Could you change how analog WASD Wooting bound to analog Xbox stick is sending its data when only one of the four WASD buttons is pressed? When doing that the output is always 100% fixed to the axis with no deviation.
Example: You press D and your character in-game walks on the X axis with Y being 0. A feature would be cool that randomly adds a minor Y value to it.
#Possible feature for Wooting analog mode?
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All your feedbacks sound like you want to hide that you're using the Wooting instead of a controller 
Apex Legends wants to add a keyboard detection on PC soon and I fear that I won't be able to use Wooting in analog mode anymore. The Finals and Arc Raider also have it. Delta Force is next sadly.