#Azgaar Map Pins Troubleshooting
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Hello @mossy yacht ! I'm the developer for the Azgaar FMG Importer module. If I had to guess what is happening here, it's that somehow your map isn't a standard size. Is there any chance you could post the map file? Additionally, when you mention that they are "slightly" off is it really noticeable? If you can provide them, pictures would be much appreciated.
Hi, I've just tried making a new map. I havent imported it yet. Maybe you could guide me
for the export, should I use something else than 1 scale?
You want to use the scale if you want to be able to zoom in really far into the map, otherwise 1x scale is just fine
last time ive tried 1x it was kinda low res on foundry
Do i need to delete the journals when re importing a new map?
yeah, foundry does some internal scaling that I'm not sure about. Generally I've been trying to use about 4x scaling to have plenty of room to scale
Yes
ok good. I need to go for now, I'll try in an hour to reimport my new and i'll send you a screen shot of the result. Thanks btw, your tool is very nice!
no worries, this thread is active for 24 hours so we've got time
for the deletion, do I only delete the compendium in the journal section?
and for the export, do you recommend .png with show all labels or not?
@uncut rapids tagging you just in case ๐
Thanks, I got distracted lol. Just delete the compendium in the journal section. Export is entirely you, but I usually don't like the labels. PNG/JPEG shouldn't matter too much (but do be aware of the size, some maps can be huge)
not using the label will probably fix my issue if I had to guess. let me try
wat... weird. Can you check the console (f12) and see if there are any errors? Also double check that you have map pins turned on in the tools menu on the left
should be
don't see any errors in the console
it's the magnifying glass iirc
that's weird, try going to a different scene and back?
Can you send me the map file that is failing? Also, try just redoing the whole flow (i.e. delete compendiums, re-import map,)
you shouldn't need to
it works
I've also disable/enabled the module before doing it again
quick question related to notes, can player access those? to click on city maps link etc
also, is it possible to always display the name of the pins?
nvm the second question, ALT toggle the names ๐
I'm fairly certain the default is to allow players to check them, I should add a selection for that though...
so, @mossy yacht are you still experiencing the issue(s) with pins being incorrectly placed?
Wait, not using the label from FMG? huh, weird.
@uncut rapids my players cant see the pins, is there a way to do that?