#Confirm button automation

1 messages · Page 1 of 1 (latest)

golden saddle
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In general the confirm button is a very good idea for some use cases (damage). But in the playtest, it was really annoying, that I always had to confirm movement and guard actions.
So I think some actions should be confirmed by the players or fully automated. With the redo button, we could still change things if they weren't correct.

sterile apex
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I'm pretty sure there's a setting in the system for automating some stuff and a hotkey in 0.5.1 for confirming stuff even faster

mighty delta
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Have one finger on the X key

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Combat becomes so smooth when you just tap X and move on

leaden cloak
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Yeah before the hot key was added, I very quickly got bored and switched on auto confirm in the settings.

golden saddle
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But if it's the players turn, I often check other things. But the player has to wait for my attention.

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Maybe it was the fact, that I was making notes for the playtest feedback, but we often endet in waiting on my confirmation of things.

pulsar lava
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I accidently hit X twice for confirmation and it did the damage twice. Luckily the restore returmed one lot of the damage.

craggy pivot
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New options for confirmation automation added in the latest update!