#FrogDaPirate module update

1 messages · Page 1 of 1 (latest)

tacit rain
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@mystic kernel We'll continue over here as we can.

mystic kernel
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thanks.. sound like I just need to start from scratch with all the packing and zips.. etc

tacit rain
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What we need to do is clean out that folder of all the stuff that shouldn't be in there, but without breaking anything in your adventure.

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What we could do, if you want to just get this update pushed out, is ignore the mess for now.

mystic kernel
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all i need to do is get the new rolltable that has been edited uploaded.. nothing else needs to change today

tacit rain
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Yeah okay. I'm gonna make you a new manifest, sec.

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Leave those folder names as-is for now.

mystic kernel
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as is.. as in temp or the original

tacit rain
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Original

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So that the name with the typo is the folder with all the extra stuff in it

mystic kernel
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yeah

tacit rain
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Then replace your module.json in the main folder of your module with the one I just dropped above.

mystic kernel
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yup

tacit rain
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After doing all that, should launch Foundry, spin up a new world, enable this module in it, and try importing the adventure. Let's just make sure everything still works.

mystic kernel
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ok

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yes.. it loaded with my changes.. so internally it is good. now just need to get that up on github correct?

tacit rain
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Yep

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So, close Foundry

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Go up out of your folder into the main modules folder

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Right-click your module and compress to zip

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Rename the zip file module.zip

mystic kernel
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one moment.. boss calling

tacit rain
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Afraid at this point I've gotta duck out for about half an hour (hah, okay, same)

mystic kernel
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no worries.. good timing... Thank you

tacit rain
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We'll reconnect in here when we can