crucible-playtest-feedback
English localization issues
Single stat stacking issue.
Crucible Beta Feedback - Skills
System balance issues
Crucible feedback - 0.8.4 - session 0
playtest
Crucible 0.8.4 - Ember Feedback
playtest
Marking Talent Nodes
is there any way to make a effect provide a damage resistance?
Make focus/action points on sheet editable by clicking the bubbles
Show item value
Does heroism (the resource not inspire heroism) Currently do anything?
How do i find definitions of keywords?
The stat progression is underwhelming
Threat Level
playtest
Character Sheet Feedback 0.7.2
playtest
Crucible 0.7.0-dev / Foundry (V13.342)
The Basic Action Problem (Feedback for low-level play)
Races
Suggestions for Crucible's Skills
More variation in level progression
Implement disengagement strike and move cautiously actions
Range of inspire heroism is a bit small
Item Click logic and Tooltipps
playtest
Crucible full playtest by Sinantrarion
playtest
Playtest 1 - Feedback Lvl 1
playtest
Playtest Feedback SoloGM lv1-5
Playtest - Player Feedback lvl 1 - 3
0.5.5 Playtest (Vindico + 4 players)
0.5.5 playtest (Panzer and crew)
VTToms Playtest Feedback
playtest
Pakki's Playtest Feedback
playtest
Special Weapon Actions
Suggestion — Grimoire Formulas
Talent Tree feels a bit arbitrary for spellcasters?
YenBen Playtest random thoughts
Talents with critical effects
Playtest 1 feedback
Revised Flanking to Consider Adjacent Allies
focus-discussion
Backstab vs. 3 Attacks plus Offhand Strike
404 on JB2A Logo
More Focus Points for casters
Character Build Sharing
Live Playtest Videos
Sources of Bane/Boon Displayed
Suggestion: APs could refresh at start of round, rather than start of turn
Adversaries - Prefixes
Broken / Incapacitated imbalance
Adversaries Creation - Taxonomies and Archetypes
Playtest 1 Feedback
Confirm button automation