSdM(80xK(T3i97aZ7C9iBKqXZAgv3F9JxVv1T33trIHjSZ61EqThmvZ9lKdF4WxvMIpp7QmR6XCJ89iqutdgN(rZcKGmhQcqcTGZitl2EZV)p)JlV8Yx(287IAzYWuzE9A40SzhpO6dOdaTapIl3zH5NFHz5ZKgzbMhcm10H0IROPSCIYqVIpLoaQdsX93nnBRnLsUu9dVxs2VWiDNfvopS261E4Id)TN9x)
ok you got the kills...nice but the message stays on the screen now
should only appear after it gains example from 1730 to 1731
set it to event instead of status
and under the function is a "timed" option, there you enter the seconds it should stay
ok thank you! Will test!!!