#Broken Dice rolls on V12
1 messages · Page 1 of 1 (latest)
At the moment we have two breaking bugs:
- The dice roll API is now asynchronous (we were using the synchronous API). A fix for this is incoming.
- Terms that target specific Die faces (e.g. d6,d8,d10) are not using the correct Die class anymore due to the parsing having changed. This issue may be resolved at release. Still waiting on a confirmation that it will be. See the response to my initial inquiry here: #dev-support message
Re: 2. If the release build does not solve our use case we will proceed with the suggested workaround.
Hello, any update ?