#FFG Pool Party Troubleshooting
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What version of foundry are you using? 8 or 9?
I assume you're using the latest versions of both the system and pool party?
Additional modules?
Sure, 105 active
Operating system?
Win 10
And what was happening or not happening?
It was that your changes to the pool weren't reaching players right?
How many players btw?
this occured with 1 and with 3 players
I tested the situation locally logging in as a player and a GM at the same time too
And was it every pool or just ones you sent to the players
well, when I build the pool myself all changes are sent to players, but since it is a shared pool, they stop receiving changes from me
So every pool then. Cool. I'll try to figure out the problem.
I can change anything and send those changes, but then when the pool is shared, I see what they change and they cannot see any changes that I make to this shared pool
Their changes override my changes even - when I set +1 to anything they still have 0 and then, when they set the same mod to -1, it becomes -1 for me instantly
And yeah, I'm definitely able to replicate the issue
๐
Hopefully I can get a fix out by tomorrow. I have a decent idea of what I botched. I'm just surprised no one noticed until now.
Cool. Thanks a lot - without this module I loose much of fun I had with this system when I GM'ed it face to face.
Btw, temporary workaround: Clicking share again seems to get syncing working again
Well... yes and no
A player indeed sees my change then, but as soon as they make any change, my previous change seems to be discarded
Good to know
I released an update that should fix the initial reported issue. The second one is trickier and I'm not sure when I'll be able to get that one fixed.