#FrogDaPirate module update
1 messages · Page 1 of 1 (latest)
thanks.. sound like I just need to start from scratch with all the packing and zips.. etc
What we need to do is clean out that folder of all the stuff that shouldn't be in there, but without breaking anything in your adventure.
What we could do, if you want to just get this update pushed out, is ignore the mess for now.
all i need to do is get the new rolltable that has been edited uploaded.. nothing else needs to change today
Yeah okay. I'm gonna make you a new manifest, sec.
Leave those folder names as-is for now.
as is.. as in temp or the original
yeah
Then replace your module.json in the main folder of your module with the one I just dropped above.
yup
After doing all that, should launch Foundry, spin up a new world, enable this module in it, and try importing the adventure. Let's just make sure everything still works.
ok
yes.. it loaded with my changes.. so internally it is good. now just need to get that up on github correct?
Yep
So, close Foundry
Go up out of your folder into the main modules folder
Right-click your module and compress to zip
Rename the zip file module.zip
one moment.. boss calling
Afraid at this point I've gotta duck out for about half an hour (hah, okay, same)
no worries.. good timing... Thank you
We'll reconnect in here when we can