#Hello all. My group and I are in the

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haughty tapir
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There is limited support for sorcery, but if you give the character one of the technique runes you will see a "Sorcery" tab, and the spells are handled as skills for now. Create a magic skill and add runes to it to make it act as a sorcery spell.

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That skill will then be shown on the sorcery tab instead of on the skill tab.

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Sometime in the future there should be a sorcery spell item and the calculations for casting the spells should be handled, but for now this is how it works.

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(well there is a list of spells, but no description of them 🙂 )