#Sorry for the ping. Out of question is

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hardy kelp
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Didnt see this. No i decided against this. The reason for this is that in my oppinion diffrent people advance there crafting in diffrent timeings. When you say a crafting process has a duration of 3 days and now some of your party members have time to craft during a day and others not because they are busy or some partymember can work in the night as they need no sleep etc. so time spent on crafting is not the same as time passing overall.

For my module the players can advance the carfting individually manually to compensate about the timeing passed. There is a setting to turn this off or on.