#YenBen Playtest random thoughts

1 messages · Page 1 of 1 (latest)

hazy crag
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I will just randomly add to these as I go along

0.5.4

On full confirmation automation, the health bar drops before the dice and chat card appear. Therefore the eagle eyed will know they have taken damage before any results. Which is more obvious if the result is 0hp and all the troubles that come with that for the character.

hazy crag
#

From the second playtest with some player feedback -

First of all they LOVED IT! 🙂

Some of this feedback is the same as others however I said I would feedback for them

So here goes -

  1. Eventually have some kind of "Action Pack" or "Action HUD" rather than Macros for quick access rather than opening character sheet.
  2. The summoned creature got summoned but the player could not control it until I, the GM configured it.
  3. The summoned creature wasn't on the initiative immediately after the player's character. (Thought I read that was the case)
  4. Following on from 1. maybe make the character sheet smaller
  5. They are finding it weird that they are not taking their own HP, and I know they could if they wanted to but I wanted auto confirm.
  6. I chose auto confirm, and sometimes it did and sometimes it didn't
  7. The names of the characters were not the names on the combat tracker, they were the names of the players
  8. Not sure what Wounds Threshold is, so I am going to look it up 🙂
  9. Not sure what deadly means in the Sniper Shot so going to look it up 🙂
  10. On one actor when it got back to then in the next round their actions didn't replenish.
  11. Sometimes when I player used their actions, at the end of their turn before they finished something was clicked, not sure what and they got all their actions back
  12. Two actors were flanking a Hyena and it wasn't flanked, might be the type of weapons used maybe?
  13. The damage math flow seemed odd, and could feel more intuitive if it was Base Damage at the top then Overflow, then Action Bonus then Damage Resistance.

Two screenshots added, one is the flanking icon not being applied to the Hyenna and the other is just pure fun, which I have to put in the main chat as well. 🙂