#Sven Coop Playermodels emission?

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shut nimbus
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As the title say, it's about emission.
Does SvenCoop support emission for playermodels?
Currently working on a model and...as you can see in the image, there is an emission part. Would I be able to implicate this into the playermodel?

Thx in advance

hushed peak
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the way we do it is with just a fullbright rendermode on a texture

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i guess you can also pair it with an additive or transparent glow right around it?