#BlueMonkey

1 messages · Page 1 of 1 (latest)

gaunt lynx
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Your trace is unfortunately not as simple

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Are you currently running any VPNs like Hamachi, Zerotier or radmin?

radiant yoke
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i dont think sl

clear charm
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I'm here, too. I'll just wait and be patient while I "listen"

radiant yoke
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so

gaunt lynx
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Run ipconfig /all in the same PowerShell and post the results

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I have bad news for you.

Your ISP has you behind CG-NAT. CG-NAT involves extra layers of routers which you don't have access to, so you can't configure port forwarding on them, which means your players cannot connect to your game.

The very next step for you is to call your ISP and ask them nicely to enable you to use port-forwarding, most commonly by not putting you behind CG-NAT. Some ISPs just do it when asked, others want to charge money, and others refuse.

If your ISP does not cooperate:

  • Hosting option 1: Paid hosting partners do all the work, costs money - https://foundryvtt.com/article/partnerships/
  • Hosting option 2: One of your players may host your game for you, if their ISP allows port forwarding.
  • Hosting option 3: Oracle and AWS are cloud hosts with free offerings, costing effort instead of money. More details upon request.
  • If none of these are options for you, you can attempt to use VPN-like software (such as Hamachi, ZeroTier, ngrok, etc) to punch a connection through the CG-NAT, but we can not assist with any connection troubleshooting if you take this route.
radiant yoke
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thanks for the help and i will let u know when i give them a call tomorrow

gaunt lynx
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We'll be here if more assistance is needed

radiant yoke
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hopefully they will cooperate with me

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i use t mobile

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so does my friend

gaunt lynx
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Oooh

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Yea then that can't be fixed

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Mobile carriers can't put you off CGNAT

radiant yoke
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then i forget playing foundry then

gaunt lynx
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No? There were 3 other options mentioned

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4 if you count the VPN one which we can't support

radiant yoke
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can one or more players host the same game so we can all play together?

gaunt lynx
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It would be easiest if one person hosts the game consistently, but if you share the userdata between hosts is perfectly possible to change hosts