#Ah, the first one. Sorry. The = 3 was

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agile belfry
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I've got it fixed for the next version - if you're hosting yourself, I can explain how to fix it locally. Or if you're not playing again soon or it's not a big deal you can wait

loud marlin
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I am self-hosting. It's not an emergency but I'm curious about how to fix it myself.

agile belfry
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Do you know where to find the mods folder that you've installed with foundry?

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Go into that directory, find ckl-roll-bonuses. open the src/bonuses/skill-rank-override.mjs file in a text editor. Go to line 143 and update the part that says !item.getFlag(MODULE_NAME, key) to !item.hasItemBooleanFlag(key)

It should look like this (though you can ignore (or add, it doesn't matter) the other new part about !item.actor)

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Worse thing that can happen is you make a typo and have to reinstall the mod (and if you typoed something in here, it would probably mean it was just as broken as it was before)

loud marlin
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Seems simple enough! I'm at work right now but I'll try this as soon as I get home. Thanks for your help!

agile belfry
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Hopefully I'll have a new update out soon โ„ข๏ธ , but we'll see how much I try to cram in before I feel like I'm done ๐Ÿ˜…

loud marlin
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Just got home and implemented your fix. It works perfectly! Thanks again.

agile belfry
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That's good, the next release probably won't be as soon as I thought because I started adding more to it ๐Ÿ˜…

loud marlin
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Oh, I ran into another problem actually! Sorry to keep popping up like this lol.

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Now the rank overrides are counting against the character's skill rank total.

agile belfry
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I could probably do something automatically about that, but currently you need to make a Change to increase the number of ranks by the amount being gained