#Be right back on PC in 30 minutes...
1 messages · Page 1 of 1 (latest)
More something like this :
So in prepareBaseData
this.system.attributes.spd.base = this.system.attributes.spd.level;
in prepareDerivedData
this.system.attributes.spd.mod = this.system.attributes.spd.ae + this.system.attributes.spd.man;
this.system.attributes.spd.score = this.system.attributes.base + this.system.attributes.spd.mod;
in my Active Effect (pseudocode)
{
key: system.attributes.spd.ae
mode: override
value: 0
}
And instead of override, I would use Add for the AE