#SEGASammy full-year results for fiscal 2023: what you need to know
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Achieved significant increases in sales and profits YoY
• Sales and profits increased, or loss margin narrowed YoY in all businesses
• Income taxes, etc. remained at low level as in the previous fiscal year due to the recording of deferred tax assets at a U.S. subsidiary, decrease in taxable income from net loss carried forward, and tax credits related to research and development at a U.K. subsidiary.
• Decided to increase year-end dividends forecast and implement shares buybacks based on the return policy of a total return ratio of 50%
for the Entertainment Contents Business:
** Both sales and profits increased YoY**
• Some new titles in Full game and F2P* performed strongly (CS*)
• Sales in the Prize category went strong (AM*)
➢ Next full-year Forecast for the Entertainment Contents Business:
Expect higher sales and profits due to the contribution of new titles and repeat sales (CS)
• Increase in unit sales of new titles FY2023/3 results: 10,090 thousand units FY2024/3 plan: 14,120 thousand units
• Increase in operating expenses of R&D expenses and advertising expenses due to increase in new titles
Expect to maintain strong performance in the prize category (AM)
*F2P=Free-to-play, CS = Consumer area, AM = Amusement Machine area
Per subsegment:
Sales trend:
Sales trend, detailed in a table:
Unit sales trend:
(rest assured, Sonic is number one)
as for full game highlights:
SONIC FRONTIERS SOLD OVER 3.2M UNITS AT THE END OF MARCH 2023
persona 5 royal sold over 1.7m at the end of march 2023
:)
A reminder of their long term goals at SEGA for the Entertainment Contents division:
Rovio namedrop.
There's your Sonic:
Mid-term plan:
Huh????
and that's it for slides!
Tails' Channel graphics coming up in the next hour,